Player Matchup

King Arthur
King Arthur
Hey Kien
King Arthur
Level 88
God Stats
6W - 2L
1,721 SR
Queue Stats
84W - 61L
1,590 Elo+
Party 2
Ishtar
Ishtar
SweptScissors92
Ishtar
Level 107
God Stats
3W - 1L
1,500 SR
Queue Stats
26W - 18L
1,544 Elo+
Party 2
Artio
Artio
kyurousa
Artio
Level 27
God Stats
1W - 0L
1,267 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
ninetailedjosh
Ao Kuang
Level 160
God Stats
2W - 1L
1,527 SR
Queue Stats
133W - 103L
1,580 Elo+
Party 2
Baron Samedi
Baron Samedi
undeadwar43
Baron Samedi
Level 95
God Stats
4W - 2L
1,432 SR
Queue Stats
16W - 15L
1,486 Elo+
Party 2
Team Averages
Level 95
1,489 SR
1,540 Elo+

VS

Team Averages
Level 71
1,576 SR
1,462 Elo+
Thor
Thor
 
Thor
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
Jjjjxx
He Bo
Level 40
God Stats
1W - 1L
1,681 SR
Queue Stats
1W - 4L
1,442 Elo+
Solo
Bellona
Bellona
Keiter25
Bellona
Level 107
God Stats
10W - 10L
1,600 SR
Queue Stats
112W - 107L
1,440 Elo+
Party 1
Heimdallr
Heimdallr
killpkbeast
Heimdallr
Level 104
God Stats
8W - 13L
1,598 SR
Queue Stats
31W - 32L
1,470 Elo+
Party 1
Atlas
Atlas
spencer53
Atlas
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 41L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Hey Kien
King Arthur
16
1 / 2 / 1
9,975
587
12,802
15,430
17,580
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
3 / 2 / 3
8,245
485
15,525
15,961
6,933
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Artio
kyurousa
Artio
13
1 / 2 / 4
8,584
505
2,300
12,549
14,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ao Kuang
17
13 / 0 / 1
10,491
617
12,795
18,564
7,343
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baron Samedi
undeadwar43
Baron Samedi
15
3 / 0 / 6
9,441
555
10,649
7,655
3,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
13
1 / 4 / 3
7,966
469
8,856
14,946
6,593
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

He Bo
Jjjjxx
He Bo
11
0 / 6 / 0
6,957
409
3,547
10,882
4,870
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bellona
Keiter25
Bellona
14
1 / 3 / 1
8,549
503
9,214
18,713
23,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heimdallr
killpkbeast
Heimdallr
13
2 / 6 / 2
7,798
459
9,102
15,995
7,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Atlas
spencer53
Atlas
12
2 / 2 / 2
8,296
488
6,915
15,589
15,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
14
21
Kills
6
6
Deaths
21
15
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
1
4
3
0.63
W
King Arthur
Hey Kien
King Arthur
1
2
1
0.75
L
He Bo
Jjjjxx
He Bo
0
6
0
0
L
Bellona
Keiter25
Bellona
1
3
1
0.5
W
3
2
3
2.25
L
Heimdallr
killpkbeast
Heimdallr
2
6
2
0.5
W
Artio
kyurousa
Artio
1
2
4
1.5
W
Ao Kuang
13
0
1
13.5
L
Atlas
spencer53
Atlas
2
2
2
1.5
W
Baron Samedi
undeadwar43
Baron Samedi
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,071
Damage
37,634
70,159
Taken
76,125
50,399
Mitigated
58,112
30,426
Healing
20,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
8,856
2,974
0
4,088
14,946
6,593
0
7,205
7,741
0
66,107
W
King Arthur
Hey Kien
King Arthur
12,802
1,720
0
3,926
15,430
17,580
0
0
15,430
77
89,340
L
He Bo
Jjjjxx
He Bo
3,547
0
0
1,258
10,882
4,870
0
7,934
2,948
39,026
0
L
Bellona
Keiter25
Bellona
9,214
4,343
0
7,044
18,713
23,420
0
2,326
16,387
0
69,327
W
15,525
9,604
0
8,538
15,961
6,933
2,569
2,672
13,289
0
80,618
L
Heimdallr
killpkbeast
Heimdallr
9,102
2,792
662
4,724
15,995
7,427
988
4,327
11,668
0
55,927
W
Artio
kyurousa
Artio
2,300
535
500
2,242
12,549
14,656
607
3,751
8,798
12,791
0
W
Ao Kuang
12,795
3,270
0
9,975
18,564
7,343
552
2,091
16,473
77,473
0
L
Atlas
spencer53
Atlas
6,915
3,194
32
2,628
15,589
15,802
224
3,994
11,595
32,296
0
W
Baron Samedi
undeadwar43
Baron Samedi
10,649
1,371
403
4,842
7,655
3,887
1,010
1,948
5,707
76,615
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,736
Gold Earned
39,566
524
Minions Killed
402
0
Camps Cleared
0
1,694,800
Distance Traveled
1,481,446
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,966
469
97
6
0
327,468
1
W
King Arthur
9,975
587
175
10
0
322,578
3
L
He Bo
6,957
409
53
3
0
259,348
2
L
Bellona
8,549
503
117
7
0
301,617
4
W
Ishtar
8,245
485
123
7
0
300,560
2
L
Heimdallr
7,798
459
83
5
0
282,466
0
W
Artio
8,584
505
15
1
0
370,445
0
W
Ao Kuang
10,491
617
107
6
0
380,011
3
L
Atlas
8,296
488
52
3
0
310,547
1
W
Baron Samedi
9,441
555
104
6
0
321,206
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role