Player Matchup

Rama
Rama
KisssMyAce
Rama
Level 129
God Stats
51W - 37L
1,639 SR
Queue Stats
281W - 283L
1,540 Elo+
Party 1
Loki
Loki
Lieshis
Loki
Level 151
God Stats
153W - 86L
1,775 SR
Queue Stats
279W - 241L
1,594 Elo+
Party 1
Geb
Geb
Rylo Sins
Geb
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 3L
1,673 Elo+
Party 1
Bellona
Bellona
Unscathed64
Bellona
Level 157
God Stats
1W - 0L
1,973 SR
Queue Stats
78W - 69L
1,619 Elo+
Party 1
Merlin
Merlin
wagnerhouse
Merlin
Level 147
God Stats
9W - 6L
1,567 SR
Queue Stats
83W - 93L
1,562 Elo+
Party 1
Team Averages
Level 122
1,691 SR
1,598 Elo+

VS

Team Averages
Level 120
1,635 SR
1,591 Elo+
Ne Zha
Ne Zha
Atordoar
Ne Zha
Level 138
God Stats
3W - 4L
1,710 SR
Queue Stats
58W - 46L
1,539 Elo+
Party 3
Amaterasu
Amaterasu
MateusCE
Amaterasu
Level 160
God Stats
3W - 2L
1,697 SR
Queue Stats
138W - 114L
1,487 Elo+
Party 3
Danzaburou
Danzaburou
Vapelover
Danzaburou
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,722 Elo+
Party 2
Aphrodite
Aphrodite
arcaneboss1
Aphrodite
Level 149
God Stats
2W - 2L
1,702 SR
Queue Stats
251W - 224L
1,626 Elo+
Party 2
Cthulhu
Cthulhu
evil-ichigo13
Cthulhu
Level 149
God Stats
44W - 42L
1,568 SR
Queue Stats
87W - 74L
1,579 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 0 / 3
11,442
602
9,714
11,465
4,740
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Loki
Lieshis
Loki
18
7 / 1 / 5
11,783
620
14,173
15,813
6,728
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 1 / 6
10,273
541
8,151
16,772
14,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bellona
Unscathed64
Bellona
18
5 / 2 / 2
12,268
646
18,702
22,339
20,741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Merlin
16
1 / 2 / 1
10,519
554
8,358
7,807
3,701
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Atordoar
Ne Zha
14
2 / 4 / 2
8,901
468
5,805
20,225
8,312
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
MateusCE
Amaterasu
16
0 / 5 / 2
9,425
496
8,690
24,365
17,893
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
Vapelover
Danzaburou
14
0 / 3 / 0
8,414
443
5,105
11,908
4,831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Aphrodite
arcaneboss1
Aphrodite
16
2 / 3 / 3
9,553
503
10,106
12,526
6,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
13
2 / 3 / 3
8,912
469
8,908
17,551
18,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
16
18
Kills
6
6
Deaths
18
17
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
Atordoar
Ne Zha
2
4
2
0.75
W
3
0
3
4.5
W
Loki
Lieshis
Loki
7
1
5
9.5
L
Amaterasu
MateusCE
Amaterasu
0
5
2
0.2
W
2
1
6
5
W
Bellona
Unscathed64
Bellona
5
2
2
3
L
Danzaburou
Vapelover
Danzaburou
0
3
0
0
L
Aphrodite
arcaneboss1
Aphrodite
2
3
3
1.17
L
Cthulhu
2
3
3
1.17
W
Merlin
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,098
Damage
38,614
74,196
Taken
86,575
50,618
Mitigated
55,436
33,744
Healing
32,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
Atordoar
Ne Zha
5,805
1,344
0
4,282
20,225
8,312
0
3,312
16,913
0
67,164
W
9,714
7,725
0
7,770
11,465
4,740
1,140
2,153
9,312
0
110,577
W
Loki
Lieshis
Loki
14,173
5,476
0
8,764
15,813
6,728
0
4,384
11,429
0
104,902
L
Amaterasu
MateusCE
Amaterasu
8,690
2,979
0
11,488
24,365
17,893
0
2,559
21,806
4,467
72,205
W
8,151
905
0
4,869
16,772
14,708
0
7,257
9,515
31,355
1,326
W
Bellona
Unscathed64
Bellona
18,702
8,582
0
11,969
22,339
20,741
0
5,812
16,527
0
100,428
L
Danzaburou
Vapelover
Danzaburou
5,105
2,271
0
2,965
11,908
4,831
729
880
11,028
0
66,977
L
Aphrodite
arcaneboss1
Aphrodite
10,106
902
4,046
6,960
12,526
6,006
25
4,903
7,623
79,294
0
L
Cthulhu
8,908
909
405
2,500
17,551
18,394
0
4,527
13,024
38,166
2,034
W
Merlin
8,358
575
0
372
7,807
3,701
0
3,509
4,298
99,650
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,285
Gold Earned
45,205
674
Minions Killed
565
0
Camps Cleared
0
1,928,357
Distance Traveled
1,772,255
31
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
8,901
468
94
5
0
379,991
2
W
Rama
11,442
602
180
9
0
362,145
6
W
Loki
11,783
620
139
7
0
461,068
2
L
Amaterasu
9,425
496
148
8
0
391,881
3
W
Geb
10,273
541
29
2
0
402,086
5
W
Bellona
12,268
646
159
8
0
357,894
7
L
Danzaburou
8,414
443
118
6
0
285,586
3
L
Aphrodite
9,553
503
149
8
0
351,602
10
L
Cthulhu
8,912
469
56
3
0
363,195
4
W
Merlin
10,519
554
167
9
0
345,164
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role