Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Djhinvev
Thanatos
Level 27
God Stats
1W - 1L
1,758 SR
Queue Stats
2W - 4L
1,706 Elo+
Party 2
Hades
Hades
PsychoKv
Hades
Level 108
God Stats
1W - 1L
1,774 SR
Queue Stats
160W - 175L
1,546 Elo+
Solo
Neith
Neith
TheSantG
Neith
Level 123
God Stats
1W - 1L
1,735 SR
Queue Stats
44W - 44L
1,503 Elo+
Party 2
Zhong Kui
Zhong Kui
lionyzyZ
Zhong Kui
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 71L
1,458 Elo+
Solo
Team Averages
Level 92
1,653 SR
1,542 Elo+

VS

Team Averages
Level 87
1,553 SR
1,514 Elo+
Hercules
Hercules
 
Hercules
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
BrenoXpoison
Atlas
Level 74
God Stats
4W - 9L
1,307 SR
Queue Stats
117W - 139L
1,467 Elo+
Solo
Sol
Sol
Duukiii
Sol
Level 89
God Stats
4W - 3L
1,531 SR
Queue Stats
414W - 402L
1,580 Elo+
Party 1
Awilix
Awilix
yLukingNTC
Awilix
Level 63
God Stats
9W - 2L
1,688 SR
Queue Stats
150W - 141L
1,491 Elo+
Party 1
Scylla
Scylla
ziccadpao
Scylla
Level 61
God Stats
3W - 0L
1,741 SR
Queue Stats
87W - 91L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
7
0 / 1 / 0
4,456
446
1,537
6,666
3,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thanatos
Djhinvev
Thanatos
6
0 / 4 / 0
4,178
418
2,092
6,208
2,478
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hades
PsychoKv
Hades
10
1 / 2 / 0
5,467
547
3,695
8,104
3,687
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
TheSantG
Neith
8
0 / 2 / 0
4,669
467
2,694
4,854
2,019
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
lionyzyZ
Zhong Kui
8
0 / 2 / 0
4,491
449
973
4,432
2,936
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
3 / 0 / 1
7,384
738
4,228
4,339
2,646
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

9
1 / 0 / 3
5,861
586
2,428
6,090
4,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sol
10
3 / 1 / 0
5,995
600
6,320
6,010
2,305
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Awilix
yLukingNTC
Awilix
10
3 / 0 / 3
6,295
630
2,929
6,224
2,195
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
ziccadpao
Scylla
10
1 / 0 / 3
5,549
555
3,478
2,685
1,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
21
1
Kills
11
11
Deaths
1
0
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
1
0
0
W
Hercules
 
Hercules
3
0
1
3.5
W
1
0
3
2.5
L
Thanatos
Djhinvev
Thanatos
0
4
0
0
W
Sol
3
1
0
3
L
Hades
PsychoKv
Hades
1
2
0
0.5
L
Neith
TheSantG
Neith
0
2
0
0
L
Zhong Kui
lionyzyZ
Zhong Kui
0
2
0
0
W
Awilix
yLukingNTC
Awilix
3
0
3
4.5
W
Scylla
ziccadpao
Scylla
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,991
Damage
19,383
30,264
Taken
25,348
14,375
Mitigated
12,796
11,099
Healing
8,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
1,537
255
0
1,474
6,666
3,255
0
3,539
3,127
17,208
0
W
Hercules
 
Hercules
4,228
1,954
0
2,262
4,339
2,646
1,708
1,208
3,131
0
49,841
W
2,428
790
0
2,163
6,090
4,589
238
1,332
4,758
13,294
1,305
L
Thanatos
Djhinvev
Thanatos
2,092
915
0
3,314
6,208
2,478
0
1,033
5,175
0
18,210
W
Sol
6,320
3,838
0
3,493
6,010
2,305
0
1,300
4,710
39,620
6,046
L
Hades
PsychoKv
Hades
3,695
343
0
3,482
8,104
3,687
0
3,682
4,422
36,921
0
L
Neith
TheSantG
Neith
2,694
1,232
0
1,303
4,854
2,019
0
3,359
1,495
0
29,270
L
Zhong Kui
lionyzyZ
Zhong Kui
973
171
0
1,526
4,432
2,936
0
0
4,432
23,563
0
W
Awilix
yLukingNTC
Awilix
2,929
1,394
0
420
6,224
2,195
0
449
5,775
0
37,298
W
Scylla
ziccadpao
Scylla
3,478
156
0
0
2,685
1,061
600
1,916
769
27,670
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,261
Gold Earned
31,084
214
Minions Killed
315
0
Camps Cleared
0
881,978
Distance Traveled
995,375
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
4,456
446
18
2
0
188,772
3
W
Hercules
7,384
738
104
10
0
206,828
4
W
Atlas
5,861
586
22
2
0
196,968
2
L
Thanatos
4,178
418
37
4
0
195,195
0
W
Sol
5,995
600
71
7
0
164,444
2
L
Hades
5,467
547
64
6
0
184,065
2
L
Neith
4,669
467
55
6
0
167,282
2
L
Zhong Kui
4,491
449
40
4
0
146,664
5
W
Awilix
6,295
630
65
7
0
228,703
0
W
Scylla
5,549
555
53
5
0
198,432
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role