Player Matchup

Baron Samedi
Baron Samedi
AAflexy
Baron Samedi
Level 121
God Stats
2W - 3L
1,561 SR
Queue Stats
7W - 19L
1,358 Elo+
Party 1
Danzaburou
Danzaburou
Opplex
Danzaburou
Level 7
God Stats
3W - 9L
1,553 SR
Queue Stats
4W - 10L
1,487 Elo+
Party 1
Neith
Neith
mezology
Neith
Level 57
God Stats
2W - 2L
1,797 SR
Queue Stats
6W - 16L
1,292 Elo+
Party 1
Team Averages
Level 62
1,637 SR
1,379 Elo+

VS

Team Averages
Level 44
1,682 SR
1,558 Elo+
Discordia
Discordia
AgonizingFXV
Discordia
Level 40
God Stats
1W - 1L
1,702 SR
Queue Stats
183W - 94L
1,627 Elo+
Party 2
Odin
Odin
Jesusdafungi
Odin
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 114L
1,393 Elo+
Solo
Fenrir
Fenrir
xSavv
Fenrir
Level 27
God Stats
5W - 2L
1,845 SR
Queue Stats
88W - 46L
1,654 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AAflexy
Baron Samedi
16
2 / 4 / 6
12,246
645
13,537
16,890
9,595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
Opplex
Danzaburou
18
7 / 4 / 5
14,026
738
11,355
18,244
9,326
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Neith
mezology
Neith
19
7 / 3 / 7
14,155
745
23,461
16,904
8,715
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AgonizingFXV
Discordia
18
4 / 8 / 5
12,656
666
28,943
13,334
5,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
3 / 3 / 5
12,054
634
5,701
26,587
16,798
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
xSavv
Fenrir
18
4 / 5 / 6
13,142
692
10,964
17,514
12,816
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
27
16
Kills
11
11
Deaths
16
18
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
AAflexy
Baron Samedi
2
4
6
1.25
L
Discordia
AgonizingFXV
Discordia
4
8
5
0.81
L
3
3
5
1.83
W
Danzaburou
Opplex
Danzaburou
7
4
5
2.38
W
Neith
mezology
Neith
7
3
7
3.5
L
Fenrir
xSavv
Fenrir
4
5
6
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,353
Damage
45,608
52,038
Taken
57,435
27,636
Mitigated
35,321
12,177
Healing
1,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
AAflexy
Baron Samedi
13,537
696
1,909
3,039
16,890
9,595
393
9,635
7,255
47,083
0
L
Discordia
AgonizingFXV
Discordia
28,943
1,421
0
750
13,334
5,707
0
3,136
9,974
84,126
0
L
5,701
1,424
0
500
26,587
16,798
0
5,770
20,401
352
34,435
W
Danzaburou
Opplex
Danzaburou
11,355
5,901
0
3,328
18,244
9,326
2,099
10,952
7,292
0
33,072
W
Neith
mezology
Neith
23,461
12,199
0
3,901
16,904
8,715
1,691
8,590
8,314
0
69,188
L
Fenrir
xSavv
Fenrir
10,964
1,055
0
81
17,514
12,816
0
3,786
13,504
0
27,378

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,427
Gold Earned
37,852
205
Minions Killed
176
0
Camps Cleared
0
921,881
Distance Traveled
909,950
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,246
645
75
4
0
293,904
1
L
Discordia
12,656
666
107
6
0
262,391
1
L
Odin
12,054
634
42
2
0
332,195
2
W
Danzaburou
14,026
738
44
2
0
303,763
0
W
Neith
14,155
745
86
5
0
324,214
0
L
Fenrir
13,142
692
27
1
0
315,364
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role