Player Matchup

Danzaburou
Danzaburou
DragonbornKill
Danzaburou
Level 137
God Stats
2W - 0L
1,500 SR
Queue Stats
136W - 128L
1,504 Elo+
Party 3
Persephone
Persephone
Dylans2
Persephone
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 124L
1,430 Elo+
Party 2
Nemesis
Nemesis
Konute
Nemesis
Level 148
God Stats
3W - 4L
1,276 SR
Queue Stats
216W - 221L
1,441 Elo+
Solo
Raijin
Raijin
Martichenko
Raijin
Level 120
God Stats
36W - 39L
1,531 SR
Queue Stats
195W - 219L
1,439 Elo+
Party 2
Athena
Athena
Sangatth
Athena
Level 105
God Stats
4W - 0L
1,867 SR
Queue Stats
76W - 74L
1,515 Elo+
Party 3
Team Averages
Level 124
1,535 SR
1,466 Elo+

VS

Team Averages
Level 128
1,503 SR
1,455 Elo+
Chernobog
Chernobog
 
Chernobog
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
 
Athena
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Ymir
Ymir
Knight_shadowFH
Ymir
Level 99
God Stats
7W - 8L
1,514 SR
Queue Stats
445W - 487L
1,389 Elo+
Party 1
Pele
Pele
O_CONQUISTADOR_X
Pele
Level 113
God Stats
5W - 13L
1,331 SR
Queue Stats
267W - 296L
1,463 Elo+
Party 1
Chang'e
Chang'e
Yuukishin
Chang'e
Level 149
God Stats
0W - 1L
1,673 SR
Queue Stats
5W - 9L
1,421 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DragonbornKill
Danzaburou
12
1 / 0 / 0
7,474
575
3,741
6,222
2,186
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Persephone
Dylans2
Persephone
13
2 / 1 / 0
7,832
602
5,384
6,982
3,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Konute
Nemesis
12
1 / 0 / 3
7,006
539
4,378
9,983
4,094
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Raijin
13
1 / 1 / 2
7,349
565
6,818
5,460
2,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Athena
Sangatth
Athena
10
1 / 0 / 1
6,611
509
3,516
4,564
3,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
11
0 / 0 / 0
6,363
489
2,883
5,930
2,152
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Athena
 
Athena
9
0 / 1 / 1
5,942
457
2,838
7,482
6,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

12
1 / 1 / 0
6,845
527
2,026
8,854
4,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 1 / 1
5,708
439
2,123
7,990
2,887
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chang'e
Yuukishin
Chang'e
12
1 / 3 / 0
6,857
527
5,858
9,679
3,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
4
6
Kills
2
2
Deaths
6
6
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
0
0
0
0
L
Athena
 
Athena
0
1
1
0.5
W
Danzaburou
DragonbornKill
Danzaburou
1
0
0
1
W
Persephone
Dylans2
Persephone
2
1
0
2
L
1
1
0
1
W
Nemesis
Konute
Nemesis
1
0
3
2.5
W
Raijin
1
1
2
2
L
0
1
1
0.5
W
Athena
Sangatth
Athena
1
0
1
1.5
L
Chang'e
Yuukishin
Chang'e
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,837
Damage
15,728
33,211
Taken
39,935
15,343
Mitigated
19,260
13,271
Healing
14,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
2,883
1,461
0
4,026
5,930
2,152
0
810
5,120
0
44,214
L
Athena
 
Athena
2,838
758
0
2,070
7,482
6,238
0
1,275
6,207
22,602
0
W
Danzaburou
DragonbornKill
Danzaburou
3,741
1,675
0
2,978
6,222
2,186
1,092
1,227
4,995
0
53,830
W
Persephone
Dylans2
Persephone
5,384
467
0
1,987
6,982
3,295
196
4,821
2,160
57,776
0
L
2,026
388
0
2,280
8,854
4,401
356
5,943
2,911
47,663
0
W
Nemesis
Konute
Nemesis
4,378
1,417
0
5,352
9,983
4,094
0
1,527
8,456
0
48,098
W
Raijin
6,818
948
0
892
5,460
2,722
449
2,144
3,316
60,573
0
L
2,123
624
0
3,810
7,990
2,887
0
1,567
6,423
0
31,347
W
Athena
Sangatth
Athena
3,516
800
0
2,062
4,564
3,046
308
1,002
3,562
15,440
2,403
L
Chang'e
Yuukishin
Chang'e
5,858
427
0
2,443
9,679
3,582
453
5,574
4,105
50,496
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,272
Gold Earned
31,715
418
Minions Killed
375
0
Camps Cleared
0
1,338,092
Distance Traveled
1,290,544
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
6,363
489
94
7
0
218,412
2
L
Athena
5,942
457
33
3
0
282,515
5
W
Danzaburou
7,474
575
93
7
0
251,982
2
W
Persephone
7,832
602
101
8
0
236,920
2
L
Ymir
6,845
527
96
7
0
250,211
3
W
Nemesis
7,006
539
83
6
0
279,451
2
W
Raijin
7,349
565
104
8
0
248,544
5
L
Pele
5,708
439
60
5
0
290,805
2
W
Athena
6,611
509
37
3
0
321,195
5
L
Chang'e
6,857
527
92
7
0
248,601
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role