Player Matchup

Chiron
Chiron
 
Chiron
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
 
Odin
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Jerrster
Sobek
Level 74
God Stats
1W - 1L
1,678 SR
Queue Stats
262W - 289L
1,418 Elo+
Solo
Artio
Artio
moromoreño
Artio
Level 158
God Stats
0W - 2L
1,500 SR
Queue Stats
382W - 389L
1,390 Elo+
Solo
Medusa
Medusa
temp-316455
Medusa
Level 61
God Stats
13W - 8L
1,579 SR
Queue Stats
315W - 352L
1,446 Elo+
Solo
Team Averages
Level 122
1,551 SR
1,451 Elo+

VS

Team Averages
Level 80
1,492 SR
1,393 Elo+
Da Ji
Da Ji
 
Da Ji
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Buttonmasher588
Cerberus
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 15L
1,221 Elo+
Solo
Pele
Pele
Fake Godfather
Pele
Level 109
God Stats
7W - 2L
1,570 SR
Queue Stats
110W - 102L
1,405 Elo+
Solo
Discordia
Discordia
PapayaSpark
Discordia
Level 69
God Stats
6W - 4L
1,445 SR
Queue Stats
269W - 293L
1,425 Elo+
Solo
Ganesha
Ganesha
Tc3ReD
Ganesha
Level 91
God Stats
2W - 1L
1,445 SR
Queue Stats
129W - 117L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
14
3 / 2 / 1
7,584
758
13,877
7,700
3,711
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Odin
 
Odin
14
0 / 1 / 3
7,021
702
4,378
8,168
7,210
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Sobek
Jerrster
Sobek
14
1 / 4 / 3
7,041
704
8,227
15,531
18,229
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

10
0 / 4 / 2
6,260
626
2,384
11,560
13,065
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
14
0 / 3 / 4
7,258
726
11,054
11,074
5,280
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
15
7 / 1 / 6
8,496
850
7,084
5,966
3,518
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
12
2 / 3 / 10
7,500
750
9,691
13,461
7,482
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

16
4 / 0 / 8
8,524
852
11,107
10,527
5,773
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Discordia
PapayaSpark
Discordia
13
1 / 0 / 10
7,276
728
13,038
6,331
2,961
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ganesha
Tc3ReD
Ganesha
15
0 / 0 / 11
8,225
823
5,148
11,095
11,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
59
4
Kills
14
14
Deaths
4
13
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
3
2
1
1.75
L
Odin
 
Odin
0
1
3
1.5
W
Da Ji
 
Da Ji
7
1
6
10
W
Cerberus
2
3
10
2.33
W
4
0
8
8
L
Sobek
Jerrster
Sobek
1
4
3
0.63
W
Discordia
PapayaSpark
Discordia
1
0
10
6
W
Ganesha
Tc3ReD
Ganesha
0
0
11
5.5
L
0
4
2
0.25
L
Medusa
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,920
Damage
46,068
54,033
Taken
47,380
47,495
Mitigated
31,057
14,709
Healing
21,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
13,877
3,476
1,990
2,248
7,700
3,711
0
5,265
2,435
0
24,045
L
Odin
 
Odin
4,378
499
557
1,152
8,168
7,210
0
4,763
3,405
0
13,501
W
Da Ji
 
Da Ji
7,084
1,612
1,466
1,279
5,966
3,518
0
1,221
4,745
0
9,219
W
Cerberus
9,691
1,052
1,618
3,973
13,461
7,482
0
2,722
10,739
12,946
0
W
11,107
1,374
1,534
3,948
10,527
5,773
0
2,144
8,383
0
38,101
L
Sobek
Jerrster
Sobek
8,227
509
911
2,917
15,531
18,229
0
6,724
8,807
13,384
0
W
Discordia
PapayaSpark
Discordia
13,038
935
1,209
2,132
6,331
2,961
38
1,231
5,100
23,771
0
W
Ganesha
Tc3ReD
Ganesha
5,148
493
1,137
3,375
11,095
11,323
0
3,293
7,802
8,070
0
L
2,384
345
1,208
1,803
11,560
13,065
0
3,967
7,593
4,052
0
L
Medusa
11,054
3,309
494
1,429
11,074
5,280
0
7,158
3,916
0
26,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,164
Gold Earned
40,021
98
Minions Killed
109
0
Camps Cleared
0
942,412
Distance Traveled
1,086,128
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
7,584
758
27
3
0
181,879
0
L
Odin
7,021
702
15
2
0
213,217
2
W
Da Ji
8,496
850
10
1
0
213,953
0
W
Cerberus
7,500
750
12
1
0
201,568
0
W
Pele
8,524
852
66
7
0
250,760
6
L
Sobek
7,041
704
13
1
0
192,116
0
W
Discordia
7,276
728
21
2
0
207,184
0
W
Ganesha
8,225
823
0
0
0
212,663
0
L
Artio
6,260
626
1
0
0
179,892
1
L
Medusa
7,258
726
42
4
0
175,308
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role