Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ah Puch
Ah Puch
ACE_AK74
Ah Puch
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 11L
1,294 Elo+
Party 3
Scylla
Scylla
Iker15yGabri
Scylla
Level 62
God Stats
2W - 1L
1,346 SR
Queue Stats
62W - 92L
1,279 Elo+
Party 3
Maui
Maui
Monkey_D_akin
Maui
Level 33
God Stats
7W - 5L
1,674 SR
Queue Stats
25W - 25L
1,410 Elo+
Solo
Cliodhna
Cliodhna
XXsweetcheseeXX
Cliodhna
Level 84
God Stats
6W - 7L
1,352 SR
Queue Stats
64W - 76L
1,399 Elo+
Party 3
Team Averages
Level 60
1,474 SR
1,376 Elo+

VS

Team Averages
Level 54
1,521 SR
1,405 Elo+
Sol
Sol
Derrepero434
Sol
Level 100
God Stats
1W - 1L
1,740 SR
Queue Stats
282W - 312L
1,362 Elo+
Party 2
Thoth
Thoth
Its-_-OsCaR-_-VR
Thoth
Level 37
God Stats
0W - 3L
1,152 SR
Queue Stats
85W - 113L
1,306 Elo+
Party 2
Chaac
Chaac
Nickoo071
Chaac
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 9L
1,500 Elo+
Party 1
Atlas
Atlas
Noppert
Atlas
Level 30
God Stats
0W - 5L
1,500 SR
Queue Stats
1W - 9L
1,500 Elo+
Party 1
Pele
Pele
TC_Drako_013
Pele
Level 85
God Stats
3W - 3L
1,712 SR
Queue Stats
201W - 224L
1,357 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
15
8 / 0 / 2
9,907
660
8,121
9,773
7,440
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Ah Puch
ACE_AK74
Ah Puch
11
0 / 0 / 3
6,561
437
5,240
7,175
2,676
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Scylla
13
3 / 2 / 4
8,339
556
7,759
8,698
3,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

12
0 / 4 / 0
7,416
494
4,529
13,097
7,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cliodhna
14
8 / 1 / 3
8,994
600
11,339
15,881
5,878
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 0
7,630
509
8,435
12,370
5,353
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

11
0 / 4 / 1
6,979
465
2,295
9,897
3,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chaac
Nickoo071
Chaac
10
0 / 8 / 0
6,394
426
3,273
12,856
6,910
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Atlas
Noppert
Atlas
9
0 / 2 / 3
6,834
456
5,444
10,825
10,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
4 / 3 / 0
7,848
523
9,444
12,751
4,825
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
11
19
Kills
7
7
Deaths
19
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
8
0
2
9
W
Ah Puch
ACE_AK74
Ah Puch
0
0
3
1.5
L
3
2
0
1.5
W
Scylla
3
2
4
2.5
L
0
4
1
0.13
W
0
4
0
0
L
Chaac
Nickoo071
Chaac
0
8
0
0
L
Atlas
Noppert
Atlas
0
2
3
0.75
L
4
3
0
1.33
W
Cliodhna
8
1
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,988
Damage
28,891
54,624
Taken
58,699
26,624
Mitigated
31,261
13,616
Healing
12,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
8,121
1,271
0
2,702
9,773
7,440
602
243
9,103
65,283
0
W
Ah Puch
ACE_AK74
Ah Puch
5,240
1,034
0
407
7,175
2,676
0
4,720
2,455
24,595
0
L
8,435
3,286
0
6,158
12,370
5,353
2,813
5,112
7,258
62,401
9,729
W
Scylla
7,759
921
0
2,263
8,698
3,099
729
2,438
6,260
54,942
0
L
2,295
152
0
330
9,897
3,669
492
4,732
5,125
39,812
0
W
4,529
1,307
0
592
13,097
7,531
0
5,574
7,523
50,446
1,102
L
Chaac
Nickoo071
Chaac
3,273
702
0
2,727
12,856
6,910
0
5,410
7,066
0
32,290
L
Atlas
Noppert
Atlas
5,444
2,201
137
2,292
10,825
10,504
264
5,483
5,342
15,424
0
L
9,444
2,043
0
829
12,751
4,825
0
4,001
8,670
0
59,972
W
Cliodhna
11,339
1,568
0
7,652
15,881
5,878
141
2,569
13,226
0
60,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,217
Gold Earned
35,685
450
Minions Killed
381
0
Camps Cleared
0
1,491,156
Distance Traveled
1,462,260
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
9,907
660
152
10
0
270,688
2
W
Ah Puch
6,561
437
35
2
0
292,396
0
L
Sol
7,630
509
128
9
0
256,266
1
W
Scylla
8,339
556
84
6
0
291,587
1
L
Thoth
6,979
465
80
5
0
289,401
0
W
Maui
7,416
494
93
6
0
290,626
6
L
Chaac
6,394
426
49
3
0
271,709
0
L
Atlas
6,834
456
24
2
0
286,024
5
L
Pele
7,848
523
100
7
0
358,860
1
W
Cliodhna
8,994
600
86
6
0
345,859
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role