Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
Kamid19
Athena
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,419 Elo+
Party 1
Medusa
Medusa
LUISNEIRAx
Medusa
Level 155
God Stats
4W - 0L
1,860 SR
Queue Stats
22W - 14L
1,579 Elo+
Party 1
Cthulhu
Cthulhu
Nicol0c0
Cthulhu
Level 160
God Stats
13W - 8L
1,792 SR
Queue Stats
350W - 367L
1,485 Elo+
Party 1
Da Ji
Da Ji
Wqak
Da Ji
Level 64
God Stats
9W - 6L
1,519 SR
Queue Stats
32W - 29L
1,500 Elo+
Solo
Team Averages
Level 124
1,634 SR
1,497 Elo+

VS

Team Averages
Level 108
1,448 SR
1,506 Elo+
Thor
Thor
Analsalts
Thor
Level 120
God Stats
0W - 1L
1,629 SR
Queue Stats
15W - 10L
1,596 Elo+
Party 2
Xing Tian
Xing Tian
BASEBALLFREAK12
Xing Tian
Level 109
God Stats
0W - 1L
1,298 SR
Queue Stats
2W - 4L
1,471 Elo+
Party 2
Bellona
Bellona
HowPowMeow
Bellona
Level 89
God Stats
0W - 1L
1,389 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
TheBigLaBeanski
Baron Samedi
Level 145
God Stats
5W - 5L
1,502 SR
Queue Stats
37W - 47L
1,434 Elo+
Party 2
Artemis
Artemis
amagpied
Artemis
Level 77
God Stats
0W - 1L
1,421 SR
Queue Stats
1W - 2L
1,530 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
12
5 / 2 / 3
7,589
542
4,655
6,947
4,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Athena
Kamid19
Athena
11
1 / 1 / 11
7,523
537
4,390
7,923
6,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Medusa
LUISNEIRAx
Medusa
13
7 / 0 / 5
8,316
594
11,583
10,319
4,779
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Nicol0c0
Cthulhu
13
2 / 0 / 1
8,054
575
5,832
7,967
8,902
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Da Ji
Wqak
Da Ji
10
3 / 1 / 4
6,788
485
7,040
9,453
3,811
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
7
1 / 6 / 1
5,428
388
5,964
11,814
3,896
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
BASEBALLFREAK12
Xing Tian
8
0 / 4 / 2
5,516
394
3,652
14,412
12,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bellona
HowPowMeow
Bellona
11
0 / 2 / 0
6,016
430
4,705
9,516
7,098
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Baron Samedi
TheBigLaBeanski
Baron Samedi
11
3 / 2 / 1
6,981
499
6,714
7,821
4,297
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Artemis
amagpied
Artemis
10
0 / 4 / 2
5,564
397
3,449
8,597
3,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
10
18
Kills
4
4
Deaths
18
24
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
5
2
3
3.25
L
Thor
1
6
1
0.25
L
Xing Tian
BASEBALLFREAK12
Xing Tian
0
4
2
0.25
L
Bellona
HowPowMeow
Bellona
0
2
0
0
W
Athena
Kamid19
Athena
1
1
11
6.5
W
Medusa
LUISNEIRAx
Medusa
7
0
5
9.5
W
Cthulhu
Nicol0c0
Cthulhu
2
0
1
2.5
L
Baron Samedi
TheBigLaBeanski
Baron Samedi
3
2
1
1.75
W
Da Ji
Wqak
Da Ji
3
1
4
5
L
Artemis
amagpied
Artemis
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,500
Damage
24,484
42,609
Taken
52,160
28,246
Mitigated
30,802
16,748
Healing
12,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
4,655
608
232
2,117
6,947
4,158
0
3,577
3,370
46,024
0
L
Thor
5,964
2,069
0
1,720
11,814
3,896
0
1,955
9,859
0
24,573
L
Xing Tian
BASEBALLFREAK12
Xing Tian
3,652
511
0
2,075
14,412
12,446
0
3,118
11,294
22,189
0
L
Bellona
HowPowMeow
Bellona
4,705
2,165
0
3,685
9,516
7,098
185
5,645
3,871
0
39,558
W
Athena
Kamid19
Athena
4,390
1,339
0
1,817
7,923
6,596
0
2,526
5,397
22,743
0
W
Medusa
LUISNEIRAx
Medusa
11,583
5,596
0
6,164
10,319
4,779
0
2,688
7,631
0
66,607
W
Cthulhu
Nicol0c0
Cthulhu
5,832
1,738
0
2,860
7,967
8,902
0
0
7,967
58,053
0
L
Baron Samedi
TheBigLaBeanski
Baron Samedi
6,714
583
618
2,715
7,821
4,297
176
2,729
5,092
48,919
0
W
Da Ji
Wqak
Da Ji
7,040
1,890
0
3,558
9,453
3,811
0
1,575
7,878
0
35,319
L
Artemis
amagpied
Artemis
3,449
2,051
0
1,922
8,597
3,065
0
1,430
7,167
0
31,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,270
Gold Earned
29,505
395
Minions Killed
259
0
Camps Cleared
0
1,331,897
Distance Traveled
1,206,191
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
7,589
542
90
6
0
264,382
0
L
Thor
5,428
388
44
3
0
211,039
1
L
Xing Tian
5,516
394
23
2
0
266,461
4
L
Bellona
6,016
430
68
5
0
234,959
2
W
Athena
7,523
537
39
3
0
293,890
6
W
Medusa
8,316
594
90
6
0
267,564
4
W
Cthulhu
8,054
575
108
8
0
240,270
1
L
Baron Samedi
6,981
499
79
6
0
268,172
1
W
Da Ji
6,788
485
68
5
0
265,791
0
L
Artemis
5,564
397
45
3
0
225,560
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role