Player Matchup

Shiva
Shiva
Definiteangel84
Shiva
Level 68
God Stats
1W - 1L
1,376 SR
Queue Stats
41W - 40L
1,362 Elo+
Solo
Cliodhna
Cliodhna
GaBiO226
Cliodhna
Level 84
God Stats
2W - 0L
1,738 SR
Queue Stats
13W - 19L
1,249 Elo+
Solo
Cerberus
Cerberus
Optic Chost
Cerberus
Level 60
God Stats
2W - 0L
1,609 SR
Queue Stats
46W - 78L
1,303 Elo+
Solo
Artemis
Artemis
RicardoGY
Artemis
Level 86
God Stats
1W - 0L
2,030 SR
Queue Stats
2W - 2L
1,285 Elo+
Solo
Sol
Sol
ZigzagBurrito28
Sol
Level 104
God Stats
2W - 0L
1,500 SR
Queue Stats
40W - 32L
1,352 Elo+
Solo
Team Averages
Level 80
1,651 SR
1,310 Elo+

VS

Team Averages
Level 103
1,485 SR
1,337 Elo+
Bakasura
Bakasura
Sweet-_-cherry22
Bakasura
Level 102
God Stats
0W - 2L
1,500 SR
Queue Stats
182W - 243L
1,322 Elo+
Party 1
Danzaburou
Danzaburou
ThaMADTappa
Danzaburou
Level 142
God Stats
11W - 7L
1,631 SR
Queue Stats
490W - 509L
1,393 Elo+
Solo
King Arthur
King Arthur
fZ-ClAsSiFIeD-fZ
King Arthur
Level 118
God Stats
8W - 9L
1,478 SR
Queue Stats
101W - 125L
1,319 Elo+
Party 1
Tyr
Tyr
jehison_131
Tyr
Level 96
God Stats
0W - 2L
1,444 SR
Queue Stats
26W - 39L
1,340 Elo+
Party 1
Hades
Hades
shield2k20
Hades
Level 59
God Stats
2W - 4L
1,373 SR
Queue Stats
21W - 35L
1,311 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 0 / 2
8,870
591
11,600
11,834
7,664
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cliodhna
GaBiO226
Cliodhna
14
3 / 1 / 4
8,300
553
5,924
12,409
5,086
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
Optic Chost
Cerberus
11
0 / 4 / 2
7,039
469
7,385
17,508
12,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
RicardoGY
Artemis
12
2 / 0 / 0
7,256
484
8,189
7,126
2,370
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
3 / 1 / 0
8,562
571
8,727
8,543
3,768
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 0
6,941
463
6,026
14,867
5,532
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
ThaMADTappa
Danzaburou
10
1 / 3 / 0
7,116
474
10,237
10,806
4,090
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

King Arthur
fZ-ClAsSiFIeD-fZ
King Arthur
12
0 / 2 / 0
6,634
442
3,719
11,609
8,429
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 2 / 3
6,027
402
5,789
14,380
5,148
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hades
11
1 / 3 / 2
6,730
449
5,581
9,080
5,346
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
11
13
Kills
6
6
Deaths
13
8
Assists
5
Player
Kills
Deaths
Assists
KDA
W
5
0
2
6
W
Cliodhna
GaBiO226
Cliodhna
3
1
4
5
W
Cerberus
Optic Chost
Cerberus
0
4
2
0.25
W
Artemis
RicardoGY
Artemis
2
0
0
2
L
3
3
0
1
L
Danzaburou
ThaMADTappa
Danzaburou
1
3
0
0.33
W
3
1
0
3
L
King Arthur
fZ-ClAsSiFIeD-fZ
King Arthur
0
2
0
0
L
1
2
3
1.25
L
Hades
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,825
Damage
31,352
57,420
Taken
60,742
31,719
Mitigated
28,545
25,704
Healing
14,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,600
2,955
0
4,429
11,834
7,664
434
1,377
10,270
0
61,963
W
Cliodhna
GaBiO226
Cliodhna
5,924
1,298
0
5,373
12,409
5,086
0
1,668
10,660
0
60,676
W
Cerberus
Optic Chost
Cerberus
7,385
742
115
5,270
17,508
12,831
0
264
17,061
38,762
1,104
W
Artemis
RicardoGY
Artemis
8,189
2,909
0
5,429
7,126
2,370
1,212
0
7,126
0
48,752
L
6,026
4,013
0
1,982
14,867
5,532
0
3,521
11,346
0
44,056
L
Danzaburou
ThaMADTappa
Danzaburou
10,237
3,973
0
2,971
10,806
4,090
0
2,257
8,549
0
54,436
W
8,727
4,210
0
5,088
8,543
3,768
2,944
2,911
5,279
63,689
7,511
L
King Arthur
fZ-ClAsSiFIeD-fZ
King Arthur
3,719
581
0
3,170
11,609
8,429
150
0
11,609
5,398
39,680
L
5,789
1,259
129
2,250
14,380
5,148
0
4,794
9,586
0
21,202
L
Hades
5,581
882
56
3,496
9,080
5,346
0
4,600
4,480
32,176
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,027
Gold Earned
33,448
493
Minions Killed
361
0
Camps Cleared
0
1,406,347
Distance Traveled
1,357,315
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
8,870
591
101
7
0
282,481
0
W
Cliodhna
8,300
553
100
7
0
332,199
0
W
Cerberus
7,039
469
103
7
0
271,525
2
W
Artemis
7,256
484
76
5
0
262,753
1
L
Bakasura
6,941
463
84
6
0
308,010
0
L
Danzaburou
7,116
474
94
6
0
244,337
3
W
Sol
8,562
571
113
8
0
257,389
0
L
King Arthur
6,634
442
92
6
0
290,243
4
L
Tyr
6,027
402
27
2
0
270,979
2
L
Hades
6,730
449
64
4
0
243,746
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role