Player Matchup

Janus
Janus
AjaxisDtier
Janus
Level 26
God Stats
1W - 0L
1,746 SR
Queue Stats
13W - 2L
1,803 Elo+
Party 1
Xing Tian
Xing Tian
B Finn7468
Xing Tian
Level 136
God Stats
12W - 10L
1,618 SR
Queue Stats
83W - 83L
1,542 Elo+
Party 1
Izanami
Izanami
MORRIONtv
Izanami
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 19L
1,368 Elo+
Party 1
Sun Wukong
Sun Wukong
Rainbowstu
Sun Wukong
Level 157
God Stats
30W - 14L
1,757 SR
Queue Stats
389W - 401L
1,495 Elo+
Party 1
Ne Zha
Ne Zha
xxthescrubxx
Ne Zha
Level 140
God Stats
12W - 10L
1,601 SR
Queue Stats
158W - 140L
1,493 Elo+
Party 1
Team Averages
Level 98
1,644 SR
1,540 Elo+

VS

Team Averages
Level 100
1,637 SR
1,464 Elo+
Vulcan
Vulcan
 
Vulcan
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Chargus
Tyr
Level 26
God Stats
0W - 1L
1,680 SR
Queue Stats
1W - 3L
1,395 Elo+
Party 2
Gilgamesh
Gilgamesh
QuarterWaters
Gilgamesh
Level 146
God Stats
21W - 10L
1,648 SR
Queue Stats
120W - 101L
1,544 Elo+
Party 3
Kukulkan
Kukulkan
SoManyLizards
Kukulkan
Level 29
God Stats
0W - 2L
1,722 SR
Queue Stats
1W - 4L
1,326 Elo+
Party 2
Artemis
Artemis
WOLF3826
Artemis
Level 154
God Stats
12W - 9L
1,634 SR
Queue Stats
151W - 120L
1,554 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 0 / 2
10,251
789
19,228
6,022
2,904
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
B Finn7468
Xing Tian
15
1 / 2 / 8
9,290
715
7,312
16,351
20,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
MORRIONtv
Izanami
15
0 / 0 / 3
8,401
646
3,494
5,902
2,724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
Rainbowstu
Sun Wukong
16
1 / 2 / 6
8,966
690
9,674
15,976
12,403
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Ne Zha
17
3 / 0 / 1
9,373
721
10,508
10,275
5,261
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
15
0 / 3 / 2
8,539
657
12,827
10,002
4,530
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Tyr
16
1 / 2 / 0
8,577
660
2,392
11,187
8,328
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Gilgamesh
QuarterWaters
Gilgamesh
15
0 / 3 / 2
9,179
706
4,551
18,493
14,367
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
SoManyLizards
Kukulkan
15
0 / 2 / 0
8,389
645
6,087
5,641
2,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artemis
WOLF3826
Artemis
16
3 / 2 / 0
9,128
702
10,429
14,137
6,412
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
12
Kills
4
4
Deaths
12
20
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
0
3
2
0.33
W
7
0
2
8
W
Xing Tian
B Finn7468
Xing Tian
1
2
8
2.5
L
Tyr
1
2
0
0.5
W
Izanami
MORRIONtv
Izanami
0
0
3
1.5
L
Gilgamesh
QuarterWaters
Gilgamesh
0
3
2
0.33
W
Sun Wukong
Rainbowstu
Sun Wukong
1
2
6
2
L
Kukulkan
SoManyLizards
Kukulkan
0
2
0
0
L
Artemis
WOLF3826
Artemis
3
2
0
1.5
W
Ne Zha
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,216
Damage
36,286
54,526
Taken
59,460
43,786
Mitigated
36,031
10,125
Healing
13,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
12,827
6,157
111
728
10,002
4,530
0
3,601
6,341
40,491
0
W
19,228
1,273
167
2,523
6,022
2,904
0
1,983
4,039
61,485
0
W
Xing Tian
B Finn7468
Xing Tian
7,312
364
0
833
16,351
20,494
344
4,762
11,589
19,692
0
L
Tyr
2,392
361
0
2,144
11,187
8,328
66
5,171
5,734
0
18,629
W
Izanami
MORRIONtv
Izanami
3,494
1,584
133
1,799
5,902
2,724
931
3,491
2,411
0
21,999
L
Gilgamesh
QuarterWaters
Gilgamesh
4,551
688
1,712
2,392
18,493
14,367
448
9,049
9,136
2,985
24,223
W
Sun Wukong
Rainbowstu
Sun Wukong
9,674
342
130
3,008
15,976
12,403
58
5,898
10,078
49
30,427
L
Kukulkan
SoManyLizards
Kukulkan
6,087
464
383
283
5,641
2,394
374
1,797
3,831
36,521
0
L
Artemis
WOLF3826
Artemis
10,429
5,097
0
5,449
14,137
6,412
260
6,210
7,829
0
31,849
W
Ne Zha
10,508
574
0
1,532
10,275
5,261
0
3,272
7,003
0
47,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,281
Gold Earned
43,812
279
Minions Killed
287
0
Camps Cleared
0
1,384,726
Distance Traveled
1,282,035
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
8,539
657
69
5
0
266,683
4
W
Janus
10,251
789
115
9
0
297,633
3
W
Xing Tian
9,290
715
21
2
0
253,417
0
L
Tyr
8,577
660
44
3
0
247,844
0
W
Izanami
8,401
646
43
3
0
250,790
0
L
Gilgamesh
9,179
706
45
3
0
278,226
1
W
Sun Wukong
8,966
690
36
3
0
286,419
1
L
Kukulkan
8,389
645
70
5
0
257,938
0
L
Artemis
9,128
702
59
5
0
231,344
1
W
Ne Zha
9,373
721
64
5
0
296,467
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role