Player Matchup

Sobek
Sobek
Ima23Jordan
Sobek
Level 139
God Stats
2W - 3L
1,503 SR
Queue Stats
123W - 166L
1,367 Elo+
Solo
Geb
Geb
MIKEBOSS23
Geb
Level 56
God Stats
2W - 1L
1,546 SR
Queue Stats
54W - 57L
1,397 Elo+
Solo
Terra
Terra
MarLiu7845
Terra
Level 23
God Stats
1W - 1L
1,678 SR
Queue Stats
27W - 57L
1,286 Elo+
Solo
Tiamat
Tiamat
RAKESH999
Tiamat
Level 88
God Stats
0W - 2L
1,153 SR
Queue Stats
50W - 44L
1,376 Elo+
Party 2
Sun Wukong
Sun Wukong
x1reject
Sun Wukong
Level 98
God Stats
1W - 1L
1,639 SR
Queue Stats
41W - 37L
1,374 Elo+
Party 2
Team Averages
Level 81
1,504 SR
1,360 Elo+

VS

Team Averages
Level 90
1,571 SR
1,415 Elo+
Chang'e
Chang'e
Tpg420
Chang'e
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Izanami
Izanami
Wipeout__23
Izanami
Level 123
God Stats
5W - 1L
1,756 SR
Queue Stats
373W - 344L
1,369 Elo+
Party 1
Freya
Freya
hauntedapple
Freya
Level 68
God Stats
3W - 2L
1,436 SR
Queue Stats
195W - 196L
1,413 Elo+
Solo
Zeus
Zeus
vannieu90
Zeus
Level 55
God Stats
4W - 1L
1,662 SR
Queue Stats
206W - 252L
1,440 Elo+
Solo
Erlang Shen
Erlang Shen
xXThe_King_Price
Erlang Shen
Level 78
God Stats
2W - 1L
1,500 SR
Queue Stats
222W - 196L
1,354 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 5 / 20
11,670
686
8,161
24,065
26,007
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
4 / 4 / 21
11,973
704
14,161
21,573
27,922
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Terra
14
0 / 3 / 10
9,206
542
1,463
13,595
10,159
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiamat
RAKESH999
Tiamat
20
7 / 4 / 14
12,661
745
31,289
20,833
12,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
x1reject
Sun Wukong
20
13 / 4 / 13
13,193
776
34,262
32,036
28,724
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Tpg420
Chang'e
20
4 / 6 / 13
12,640
744
23,227
24,403
11,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
Wipeout__23
Izanami
20
10 / 5 / 3
13,435
790
24,593
19,781
8,533
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

16
3 / 6 / 6
10,587
623
13,671
19,002
7,760
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zeus
20
3 / 6 / 10
12,812
754
24,234
12,334
5,168
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Erlang Shen
xXThe_King_Price
Erlang Shen
18
0 / 5 / 14
11,030
649
7,103
33,840
29,249
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
66
28
Kills
20
20
Deaths
28
78
Assists
46
Player
Kills
Deaths
Assists
KDA
L
4
5
20
2.8
L
4
4
21
3.63
L
Terra
0
3
10
1.67
L
Tiamat
RAKESH999
Tiamat
7
4
14
3.5
W
Chang'e
Tpg420
Chang'e
4
6
13
1.75
W
Izanami
Wipeout__23
Izanami
10
5
3
2.3
W
3
6
6
1
W
Zeus
3
6
10
1.33
L
Sun Wukong
x1reject
Sun Wukong
13
4
13
4.88
W
Erlang Shen
xXThe_King_Price
Erlang Shen
0
5
14
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,336
Damage
92,828
112,102
Taken
109,360
104,939
Mitigated
62,115
58,095
Healing
42,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,161
431
2,872
7,939
24,065
26,007
544
14,901
9,164
15,411
0
L
14,161
1,396
5,050
4,100
21,573
27,922
485
12,631
8,942
23,758
0
L
Terra
1,463
281
7,493
3,769
13,595
10,159
217
6,751
6,844
5,246
0
L
Tiamat
RAKESH999
Tiamat
31,289
4,712
2,822
8,128
20,833
12,127
1,847
11,100
9,733
59,816
0
W
Chang'e
Tpg420
Chang'e
23,227
3,107
9,011
7,747
24,403
11,405
2,006
12,178
12,225
45,746
0
W
Izanami
Wipeout__23
Izanami
24,593
14,790
1,322
4,282
19,781
8,533
3,472
11,563
8,218
0
52,193
W
13,671
4,690
1,291
6,710
19,002
7,760
777
10,716
8,286
22,487
0
W
Zeus
24,234
2,760
28
236
12,334
5,168
2,054
4,354
7,980
60,528
0
L
Sun Wukong
x1reject
Sun Wukong
34,262
6,199
2,631
13,291
32,036
28,724
1,938
15,749
16,287
0
55,473
W
Erlang Shen
xXThe_King_Price
Erlang Shen
7,103
3,523
401
11,732
33,840
29,249
847
16,263
17,577
0
11,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,703
Gold Earned
60,504
131
Minions Killed
210
0
Camps Cleared
0
1,412,887
Distance Traveled
1,283,203
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
11,670
686
11
1
0
284,022
0
L
Geb
11,973
704
22
1
0
322,895
1
L
Terra
9,206
542
4
0
0
212,931
0
L
Tiamat
12,661
745
56
3
0
278,163
0
W
Chang'e
12,640
744
44
3
0
255,991
0
W
Izanami
13,435
790
65
4
0
262,025
1
W
Freya
10,587
623
16
1
0
264,172
1
W
Zeus
12,812
754
81
5
0
226,024
0
L
Sun Wukong
13,193
776
38
2
0
314,876
1
W
Erlang Shen
11,030
649
4
0
0
274,991
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role