Player Matchup

Sylvanus
Sylvanus
Enado
Sylvanus
Level 106
God Stats
1W - 0L
1,320 SR
Queue Stats
2W - 3L
1,372 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
KogaTsuki
Ah Muzen Cab
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,657 Elo+
Party 1
Kukulkan
Kukulkan
Sirblah23
Kukulkan
Level 95
God Stats
1W - 3L
1,338 SR
Queue Stats
279W - 297L
1,487 Elo+
Solo
Team Averages
Level 100
1,386 SR
1,506 Elo+

VS

Team Averages
Level 122
1,556 SR
1,642 Elo+
Erlang Shen
Erlang Shen
Farcroft
Erlang Shen
Level 138
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 2L
1,725 Elo+
Party 2
Hel
Hel
darkmax8030
Hel
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,614 Elo+
Party 2
Bastet
Bastet
wukong20
Bastet
Level 109
God Stats
4W - 7L
1,667 SR
Queue Stats
171W - 181L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Enado
Sylvanus
20
0 / 3 / 3
15,029
601
8,554
26,194
34,067
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
KogaTsuki
Ah Muzen Cab
18
1 / 4 / 2
14,366
575
11,423
23,230
6,699
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Kukulkan
Sirblah23
Kukulkan
20
5 / 2 / 1
17,979
719
15,572
16,493
5,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 3s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Farcroft
Erlang Shen
5
0 / 0 / 0
11,119
445
32
294
117
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
0 / 3 / 3
16,344
654
12,401
14,943
6,988
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bastet
wukong20
Bastet
20
9 / 3 / 0
17,865
715
42,087
32,205
19,522
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
12
6
Kills
9
9
Deaths
6
6
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Enado
Sylvanus
0
3
3
0.5
L
Erlang Shen
Farcroft
Erlang Shen
0
0
0
0
W
Ah Muzen Cab
KogaTsuki
Ah Muzen Cab
1
4
2
0.5
W
Kukulkan
Sirblah23
Kukulkan
5
2
1
2.75
L
0
3
3
0.5
L
Bastet
wukong20
Bastet
9
3
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,549
Damage
54,520
65,917
Taken
47,442
46,533
Mitigated
26,627
12,419
Healing
13,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Enado
Sylvanus
8,554
2,695
2,707
4,322
26,194
34,067
977
7,373
17,846
40,162
10,568
L
Erlang Shen
Farcroft
Erlang Shen
32
32
122
53
294
117
0
222
72
0
32
W
Ah Muzen Cab
KogaTsuki
Ah Muzen Cab
11,423
3,173
0
2,279
23,230
6,699
736
1,059
21,511
0
86,468
W
Kukulkan
Sirblah23
Kukulkan
15,572
1,539
0
3,111
16,493
5,767
2,221
4,306
11,648
95,581
0
L
12,401
747
1,628
3,181
14,943
6,988
1,237
11,114
3,829
93,899
0
L
Bastet
wukong20
Bastet
42,087
9,487
0
8,542
32,205
19,522
1,902
12,496
19,709
0
119,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,374
Gold Earned
45,328
338
Minions Killed
297
0
Camps Cleared
0
1,255,341
Distance Traveled
860,767
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
15,029
601
77
3
0
384,156
6
L
Erlang Shen
11,119
445
0
0
0
40,902
0
W
Ah Muzen Cab
14,366
575
109
4
0
430,290
0
W
Kukulkan
17,979
719
152
6
0
440,895
3
L
Hel
16,344
654
161
6
0
311,411
0
L
Bastet
17,865
715
136
5
0
508,454
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role