Player Matchup

Terra
Terra
Campbellsoup17
Terra
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 37L
1,402 Elo+
Party 1
Mulan
Mulan
Gravystains
Mulan
Level 145
God Stats
9W - 9L
1,608 SR
Queue Stats
311W - 298L
1,592 Elo+
Party 1
Chronos
Chronos
Ladyshadowz90
Chronos
Level 64
God Stats
2W - 1L
1,840 SR
Queue Stats
226W - 228L
1,437 Elo+
Party 1
Anubis
Anubis
PuwnDynamite
Anubis
Level 124
God Stats
7W - 7L
1,562 SR
Queue Stats
249W - 234L
1,574 Elo+
Party 1
Vamana
Vamana
PuwnHunter
Vamana
Level 129
God Stats
3W - 4L
1,457 SR
Queue Stats
435W - 431L
1,562 Elo+
Party 1
Team Averages
Level 96
1,593 SR
1,513 Elo+

VS

Team Averages
Level 66
1,477 SR
1,360 Elo+
Bacchus
Bacchus
Cruchine
Bacchus
Level 83
God Stats
1W - 0L
1,625 SR
Queue Stats
3W - 7L
1,308 Elo+
Party 2
Ne Zha
Ne Zha
Edenmourn
Ne Zha
Level 29
God Stats
1W - 0L
1,562 SR
Queue Stats
3W - 7L
1,308 Elo+
Party 2
Vulcan
Vulcan
IDFKai
Vulcan
Level 108
God Stats
1W - 0L
1,506 SR
Queue Stats
3W - 3L
1,198 Elo+
Party 3
Jing Wei
Jing Wei
swaggod37
Jing Wei
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 3
Chang'e
Chang'e
xTwilightCloudx
Chang'e
Level 87
God Stats
1W - 0L
1,193 SR
Queue Stats
8W - 7L
1,485 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 2 / 10
11,074
583
1,720
15,236
20,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
5 / 8 / 7
12,036
633
28,865
33,039
56,405
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chronos
16
2 / 9 / 8
10,222
538
12,020
21,332
12,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anubis
20
9 / 6 / 8
13,085
689
32,400
20,460
16,802
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Vamana
PuwnHunter
Vamana
18
4 / 7 / 12
11,106
585
19,674
31,830
41,987
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Cruchine
Bacchus
20
3 / 2 / 25
12,292
647
8,230
23,819
25,778
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ne Zha
Edenmourn
Ne Zha
17
2 / 8 / 13
11,224
591
9,524
22,027
9,069
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Vulcan
IDFKai
Vulcan
20
13 / 1 / 18
15,839
834
42,407
18,353
10,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Jing Wei
swaggod37
Jing Wei
20
8 / 7 / 18
13,365
703
24,183
22,623
9,955
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
6 / 2 / 21
13,004
684
22,846
18,907
8,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
127
20
Kills
32
32
Deaths
20
45
Assists
95
Player
Kills
Deaths
Assists
KDA
L
0
2
10
2.5
W
Bacchus
Cruchine
Bacchus
3
2
25
7.75
W
Ne Zha
Edenmourn
Ne Zha
2
8
13
1.06
L
5
8
7
1.06
W
Vulcan
IDFKai
Vulcan
13
1
18
22
L
Chronos
2
9
8
0.67
L
Anubis
9
6
8
2.17
L
Vamana
PuwnHunter
Vamana
4
7
12
1.43
W
Jing Wei
swaggod37
Jing Wei
8
7
18
2.43
W
6
2
21
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,679
Damage
107,190
121,897
Taken
105,729
147,664
Mitigated
64,060
38,014
Healing
57,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,720
114
5,613
3,777
15,236
20,192
0
8,584
6,652
6,334
0
W
Bacchus
Cruchine
Bacchus
8,230
914
3,898
3,014
23,819
25,778
697
12,834
10,706
13,499
0
W
Ne Zha
Edenmourn
Ne Zha
9,524
2,206
1,923
3,792
22,027
9,069
952
12,024
9,904
0
14,314
L
28,865
971
23
7,096
33,039
56,405
0
17,390
15,649
0
53,600
W
Vulcan
IDFKai
Vulcan
42,407
11,968
1,805
4,918
18,353
10,762
1,773
5,325
12,633
97,263
0
L
Chronos
12,020
2,393
609
1,724
21,332
12,278
60
15,354
5,978
27,397
0
L
Anubis
32,400
346
1,699
6,641
20,460
16,802
0
13,244
7,216
68,787
0
L
Vamana
PuwnHunter
Vamana
19,674
8,872
1,680
9,152
31,830
41,987
0
18,911
12,919
0
35,599
W
Jing Wei
swaggod37
Jing Wei
24,183
15,644
873
3,108
22,623
9,955
3,228
7,758
14,191
0
41,858
W
22,846
4,853
23,287
11,014
18,907
8,496
1,274
8,199
10,371
38,703
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,523
Gold Earned
65,724
197
Minions Killed
205
0
Camps Cleared
0
1,568,225
Distance Traveled
1,845,155
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
11,074
583
10
1
0
361,926
2
W
Bacchus
12,292
647
8
0
0
411,119
0
W
Ne Zha
11,224
591
13
1
0
325,419
0
L
Mulan
12,036
633
48
3
0
309,060
0
W
Vulcan
15,839
834
119
6
0
403,921
0
L
Chronos
10,222
538
25
1
0
298,842
0
L
Anubis
13,085
689
83
4
0
272,069
0
L
Vamana
11,106
585
31
2
0
326,328
0
W
Jing Wei
13,365
703
27
1
0
344,100
0
W
Chang'e
13,004
684
38
2
0
360,596
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role