Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Heimdallr
Heimdallr
Kamid19
Heimdallr
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,353 Elo+
Party 3
Thor
Thor
LUISNEIRAx
Thor
Level 155
God Stats
4W - 0L
1,697 SR
Queue Stats
22W - 14L
1,565 Elo+
Party 3
Cthulhu
Cthulhu
Nicol0c0
Cthulhu
Level 160
God Stats
13W - 8L
1,751 SR
Queue Stats
350W - 367L
1,474 Elo+
Party 3
Sol
Sol
br1xy
Sol
Level 129
God Stats
1W - 5L
1,080 SR
Queue Stats
496W - 530L
1,517 Elo+
Solo
Team Averages
Level 137
1,506 SR
1,482 Elo+

VS

Team Averages
Level 98
1,555 SR
1,483 Elo+
Thor
Thor
ASAPRabz
Thor
Level 151
God Stats
6W - 8L
1,548 SR
Queue Stats
206W - 216L
1,473 Elo+
Party 1
Ymir
Ymir
JaysonG12
Ymir
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,410 Elo+
Party 2
Danzaburou
Danzaburou
ToopysDad
Danzaburou
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 5L
1,485 Elo+
Party 2
Camazotz
Camazotz
WigglyNacho
Camazotz
Level 62
God Stats
2W - 1L
1,726 SR
Queue Stats
9W - 6L
1,556 Elo+
Party 2
Ra
Ra
emceez
Ra
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
133W - 137L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
7
0 / 0 / 0
3,885
648
904
2,365
851
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Heimdallr
Kamid19
Heimdallr
6
0 / 0 / 0
3,517
586
603
1,998
670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

6
1 / 1 / 0
3,790
632
1,018
4,083
1,257
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
Nicol0c0
Cthulhu
6
0 / 0 / 0
3,747
625
229
2,771
1,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sol
br1xy
Sol
7
1 / 0 / 1
3,996
666
2,862
2,119
610
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
6
1 / 1 / 0
3,863
644
1,585
4,645
1,508
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
1
0 / 0 / 0
2,622
437
0
0
0
Danzaburou
ToopysDad
Danzaburou
7
0 / 0 / 0
3,434
572
1,171
2,162
614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Camazotz
WigglyNacho
Camazotz
7
0 / 0 / 0
4,179
697
1,679
4,029
1,573
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ra
6
0 / 1 / 1
3,831
639
985
2,395
861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
2
2
Kills
1
1
Deaths
2
1
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
0
0
0
0
L
Thor
1
1
0
1
L
Ymir
0
0
0
0
W
Heimdallr
Kamid19
Heimdallr
0
0
0
0
W
1
1
0
1
W
Cthulhu
Nicol0c0
Cthulhu
0
0
0
0
L
Danzaburou
ToopysDad
Danzaburou
0
0
0
0
L
Camazotz
WigglyNacho
Camazotz
0
0
0
0
W
Sol
br1xy
Sol
1
0
1
1.5
L
Ra
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,616
Damage
5,420
13,336
Taken
13,231
4,832
Mitigated
4,556
6,335
Healing
7,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
904
32
0
882
2,365
851
0
0
2,083
15,364
0
L
Thor
1,585
71
0
1,916
4,645
1,508
0
1,229
3,282
0
15,798
L
Ymir
0
0
0
0
0
0
0
0
0
0
0
W
Heimdallr
Kamid19
Heimdallr
603
204
0
1,161
1,998
670
10
0
1,998
0
19,025
W
1,018
208
0
2,218
4,083
1,257
0
328
3,722
0
18,117
W
Cthulhu
Nicol0c0
Cthulhu
229
32
0
840
2,771
1,444
0
0
2,771
11,997
0
L
Danzaburou
ToopysDad
Danzaburou
1,171
254
0
1,610
2,162
614
0
197
1,965
0
17,275
L
Camazotz
WigglyNacho
Camazotz
1,679
223
0
2,786
4,029
1,573
0
774
3,125
0
23,764
W
Sol
br1xy
Sol
2,862
875
0
1,234
2,119
610
0
657
1,462
22,464
0
L
Ra
985
33
112
905
2,395
861
0
1,363
864
18,677
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,935
Gold Earned
17,929
190
Minions Killed
141
0
Camps Cleared
0
588,467
Distance Traveled
466,285
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
3,885
648
42
7
0
107,485
0
L
Thor
3,863
644
35
6
0
130,520
0
L
Ymir
2,622
437
0
0
0
0
0
W
Heimdallr
3,517
586
36
6
0
115,333
1
W
Thor
3,790
632
45
8
0
140,577
2
W
Cthulhu
3,747
625
28
5
0
110,558
1
L
Danzaburou
3,434
572
26
4
0
105,743
3
L
Camazotz
4,179
697
51
9
0
107,172
2
W
Sol
3,996
666
39
7
0
114,514
0
L
Ra
3,831
639
29
5
0
122,850
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role