Player Matchup

Fafnir
Fafnir
Collis26
Fafnir
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 36L
1,448 Elo+
Party 1
Medusa
Medusa
Indiozinho5860
Medusa
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 18L
1,468 Elo+
Party 1
Merlin
Merlin
XIVer217
Merlin
Level 22
God Stats
1W - 5L
1,114 SR
Queue Stats
21W - 35L
1,412 Elo+
Party 3
Shiva
Shiva
XTz NeCroShadEz
Shiva
Level 146
God Stats
1W - 3L
1,073 SR
Queue Stats
33W - 39L
1,447 Elo+
Party 1
Hera
Hera
acostanico12
Hera
Level 49
God Stats
0W - 3L
1,207 SR
Queue Stats
22W - 46L
1,336 Elo+
Party 3
Team Averages
Level 76
1,279 SR
1,422 Elo+

VS

Team Averages
Level 92
1,501 SR
1,448 Elo+
Awilix
Awilix
 
Awilix
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
 
Fenrir
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
BenzoElAtomico
Discordia
Level 38
God Stats
1W - 0L
1,505 SR
Queue Stats
16W - 23L
1,385 Elo+
Party 2
Kali
Kali
ZRFlame1500
Kali
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 56L
1,436 Elo+
Party 2
Danzaburou
Danzaburou
whatisajuggalo
Danzaburou
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 32L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Collis26
Fafnir
13
0 / 2 / 3
7,706
701
3,575
9,802
14,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
2 / 6 / 2
7,782
707
4,739
9,978
3,991
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Merlin
XIVer217
Merlin
16
3 / 3 / 2
9,014
819
10,602
9,817
4,585
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
3 / 3 / 2
8,566
779
9,811
15,198
8,588
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
0 / 5 / 0
7,235
658
5,626
8,758
3,341
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
17
9 / 2 / 9
9,848
895
17,161
11,527
5,126
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fenrir
 
Fenrir
15
2 / 1 / 9
8,722
793
4,610
11,352
9,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
BenzoElAtomico
Discordia
14
1 / 3 / 9
7,975
725
4,210
8,205
3,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
5 / 0 / 7
9,290
845
11,245
11,256
5,860
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
whatisajuggalo
Danzaburou
15
2 / 2 / 8
8,463
769
7,648
10,258
4,882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
61
8
Kills
19
19
Deaths
8
9
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
9
2
9
6.75
W
Fenrir
 
Fenrir
2
1
9
6.5
W
Discordia
BenzoElAtomico
Discordia
1
3
9
1.83
L
Fafnir
Collis26
Fafnir
0
2
3
0.75
L
2
6
2
0.5
L
Merlin
XIVer217
Merlin
3
3
2
1.33
L
3
3
2
1.33
W
5
0
7
8.5
L
0
5
0
0
W
Danzaburou
whatisajuggalo
Danzaburou
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,353
Damage
44,874
53,553
Taken
52,598
35,322
Mitigated
29,382
5,638
Healing
10,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
17,161
6,092
0
625
11,527
5,126
0
5,231
6,152
0
36,902
W
Fenrir
 
Fenrir
4,610
1,226
0
2,391
11,352
9,857
50
2,868
8,390
0
13,398
W
Discordia
BenzoElAtomico
Discordia
4,210
292
0
130
8,205
3,657
616
3,471
4,602
24,914
0
L
Fafnir
Collis26
Fafnir
3,575
1,000
0
1,274
9,802
14,817
0
1,174
8,628
8,076
0
L
4,739
1,664
0
663
9,978
3,991
177
506
9,472
0
17,960
L
Merlin
XIVer217
Merlin
10,602
829
0
143
9,817
4,585
0
1,123
8,694
40,503
0
L
9,811
882
34
2,824
15,198
8,588
0
607
13,391
1,577
26,710
W
11,245
4,801
0
3,788
11,256
5,860
1,758
5,518
5,684
0
30,305
L
5,626
1,342
0
700
8,758
3,341
0
800
7,958
16,293
0
W
Danzaburou
whatisajuggalo
Danzaburou
7,648
2,320
0
3,943
10,258
4,882
1,886
2,758
7,460
0
32,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,303
Gold Earned
44,298
186
Minions Killed
224
0
Camps Cleared
0
1,004,148
Distance Traveled
1,277,629
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
9,848
895
50
5
0
287,601
3
W
Fenrir
8,722
793
23
2
0
262,664
0
W
Discordia
7,975
725
52
5
0
224,935
0
L
Fafnir
7,706
701
8
1
0
219,498
1
L
Medusa
7,782
707
29
3
0
173,967
2
L
Merlin
9,014
819
74
7
0
204,788
2
L
Shiva
8,566
779
41
4
0
221,659
3
W
Kali
9,290
845
47
4
0
284,933
2
L
Hera
7,235
658
34
3
0
184,236
1
W
Danzaburou
8,463
769
52
5
0
217,496
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role