Player Matchup

Izanami
Izanami
Kazamastylu
Izanami
Level 102
God Stats
1W - 3L
1,055 SR
Queue Stats
44W - 53L
1,376 Elo+
Party 1
Zhong Kui
Zhong Kui
Old-King-Bone
Zhong Kui
Level 89
God Stats
4W - 1L
1,569 SR
Queue Stats
62W - 82L
1,359 Elo+
Party 1
Bacchus
Bacchus
PopeSalty
Bacchus
Level 28
God Stats
9W - 6L
1,584 SR
Queue Stats
19W - 12L
1,473 Elo+
Party 1
Team Averages
Level 73
1,402 SR
1,403 Elo+

VS

Team Averages
Level 60
1,436 SR
1,292 Elo+
Kukulkan
Kukulkan
AmericanApollo3
Kukulkan
Level 23
God Stats
34W - 48L
1,384 SR
Queue Stats
40W - 61L
1,238 Elo+
Party 2
Cerberus
Cerberus
Solaracity
Cerberus
Level 89
God Stats
21W - 24L
1,430 SR
Queue Stats
83W - 117L
1,291 Elo+
Party 2
Tsukuyomi
Tsukuyomi
WantedOne18
Tsukuyomi
Level 69
God Stats
12W - 11L
1,493 SR
Queue Stats
114W - 145L
1,348 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Kazamastylu
Izanami
16
5 / 3 / 6
11,559
771
10,137
12,301
4,877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Zhong Kui
Old-King-Bone
Zhong Kui
15
3 / 5 / 7
10,847
723
17,613
14,613
10,804
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bacchus
PopeSalty
Bacchus
16
6 / 1 / 9
12,376
825
8,692
15,765
22,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
13
0 / 7 / 6
9,263
618
3,747
10,250
4,361
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Solaracity
Cerberus
16
5 / 2 / 3
11,562
771
8,323
18,970
13,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
WantedOne18
Tsukuyomi
16
4 / 6 / 5
10,767
718
15,195
17,168
8,059
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
23
14
Kills
9
9
Deaths
15
22
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
0
7
6
0.43
W
Izanami
Kazamastylu
Izanami
5
3
6
2.67
W
Zhong Kui
Old-King-Bone
Zhong Kui
3
5
7
1.3
W
Bacchus
PopeSalty
Bacchus
6
1
9
10.5
L
Cerberus
Solaracity
Cerberus
5
2
3
3.25
L
Tsukuyomi
WantedOne18
Tsukuyomi
4
6
5
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,442
Damage
27,265
42,679
Taken
46,388
38,066
Mitigated
25,595
13,443
Healing
7,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
3,747
766
0
0
10,250
4,361
0
6,333
3,917
21,237
0
W
Izanami
Kazamastylu
Izanami
10,137
5,458
0
3,987
12,301
4,877
1,864
2,628
8,641
0
66,308
W
Zhong Kui
Old-King-Bone
Zhong Kui
17,613
1,175
0
5,225
14,613
10,804
1,066
4,673
9,940
49,446
0
W
Bacchus
PopeSalty
Bacchus
8,692
870
0
4,231
15,765
22,385
76
4,989
10,776
17,294
0
L
Cerberus
Solaracity
Cerberus
8,323
1,006
0
5,335
18,970
13,175
0
10,244
8,726
24,219
0
L
Tsukuyomi
WantedOne18
Tsukuyomi
15,195
4,329
110
1,786
17,168
8,059
0
10,105
7,063
0
52,603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,782
Gold Earned
31,592
169
Minions Killed
130
0
Camps Cleared
0
729,134
Distance Traveled
698,654
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,263
618
30
2
0
172,917
0
W
Izanami
11,559
771
83
6
0
238,577
1
W
Zhong Kui
10,847
723
65
4
0
215,060
0
W
Bacchus
12,376
825
21
1
0
275,497
3
L
Cerberus
11,562
771
37
2
0
266,920
2
L
Tsukuyomi
10,767
718
63
4
0
258,817
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role