Player Matchup

Anhur
Anhur
 
Anhur
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
DzBabybel
Chang'e
Level 156
God Stats
2W - 1L
1,484 SR
Queue Stats
101W - 110L
1,335 Elo+
Solo
Cabrakan
Cabrakan
Valcan20
Cabrakan
Level 62
God Stats
2W - 1L
1,500 SR
Queue Stats
58W - 61L
1,436 Elo+
Party 1
Mercury
Mercury
WitchKasha
Mercury
Level 136
God Stats
3W - 1L
1,485 SR
Queue Stats
317W - 351L
1,331 Elo+
Party 1
Cernunnos
Cernunnos
leDMsupreme
Cernunnos
Level 149
God Stats
16W - 2L
1,851 SR
Queue Stats
507W - 546L
1,328 Elo+
Party 1
Team Averages
Level 118
1,564 SR
1,386 Elo+

VS

Team Averages
Level 74
1,503 SR
1,351 Elo+
Horus
Horus
AresJunior91
Horus
Level 43
God Stats
0W - 1L
1,404 SR
Queue Stats
1W - 6L
1,083 Elo+
Solo
Kuzenbo
Kuzenbo
DirtyHarry_50
Kuzenbo
Level 107
God Stats
0W - 1L
1,427 SR
Queue Stats
4W - 4L
1,567 Elo+
Solo
Khepri
Khepri
MyLittleJetpack
Khepri
Level 107
God Stats
2W - 6L
1,260 SR
Queue Stats
255W - 305L
1,358 Elo+
Solo
Bacchus
Bacchus
TonyPreach07
Bacchus
Level 85
God Stats
1W - 1L
1,707 SR
Queue Stats
16W - 19L
1,328 Elo+
Solo
Tsukuyomi
Tsukuyomi
huntding
Tsukuyomi
Level 29
God Stats
1W - 1L
1,714 SR
Queue Stats
96W - 117L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
17
3 / 7 / 13
11,514
677
18,981
21,274
11,356
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
DzBabybel
Chang'e
20
4 / 3 / 18
12,646
744
19,309
22,639
16,065
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cabrakan
Valcan20
Cabrakan
20
8 / 4 / 15
13,199
776
16,131
35,114
61,282
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Mercury
WitchKasha
Mercury
17
5 / 10 / 12
11,469
675
15,587
22,804
12,046
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cernunnos
leDMsupreme
Cernunnos
20
7 / 2 / 18
13,720
807
29,942
16,649
9,784
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mystical Earring

Mystical Earring

+15
Mp 5

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 3 / 15
11,848
697
15,562
29,604
47,856
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kuzenbo
17
2 / 6 / 15
11,418
672
13,511
27,283
45,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

18
3 / 7 / 17
11,165
657
13,949
24,549
32,963
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
TonyPreach07
Bacchus
17
3 / 4 / 13
10,858
639
15,056
18,794
36,896
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tsukuyomi
huntding
Tsukuyomi
20
12 / 7 / 11
13,126
772
35,384
25,838
17,619
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
97
27
Kills
26
26
Deaths
27
76
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
3
7
13
1.36
L
6
3
15
4.5
L
Kuzenbo
2
6
15
1.58
W
Chang'e
DzBabybel
Chang'e
4
3
18
4.33
L
3
7
17
1.64
L
Bacchus
TonyPreach07
Bacchus
3
4
13
2.38
W
Cabrakan
Valcan20
Cabrakan
8
4
15
3.88
W
Mercury
WitchKasha
Mercury
5
10
12
1.1
L
Tsukuyomi
huntding
Tsukuyomi
12
7
11
2.5
W
Cernunnos
leDMsupreme
Cernunnos
7
2
18
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,950
Damage
93,462
118,480
Taken
126,068
110,533
Mitigated
180,592
55,207
Healing
41,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
18,981
9,095
1,111
1,395
21,274
11,356
1,160
8,069
13,205
0
36,215
L
15,562
8,497
9,782
11,966
29,604
47,856
875
10,184
19,420
0
33,719
L
Kuzenbo
13,511
3,889
903
1,944
27,283
45,258
351
5,047
22,236
28,163
0
W
Chang'e
DzBabybel
Chang'e
19,309
2,763
21,376
12,647
22,639
16,065
995
11,062
11,577
40,474
0
L
13,949
1,343
2,858
1,437
24,549
32,963
613
7,266
17,283
28,586
0
L
Bacchus
TonyPreach07
Bacchus
15,056
564
3,255
3,450
18,794
36,896
905
6,461
12,333
26,308
0
W
Cabrakan
Valcan20
Cabrakan
16,131
3,185
2,715
3,579
35,114
61,282
612
10,440
24,674
29,515
0
W
Mercury
WitchKasha
Mercury
15,587
11,867
1,193
2,001
22,804
12,046
1,218
6,568
16,236
0
18,744
L
Tsukuyomi
huntding
Tsukuyomi
35,384
8,780
1,024
5,290
25,838
17,619
1,465
6,482
19,356
0
57,644
W
Cernunnos
leDMsupreme
Cernunnos
29,942
9,747
3,566
5,624
16,649
9,784
3,172
6,377
10,272
0
79,856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,548
Gold Earned
58,415
200
Minions Killed
142
0
Camps Cleared
0
1,336,818
Distance Traveled
1,476,974
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
11,514
677
28
2
0
236,021
0
L
Horus
11,848
697
32
2
0
309,117
1
L
Kuzenbo
11,418
672
21
1
0
270,711
0
W
Chang'e
12,646
744
27
2
0
285,408
0
L
Khepri
11,165
657
18
1
0
277,942
0
L
Bacchus
10,858
639
14
1
0
331,592
0
W
Cabrakan
13,199
776
34
2
0
248,269
0
W
Mercury
11,469
675
12
1
0
279,812
0
L
Tsukuyomi
13,126
772
57
3
0
287,612
0
W
Cernunnos
13,720
807
99
6
0
287,308
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role