Player Matchup

Thanatos
Thanatos
Austism1905
Thanatos
Level 140
God Stats
2W - 1L
1,332 SR
Queue Stats
42W - 22L
1,594 Elo+
Party 2
Zhong Kui
Zhong Kui
Flooded x Up
Zhong Kui
Level 121
God Stats
3W - 1L
1,609 SR
Queue Stats
191W - 159L
1,493 Elo+
Party 2
Athena
Athena
Squeezytrigg22
Athena
Level 86
God Stats
1W - 0L
1,730 SR
Queue Stats
72W - 107L
1,360 Elo+
Party 2
Team Averages
Level 116
1,557 SR
1,482 Elo+

VS

Team Averages
Level 92
1,571 SR
1,465 Elo+
Janus
Janus
KinG2599
Janus
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 72L
1,384 Elo+
Party 1
Aphrodite
Aphrodite
Squirtes
Aphrodite
Level 99
God Stats
34W - 35L
1,504 SR
Queue Stats
49W - 70L
1,409 Elo+
Party 1
Hera
Hera
klopklopp
Hera
Level 109
God Stats
0W - 1L
1,710 SR
Queue Stats
23W - 27L
1,603 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Austism1905
Thanatos
13
4 / 4 / 4
8,882
807
10,777
12,566
7,852
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zhong Kui
Flooded x Up
Zhong Kui
17
12 / 0 / 4
10,870
988
17,999
10,117
10,669
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
0 / 2 / 13
9,386
853
4,166
11,910
12,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
KinG2599
Janus
13
2 / 6 / 3
7,956
723
6,397
10,706
3,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Aphrodite
Squirtes
Aphrodite
12
1 / 5 / 4
7,600
691
3,149
12,878
5,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hera
12
3 / 5 / 3
8,609
783
10,662
11,825
7,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
16
16
Kills
6
6
Deaths
16
21
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Austism1905
Thanatos
4
4
4
1.5
W
Zhong Kui
Flooded x Up
Zhong Kui
12
0
4
14
L
Janus
KinG2599
Janus
2
6
3
0.58
W
0
2
13
3.25
L
Aphrodite
Squirtes
Aphrodite
1
5
4
0.6
L
Hera
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,942
Damage
20,208
34,593
Taken
35,409
31,026
Mitigated
16,267
17,553
Healing
11,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Austism1905
Thanatos
10,777
2,539
0
8,569
12,566
7,852
135
8,086
4,480
0
41,525
W
Zhong Kui
Flooded x Up
Zhong Kui
17,999
1,365
0
7,434
10,117
10,669
162
6,208
3,909
49,676
0
L
Janus
KinG2599
Janus
6,397
1,066
389
479
10,706
3,489
0
6,314
4,392
23,293
0
W
4,166
1,306
0
1,550
11,910
12,505
893
5,934
5,976
16,341
0
L
Aphrodite
Squirtes
Aphrodite
3,149
535
4,786
4,347
12,878
5,666
0
7,363
5,515
20,114
0
L
Hera
10,662
3,985
0
1,577
11,825
7,112
0
8,527
3,298
23,938
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,138
Gold Earned
24,165
139
Minions Killed
105
0
Camps Cleared
0
626,191
Distance Traveled
572,802
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,882
807
47
4
0
217,731
0
W
Zhong Kui
10,870
988
70
6
0
208,021
0
L
Janus
7,956
723
53
5
0
190,171
0
W
Athena
9,386
853
22
2
0
200,439
0
L
Aphrodite
7,600
691
34
3
0
198,924
4
L
Hera
8,609
783
18
2
0
183,707
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role