Player Matchup

The Morrigan
The Morrigan
Fa3z8eX6
The Morrigan
Level 104
God Stats
44W - 37L
1,505 SR
Queue Stats
97W - 79L
1,493 Elo+
Solo
Ao Kuang
Ao Kuang
Vadejos
Ao Kuang
Level 27
God Stats
3W - 15L
1,469 SR
Queue Stats
16W - 39L
1,226 Elo+
Party 2
Camazotz
Camazotz
wanchope12
Camazotz
Level 33
God Stats
1W - 2L
1,277 SR
Queue Stats
13W - 32L
1,600 Elo+
Party 2
Baron Samedi
Baron Samedi
xMysTeRioNz
Baron Samedi
Level 160
God Stats
3W - 12L
1,244 SR
Queue Stats
554W - 645L
1,395 Elo+
Solo
Apollo
Apollo
zonterror
Apollo
Level 65
God Stats
6W - 11L
1,400 SR
Queue Stats
201W - 155L
1,522 Elo+
Solo
Team Averages
Level 78
1,379 SR
1,447 Elo+

VS

Team Averages
Level 92
1,513 SR
1,393 Elo+
King Arthur
King Arthur
DeanWinchester1
King Arthur
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,209 Elo+
Party 1
Sylvanus
Sylvanus
Fredodin
Sylvanus
Level 113
God Stats
2W - 4L
1,409 SR
Queue Stats
55W - 55L
1,443 Elo+
Party 1
Hun Batz
Hun Batz
Galinho
Hun Batz
Level 122
God Stats
2W - 0L
1,757 SR
Queue Stats
66W - 71L
1,461 Elo+
Party 1
Janus
Janus
Lucas_silva6996
Janus
Level 95
God Stats
2W - 2L
1,401 SR
Queue Stats
177W - 199L
1,407 Elo+
Solo
Rama
Rama
ZenDeReed
Rama
Level 120
God Stats
4W - 0L
1,500 SR
Queue Stats
25W - 17L
1,443 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Fa3z8eX6
The Morrigan
14
2 / 6 / 4
10,696
486
15,669
18,525
13,729
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ao Kuang
Vadejos
Ao Kuang
16
2 / 3 / 1
10,157
462
5,075
19,863
8,002
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Camazotz
wanchope12
Camazotz
18
1 / 3 / 1
11,764
535
11,816
19,706
14,599
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Baron Samedi
xMysTeRioNz
Baron Samedi
20
6 / 2 / 2
14,191
645
17,421
13,557
9,368
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
zonterror
Apollo
16
2 / 5 / 3
10,432
474
12,324
19,560
7,644
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DeanWinchester1
King Arthur
15
2 / 2 / 3
9,085
413
2,591
15,231
11,463
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sylvanus
Fredodin
Sylvanus
16
3 / 3 / 15
11,085
504
9,504
27,882
31,559
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Hun Batz
Galinho
Hun Batz
16
3 / 3 / 8
10,213
464
12,182
20,280
9,713
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
4 / 2 / 7
11,677
531
17,223
14,144
7,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Rama
19
7 / 3 / 8
11,800
536
15,650
19,582
8,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
60
13
Kills
19
19
Deaths
13
11
Assists
41
Player
Kills
Deaths
Assists
KDA
W
King Arthur
DeanWinchester1
King Arthur
2
2
3
1.75
L
The Morrigan
Fa3z8eX6
The Morrigan
2
6
4
0.67
W
Sylvanus
Fredodin
Sylvanus
3
3
15
3.5
W
Hun Batz
Galinho
Hun Batz
3
3
8
2.33
W
4
2
7
3.75
L
Ao Kuang
Vadejos
Ao Kuang
2
3
1
0.83
W
Rama
7
3
8
3.67
L
Camazotz
wanchope12
Camazotz
1
3
1
0.5
L
Baron Samedi
xMysTeRioNz
Baron Samedi
6
2
2
3.5
L
Apollo
zonterror
Apollo
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,305
Damage
57,150
91,211
Taken
97,119
53,342
Mitigated
68,962
33,942
Healing
40,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
DeanWinchester1
King Arthur
2,591
429
0
960
15,231
11,463
475
4,267
10,262
0
34,894
L
The Morrigan
Fa3z8eX6
The Morrigan
15,669
7,519
2,044
5,065
18,525
13,729
34
7,784
10,681
60,163
7,114
W
Sylvanus
Fredodin
Sylvanus
9,504
2,627
9,055
9,885
27,882
31,559
162
9,390
18,280
35,500
0
W
Hun Batz
Galinho
Hun Batz
12,182
3,530
0
7,809
20,280
9,713
0
7,271
12,958
0
92,649
W
17,223
925
693
4,601
14,144
7,247
114
6,440
7,337
86,994
0
L
Ao Kuang
Vadejos
Ao Kuang
5,075
1,475
0
6,247
19,863
8,002
0
3,353
16,510
81,373
0
W
Rama
15,650
13,155
0
7,149
19,582
8,980
1,853
9,218
10,317
0
101,697
L
Camazotz
wanchope12
Camazotz
11,816
980
0
9,019
19,706
14,599
3,743
5,840
13,866
0
95,722
L
Baron Samedi
xMysTeRioNz
Baron Samedi
17,421
1,516
9
3,373
13,557
9,368
0
5,120
8,437
151,505
4,712
L
Apollo
zonterror
Apollo
12,324
7,423
0
8,185
19,560
7,644
270
4,630
14,930
0
74,578

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,240
Gold Earned
53,860
703
Minions Killed
515
0
Camps Cleared
0
1,964,484
Distance Traveled
2,179,788
16
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,085
413
61
3
0
445,565
2
L
The Morrigan
10,696
486
77
4
0
309,425
1
W
Sylvanus
11,085
504
29
1
0
409,709
3
W
Hun Batz
10,213
464
132
6
0
490,881
5
W
Janus
11,677
531
132
6
0
439,239
2
L
Ao Kuang
10,157
462
114
5
0
467,885
4
W
Rama
11,800
536
161
7
0
394,394
7
L
Camazotz
11,764
535
172
8
0
409,548
5
L
Baron Samedi
14,191
645
227
10
0
379,587
6
L
Apollo
10,432
474
113
5
0
398,039
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role