Player Matchup

Sobek
Sobek
 
Sobek
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
 
Ne Zha
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Kumasutikku2
Bellona
Level 118
God Stats
3W - 3L
1,651 SR
Queue Stats
282W - 282L
1,443 Elo+
Party 2
Guan Yu
Guan Yu
XicehorseX
Guan Yu
Level 26
God Stats
1W - 2L
1,553 SR
Queue Stats
33W - 63L
1,286 Elo+
Solo
Heimdallr
Heimdallr
kabibi0713
Heimdallr
Level 69
God Stats
4W - 4L
1,507 SR
Queue Stats
249W - 256L
1,428 Elo+
Party 2
Team Averages
Level 100
1,542 SR
1,431 Elo+

VS

Team Averages
Level 124
1,597 SR
1,409 Elo+
Discordia
Discordia
 
Discordia
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
Cherriti
Nike
Level 83
God Stats
2W - 1L
1,500 SR
Queue Stats
53W - 43L
1,461 Elo+
Party 1
Amaterasu
Amaterasu
DÁRK
Amaterasu
Level 124
God Stats
4W - 1L
1,753 SR
Queue Stats
36W - 46L
1,310 Elo+
Party 1
Terra
Terra
LaughedSAngel
Terra
Level 160
God Stats
12W - 11L
1,635 SR
Queue Stats
670W - 737L
1,365 Elo+
Solo
Serqet
Serqet
malcie
Serqet
Level 127
God Stats
5W - 2L
1,598 SR
Queue Stats
281W - 292L
1,411 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
12
0 / 2 / 2
6,321
903
3,371
13,546
9,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ne Zha
 
Ne Zha
12
2 / 2 / 1
6,256
894
4,106
5,054
2,402
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bellona
Kumasutikku2
Bellona
12
1 / 2 / 3
6,793
970
6,258
13,858
11,910
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Guan Yu
XicehorseX
Guan Yu
6
0 / 1 / 1
5,051
722
0
1,574
939
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heimdallr
kabibi0713
Heimdallr
12
0 / 2 / 1
6,151
879
8,141
6,775
3,275
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
13
1 / 0 / 6
6,681
954
11,713
2,448
1,080
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nike
13
6 / 1 / 2
6,939
991
8,441
7,294
5,277
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amaterasu
DÁRK
Amaterasu
12
0 / 0 / 6
6,056
865
3,837
6,930
6,555
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

11
0 / 1 / 8
6,460
923
4,970
8,948
9,401
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Serqet
malcie
Serqet
11
2 / 2 / 6
6,451
922
5,071
7,154
4,017
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
37
3
Kills
9
9
Deaths
4
8
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
2
2
0.5
L
Ne Zha
 
Ne Zha
2
2
1
1.25
W
Discordia
 
Discordia
1
0
6
4
W
Nike
6
1
2
7
W
Amaterasu
DÁRK
Amaterasu
0
0
6
3
L
Bellona
Kumasutikku2
Bellona
1
2
3
1.25
W
0
1
8
4
L
Guan Yu
XicehorseX
Guan Yu
0
1
1
0.5
L
Heimdallr
kabibi0713
Heimdallr
0
2
1
0.25
W
Serqet
malcie
Serqet
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,876
Damage
34,032
40,807
Taken
32,774
28,200
Mitigated
26,330
18,276
Healing
17,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
3,371
232
629
6,056
13,546
9,674
0
6,346
6,783
8,340
0
L
Ne Zha
 
Ne Zha
4,106
277
462
953
5,054
2,402
0
2,270
2,784
0
10,477
W
Discordia
 
Discordia
11,713
762
1,590
376
2,448
1,080
76
83
2,365
25,348
0
W
Nike
8,441
655
72
884
7,294
5,277
31
668
6,626
178
16,247
W
Amaterasu
DÁRK
Amaterasu
3,837
654
988
3,363
6,930
6,555
431
791
6,139
0
5,982
L
Bellona
Kumasutikku2
Bellona
6,258
1,909
1,303
6,346
13,858
11,910
0
4,837
8,842
0
13,062
W
4,970
687
3,204
3,361
8,948
9,401
347
1,014
7,934
8,553
0
L
Guan Yu
XicehorseX
Guan Yu
0
0
0
0
1,574
939
0
551
1,023
0
145
L
Heimdallr
kabibi0713
Heimdallr
8,141
2,988
442
2,085
6,775
3,275
0
2,857
3,918
0
18,910
W
Serqet
malcie
Serqet
5,071
669
1,805
1,624
7,154
4,017
234
815
6,339
0
7,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,572
Gold Earned
32,587
63
Minions Killed
61
0
Camps Cleared
0
626,639
Distance Traveled
866,999
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
6,321
903
7
1
0
151,063
2
L
Ne Zha
6,256
894
14
2
0
156,966
0
W
Discordia
6,681
954
28
4
0
176,257
1
W
Nike
6,939
991
12
2
0
171,435
0
W
Amaterasu
6,056
865
10
1
0
143,341
0
L
Bellona
6,793
970
15
2
0
161,196
1
W
Terra
6,460
923
5
1
0
208,410
3
L
Guan Yu
5,051
722
0
0
0
28,603
0
L
Heimdallr
6,151
879
27
4
0
128,811
0
W
Serqet
6,451
922
6
1
0
167,556
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role