Player Matchup

Rama
Rama
AT0L
Rama
Level 129
God Stats
2W - 4L
1,363 SR
Queue Stats
219W - 221L
1,496 Elo+
Solo
Persephone
Persephone
Adrianmati
Persephone
Level 108
God Stats
11W - 4L
1,459 SR
Queue Stats
19W - 12L
1,567 Elo+
Party 1
Zeus
Zeus
DGMIGUEL97
Zeus
Level 127
God Stats
1W - 0L
1,538 SR
Queue Stats
23W - 27L
1,529 Elo+
Solo
Ganesha
Ganesha
Kukoshibyo
Ganesha
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 12L
1,598 Elo+
Party 1
Baron Samedi
Baron Samedi
N3se
Baron Samedi
Level 157
God Stats
31W - 20L
1,635 SR
Queue Stats
367W - 383L
1,563 Elo+
Solo
Team Averages
Level 129
1,499 SR
1,551 Elo+

VS

Team Averages
Level 124
1,594 SR
1,541 Elo+
Sol
Sol
 
Sol
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
HarryVanSunweb
Ne Zha
Level 149
God Stats
3W - 3L
1,820 SR
Queue Stats
230W - 180L
1,623 Elo+
Solo
Awilix
Awilix
MasterGamer4
Awilix
Level 84
God Stats
0W - 1L
1,501 SR
Queue Stats
64W - 62L
1,516 Elo+
Party 2
Hera
Hera
TensileDrake6
Hera
Level 138
God Stats
0W - 2L
1,638 SR
Queue Stats
51W - 47L
1,539 Elo+
Party 2
King Arthur
King Arthur
soc2002
King Arthur
Level 94
God Stats
1W - 2L
1,512 SR
Queue Stats
17W - 20L
1,525 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
AT0L
Rama
18
1 / 5 / 11
10,430
745
10,128
14,931
7,388
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Persephone
Adrianmati
Persephone
19
11 / 3 / 6
12,287
878
19,126
13,693
6,529
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

19
5 / 1 / 4
11,168
798
18,748
9,509
5,875
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ganesha
Kukoshibyo
Ganesha
18
0 / 2 / 18
10,775
770
5,365
17,193
25,788
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
N3se
Baron Samedi
18
3 / 2 / 10
10,279
734
14,089
12,301
12,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
18
2 / 1 / 3
10,455
747
10,857
15,451
7,441
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

17
3 / 6 / 9
10,188
728
20,224
21,117
12,669
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Awilix
16
1 / 6 / 7
9,607
686
6,014
16,497
7,445
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
4 / 5 / 5
11,019
787
14,886
13,102
6,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
soc2002
King Arthur
17
3 / 2 / 4
9,764
697
5,250
19,667
17,913
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
41
20
Kills
13
13
Deaths
20
49
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
2
1
3
3.5
W
Rama
AT0L
Rama
1
5
11
1.3
W
Persephone
Adrianmati
Persephone
11
3
6
4.67
W
5
1
4
7
L
3
6
9
1.25
W
Ganesha
Kukoshibyo
Ganesha
0
2
18
4.5
L
Awilix
1
6
7
0.75
W
Baron Samedi
N3se
Baron Samedi
3
2
10
4
L
4
5
5
1.3
L
King Arthur
soc2002
King Arthur
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,456
Damage
57,231
67,627
Taken
85,834
57,708
Mitigated
51,849
16,733
Healing
13,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
10,857
3,690
0
7,283
15,451
7,441
2,780
10,577
4,874
47,201
2,408
W
Rama
AT0L
Rama
10,128
7,643
0
2,200
14,931
7,388
1,096
5,747
9,184
0
37,147
W
Persephone
Adrianmati
Persephone
19,126
582
0
2,697
13,693
6,529
98
3,988
9,702
55,182
0
W
18,748
2,867
0
1,203
9,509
5,875
39
6,230
3,279
66,408
0
L
20,224
4,833
0
4,810
21,117
12,669
671
13,367
7,750
0
46,324
W
Ganesha
Kukoshibyo
Ganesha
5,365
1,068
0
2,733
17,193
25,788
0
5,519
11,674
10,450
0
L
Awilix
6,014
1,788
0
330
16,497
7,445
0
11,112
5,385
0
21,347
W
Baron Samedi
N3se
Baron Samedi
14,089
759
3,071
4,829
12,301
12,128
47
3,771
8,530
38,520
0
L
14,886
3,086
0
500
13,102
6,381
454
9,393
3,709
55,812
0
L
King Arthur
soc2002
King Arthur
5,250
931
0
500
19,667
17,913
102
12,879
6,788
0
25,728

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,939
Gold Earned
51,033
310
Minions Killed
285
0
Camps Cleared
0
1,404,406
Distance Traveled
1,487,922
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,455
747
81
6
0
277,812
0
W
Rama
10,430
745
73
5
0
249,279
3
W
Persephone
12,287
878
63
5
0
288,693
2
W
Zeus
11,168
798
115
8
0
288,971
0
L
Ne Zha
10,188
728
48
3
0
312,559
2
W
Ganesha
10,775
770
1
0
0
324,901
2
L
Awilix
9,607
686
28
2
0
303,834
0
W
Baron Samedi
10,279
734
58
4
0
252,562
4
L
Hera
11,019
787
101
7
0
270,655
4
L
King Arthur
9,764
697
27
2
0
323,062
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role