Player Matchup

Merlin
Merlin
AustiBu
Merlin
Level 68
God Stats
5W - 4L
1,185 SR
Queue Stats
6W - 9L
1,186 Elo+
Party 1
Odin
Odin
FatalEncounters
Odin
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,186 Elo+
Party 1
Skadi
Skadi
MANTIS01
Skadi
Level 43
God Stats
2W - 0L
1,795 SR
Queue Stats
6W - 13L
1,199 Elo+
Solo
Team Averages
Level 45
1,493 SR
1,190 Elo+

VS

Team Averages
Level 53
1,458 SR
1,456 Elo+
Charybdis
Charybdis
Heroedeaccion
Charybdis
Level 69
God Stats
1W - 2L
1,430 SR
Queue Stats
14W - 13L
1,634 Elo+
Solo
Ah Puch
Ah Puch
LuluKenshi
Ah Puch
Level 49
God Stats
0W - 1L
1,783 SR
Queue Stats
8W - 11L
1,442 Elo+
Solo
Anubis
Anubis
larssmite90
Anubis
Level 42
God Stats
0W - 3L
1,161 SR
Queue Stats
22W - 48L
1,292 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AustiBu
Merlin
20
5 / 4 / 6
14,066
703
19,314
12,925
5,100
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
3 / 2 / 9
13,180
659
6,538
17,723
17,523
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Skadi
MANTIS01
Skadi
20
6 / 4 / 3
14,100
705
18,812
18,857
7,388
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Heroedeaccion
Charybdis
18
4 / 5 / 3
13,239
662
6,222
16,734
6,308
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Puch
LuluKenshi
Ah Puch
20
4 / 3 / 3
14,535
727
17,884
15,149
6,420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anubis
19
2 / 6 / 2
13,149
657
19,941
22,772
12,508
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
18
14
Kills
10
10
Deaths
14
18
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Merlin
AustiBu
Merlin
5
4
6
2
W
3
2
9
3.75
L
Charybdis
Heroedeaccion
Charybdis
4
5
3
1.1
L
Ah Puch
LuluKenshi
Ah Puch
4
3
3
1.83
W
Skadi
MANTIS01
Skadi
6
4
3
1.88
L
Anubis
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,664
Damage
44,047
49,505
Taken
54,655
30,011
Mitigated
25,236
3,255
Healing
15,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
AustiBu
Merlin
19,314
879
0
492
12,925
5,100
1,491
8,802
3,857
81,974
0
W
6,538
1,712
0
2,445
17,723
17,523
468
14,355
2,808
0
13,317
L
Charybdis
Heroedeaccion
Charybdis
6,222
3,430
0
1,756
16,734
6,308
1,046
5,654
10,870
143
41,840
L
Ah Puch
LuluKenshi
Ah Puch
17,884
441
0
3,607
15,149
6,420
320
5,950
9,005
79,371
0
W
Skadi
MANTIS01
Skadi
18,812
12,213
0
318
18,857
7,388
970
13,530
4,906
0
69,900
L
Anubis
19,941
674
0
10,632
22,772
12,508
0
7,818
14,460
76,318
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,346
Gold Earned
40,923
257
Minions Killed
272
0
Camps Cleared
0
945,564
Distance Traveled
889,182
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
14,066
703
130
7
0
291,251
0
W
Odin
13,180
659
25
1
0
310,307
1
L
Charybdis
13,239
662
59
3
0
318,659
6
L
Ah Puch
14,535
727
101
5
0
304,131
3
W
Skadi
14,100
705
102
5
0
344,006
0
L
Anubis
13,149
657
112
6
0
266,392
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role