Player Matchup

Hou Yi
Hou Yi
Gold IV
 
Hou Yi
Gold IV
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Gold II
Dkanoda
Fenrir
Gold II
Level 138
God Stats
2W - 6L
1,327 SR
Queue Stats
222W - 229L
1,654 MMR
Solo
Ganesha
Ganesha
Gold III
GrewHatred
Ganesha
Gold III
Level 144
God Stats
5W - 1L
1,844 SR
Queue Stats
73W - 80L
1,609 MMR
Solo
Ne Zha
Ne Zha
Platinum II
Larksonix
Ne Zha
Platinum II
Level 145
God Stats
2W - 6L
1,442 SR
Queue Stats
180W - 180L
1,951 MMR
Solo
Persephone
Persephone
Gold I
Nestboy071
Persephone
Gold I
Level 115
God Stats
2W - 5L
1,420 SR
Queue Stats
55W - 53L
1,698 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 126
1,507 SR
1,683 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 131
1,599 SR
1,493 MMR
Shiva
Shiva
Diamond IV
 
Shiva
Diamond IV
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Platinum I
 
Ra
Platinum I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Da Ji
Da Ji
Gold I
 
Da Ji
Gold I
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Gold V
G47er
Apollo
Gold V
Level 61
God Stats
1W - 0L
1,715 SR
Queue Stats
33W - 28L
1,467 MMR
Solo
Ymir
Ymir
Bronze III
Loopies
Ymir
Bronze III
Level 127
God Stats
1W - 0L
1,782 SR
Queue Stats
1W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
4
0 / 1 / 0
3,749
375
946
2,902
675
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fenrir
Dkanoda
Fenrir
9
4 / 1 / 0
5,552
555
3,902
7,672
2,783
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ganesha
GrewHatred
Ganesha
9
1 / 0 / 0
4,955
496
988
3,169
1,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ne Zha
Larksonix
Ne Zha
8
0 / 4 / 0
4,705
471
1,646
7,720
2,396
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Persephone
Nestboy071
Persephone
11
2 / 2 / 0
6,132
613
3,055
4,631
1,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
SusanoMulanAo Kuang

VS

Bans
ThorBakasuraMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
10
6 / 3 / 0
6,462
646
5,963
8,630
3,731
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ra
 
Ra
10
1 / 1 / 2
6,263
626
1,474
4,614
1,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Da Ji
 
Da Ji
8
1 / 1 / 3
5,493
549
2,804
7,415
2,635
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Apollo
G47er
Apollo
7
0 / 0 / 4
4,771
477
2,871
6,216
1,809
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
Loopies
Ymir
7
0 / 2 / 3
5,154
515
1,523
6,496
3,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
20
7
Kills
8
8
Deaths
7
0
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
0
1
0
0
W
Shiva
 
Shiva
6
3
0
2
W
Ra
 
Ra
1
1
2
2
W
Da Ji
 
Da Ji
1
1
3
2.5
L
Fenrir
Dkanoda
Fenrir
4
1
0
4
W
Apollo
G47er
Apollo
0
0
4
2
L
Ganesha
GrewHatred
Ganesha
1
0
0
1
L
Ne Zha
Larksonix
Ne Zha
0
4
0
0
W
Ymir
Loopies
Ymir
0
2
3
0.75
L
Persephone
Nestboy071
Persephone
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,537
Damage
14,635
26,094
Taken
33,371
8,720
Mitigated
13,292
6,935
Healing
11,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
946
671
0
1,174
2,902
675
0
589
2,313
0
9,629
W
Shiva
 
Shiva
5,963
2,019
0
2,498
8,630
3,731
0
259
8,371
0
35,457
W
Ra
 
Ra
1,474
499
226
1,731
4,614
1,779
96
1,951
2,663
46,626
0
W
Da Ji
 
Da Ji
2,804
632
0
3,184
7,415
2,635
0
575
6,840
0
34,469
L
Fenrir
Dkanoda
Fenrir
3,902
867
0
2,334
7,672
2,783
0
192
7,480
0
30,837
W
Apollo
G47er
Apollo
2,871
2,076
0
2,857
6,216
1,809
818
481
5,735
0
26,071
L
Ganesha
GrewHatred
Ganesha
988
251
0
1,048
3,169
1,404
0
1,095
2,074
12,995
0
L
Ne Zha
Larksonix
Ne Zha
1,646
303
0
1,900
7,720
2,396
0
257
7,463
0
27,684
W
Ymir
Loopies
Ymir
1,523
639
0
1,283
6,496
3,338
24
777
5,719
11,521
0
L
Persephone
Nestboy071
Persephone
3,055
156
0
479
4,631
1,462
0
864
3,765
41,509
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,093
Gold Earned
28,143
219
Minions Killed
293
0
Camps Cleared
0
760,122
Distance Traveled
985,050
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
3,749
375
21
2
0
72,617
0
W
Shiva
6,462
646
60
6
0
205,687
4
W
Ra
6,263
626
106
11
0
215,440
4
W
Da Ji
5,493
549
62
6
0
203,866
3
L
Fenrir
5,552
555
61
6
0
210,411
3
W
Apollo
4,771
477
47
5
0
183,485
0
L
Ganesha
4,955
496
15
2
0
95,158
1
L
Ne Zha
4,705
471
48
5
0
197,608
0
W
Ymir
5,154
515
18
2
0
176,572
0
L
Persephone
6,132
613
74
7
0
184,328
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role