Player Matchup

King Arthur
King Arthur
BlueNuke95
King Arthur
Level 80
God Stats
9W - 7L
1,396 SR
Queue Stats
43W - 59L
1,239 Elo+
Party 1
Sol
Sol
King24Exoticzz
Sol
Level 85
God Stats
13W - 19L
1,411 SR
Queue Stats
48W - 69L
1,204 Elo+
Party 1
Ishtar
Ishtar
LordxBussimaru
Ishtar
Level 68
God Stats
2W - 6L
1,244 SR
Queue Stats
14W - 27L
1,159 Elo+
Party 1
Team Averages
Level 78
1,351 SR
1,201 Elo+

VS

Team Averages
Level 96
1,452 SR
1,291 Elo+
Pele
Pele
 
Pele
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
GameFreak1_1
Morgan Le Fay
Level 105
God Stats
4W - 10L
1,300 SR
Queue Stats
264W - 428L
1,163 Elo+
Party 2
Skadi
Skadi
HanKat
Skadi
Level 59
God Stats
3W - 3L
1,557 SR
Queue Stats
6W - 16L
1,211 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BlueNuke95
King Arthur
14
3 / 0 / 6
8,021
729
5,683
7,801
5,463
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
5 / 2 / 3
8,520
775
10,872
10,241
4,544
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
1 / 0 / 6
7,539
685
4,527
4,206
1,754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
13
1 / 2 / 1
7,652
696
3,957
7,085
3,400
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
GameFreak1_1
Morgan Le Fay
11
0 / 4 / 1
6,808
619
5,684
8,523
4,187
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Skadi
HanKat
Skadi
12
1 / 3 / 1
7,365
670
6,084
8,212
3,469
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
5
9
Kills
2
2
Deaths
9
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
1
2
1
0.75
W
King Arthur
BlueNuke95
King Arthur
3
0
6
6
L
Morgan Le Fay
GameFreak1_1
Morgan Le Fay
0
4
1
0.13
L
Skadi
HanKat
Skadi
1
3
1
0.5
W
5
2
3
3.25
W
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,082
Damage
15,725
22,248
Taken
23,820
11,761
Mitigated
11,056
8,531
Healing
3,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
3,957
125
0
652
7,085
3,400
0
3,160
3,925
0
26,256
W
King Arthur
BlueNuke95
King Arthur
5,683
747
247
1,155
7,801
5,463
82
2,155
5,616
0
16,991
L
Morgan Le Fay
GameFreak1_1
Morgan Le Fay
5,684
559
319
1,216
8,523
4,187
0
3,623
4,900
25,673
0
L
Skadi
HanKat
Skadi
6,084
2,576
59
897
8,212
3,469
181
3,522
4,690
0
24,370
W
10,872
4,830
173
4,400
10,241
4,544
928
2,653
7,524
31,502
3,075
W
4,527
1,685
304
2,252
4,206
1,754
802
836
3,370
0
23,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,080
Gold Earned
21,825
120
Minions Killed
128
0
Camps Cleared
0
599,593
Distance Traveled
575,949
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
7,652
696
36
3
0
210,918
0
W
King Arthur
8,021
729
17
2
0
213,194
0
L
Morgan Le Fay
6,808
619
46
4
0
174,337
4
L
Skadi
7,365
670
46
4
0
190,694
2
W
Sol
8,520
775
49
4
0
178,094
0
W
Ishtar
7,539
685
54
5
0
208,305
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role