Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
Creamed-Wafflez
Chaac
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
HadesFruit666
Kukulkan
Level 112
God Stats
20W - 9L
1,594 SR
Queue Stats
52W - 55L
1,412 Elo+
Party 2
Ishtar
Ishtar
Jax_Stygian
Ishtar
Level 74
God Stats
0W - 1L
1,715 SR
Queue Stats
8W - 14L
1,349 Elo+
Party 2
Kuzenbo
Kuzenbo
tastyracoon
Kuzenbo
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 2
Team Averages
Level 54
1,562 SR
1,452 Elo+

VS

Team Averages
Level 61
1,531 SR
1,471 Elo+
Danzaburou
Danzaburou
Cyber9957
Danzaburou
Level 38
God Stats
3W - 1L
1,291 SR
Queue Stats
7W - 8L
1,462 Elo+
Party 1
Ganesha
Ganesha
FASI STICK
Ganesha
Level 28
God Stats
9W - 2L
1,573 SR
Queue Stats
9W - 7L
1,510 Elo+
Party 1
Lancelot
Lancelot
LostPhage
Lancelot
Level 125
God Stats
2W - 0L
1,458 SR
Queue Stats
6W - 10L
1,642 Elo+
Party 1
Chaac
Chaac
Psichopombo
Chaac
Level 21
God Stats
1W - 3L
1,799 SR
Queue Stats
14W - 28L
1,313 Elo+
Party 3
Vulcan
Vulcan
garrafa-proxima
Vulcan
Level 95
God Stats
2W - 1L
1,534 SR
Queue Stats
274W - 352L
1,430 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
6 / 4 / 1
9,020
531
5,409
18,141
8,502
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
1 / 7 / 1
7,665
451
6,898
17,360
13,722
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kukulkan
HadesFruit666
Kukulkan
16
4 / 2 / 2
9,528
560
8,916
8,104
3,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ishtar
10
0 / 7 / 0
6,101
359
6,748
11,627
3,954
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kuzenbo
tastyracoon
Kuzenbo
11
0 / 2 / 2
7,073
416
4,484
10,706
12,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Cyber9957
Danzaburou
14
6 / 2 / 2
9,094
535
10,456
14,821
7,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ganesha
FASI STICK
Ganesha
13
0 / 1 / 9
8,327
490
4,772
9,793
11,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lancelot
LostPhage
Lancelot
17
12 / 4 / 3
11,316
666
17,681
16,616
8,928
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
4 / 2 / 4
10,167
598
12,582
12,285
11,821
14
0 / 3 / 1
8,555
503
4,650
8,790
4,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
41
11
Kills
22
22
Deaths
12
6
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
6
4
1
1.63
L
1
7
1
0.21
W
Danzaburou
Cyber9957
Danzaburou
6
2
2
3.5
W
Ganesha
FASI STICK
Ganesha
0
1
9
4.5
L
Kukulkan
HadesFruit666
Kukulkan
4
2
2
2.5
L
Ishtar
0
7
0
0
W
Lancelot
LostPhage
Lancelot
12
4
3
3.38
W
4
2
4
3
W
0
3
1
0.17
L
Kuzenbo
tastyracoon
Kuzenbo
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,455
Damage
50,141
65,938
Taken
62,305
42,226
Mitigated
44,324
15,940
Healing
20,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
5,409
1,448
0
7,398
18,141
8,502
0
513
17,628
0
49,540
L
6,898
1,885
0
4,291
17,360
13,722
0
0
17,360
0
50,406
W
Danzaburou
Cyber9957
Danzaburou
10,456
3,919
124
7,884
14,821
7,685
0
4,451
10,370
0
82,956
W
Ganesha
FASI STICK
Ganesha
4,772
869
353
1,628
9,793
11,694
90
3,319
6,474
20,874
0
L
Kukulkan
HadesFruit666
Kukulkan
8,916
1,140
0
1,168
8,104
3,388
384
4,137
3,967
72,078
0
L
Ishtar
6,748
3,429
0
1,586
11,627
3,954
0
1,590
10,037
0
41,685
W
Lancelot
LostPhage
Lancelot
17,681
4,508
0
4,377
16,616
8,928
0
1,337
15,279
0
89,799
W
12,582
1,921
0
4,288
12,285
11,821
485
0
12,285
0
66,932
W
4,650
726
0
1,814
8,790
4,196
114
4,293
4,497
65,229
0
L
Kuzenbo
tastyracoon
Kuzenbo
4,484
2,313
221
1,276
10,706
12,660
0
3,182
7,524
19,789
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,387
Gold Earned
47,459
418
Minions Killed
502
0
Camps Cleared
0
1,593,597
Distance Traveled
1,533,128
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,020
531
86
5
0
358,010
3
L
Chaac
7,665
451
91
5
0
322,099
1
W
Danzaburou
9,094
535
136
8
0
282,262
1
W
Ganesha
8,327
490
4
0
0
260,871
2
L
Kukulkan
9,528
560
143
8
0
313,928
2
L
Ishtar
6,101
359
66
4
0
280,467
4
W
Lancelot
11,316
666
133
8
0
373,836
2
W
Chaac
10,167
598
110
6
0
292,905
4
W
Vulcan
8,555
503
119
7
0
323,254
3
L
Kuzenbo
7,073
416
32
2
0
319,093
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role