Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
DeanWinchester1
Bellona
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Artio
Artio
Fredodin
Artio
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 55L
1,456 Elo+
Party 1
Bastet
Bastet
Galinho
Bastet
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 71L
1,474 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
ZenDeReed
Ah Muzen Cab
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 17L
1,484 Elo+
Party 1
Team Averages
Level 95
1,500 SR
1,483 Elo+

VS

Team Averages
Level 58
1,564 SR
1,400 Elo+
Skadi
Skadi
AbnerFodao
Skadi
Level 48
God Stats
20W - 8L
1,778 SR
Queue Stats
51W - 65L
1,476 Elo+
Solo
Kumbhakarna
Kumbhakarna
BrenoFabBr
Kumbhakarna
Level 119
God Stats
2W - 1L
1,567 SR
Queue Stats
369W - 363L
1,468 Elo+
Solo
Ao Kuang
Ao Kuang
Vadejos
Ao Kuang
Level 27
God Stats
3W - 15L
1,277 SR
Queue Stats
16W - 39L
1,029 Elo+
Party 2
Agni
Agni
wanchope12
Agni
Level 33
God Stats
3W - 4L
1,500 SR
Queue Stats
13W - 32L
1,513 Elo+
Party 2
Guan Yu
Guan Yu
zonterror
Guan Yu
Level 65
God Stats
16W - 5L
1,698 SR
Queue Stats
201W - 155L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
13
1 / 3 / 2
7,657
479
5,430
12,241
5,052
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
0 / 1 / 1
6,876
430
5,979
8,293
7,285
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Artio
Fredodin
Artio
11
3 / 2 / 1
7,756
485
3,843
14,043
9,342
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bastet
Galinho
Bastet
12
2 / 3 / 3
7,456
466
8,275
15,632
5,456
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Muzen Cab
ZenDeReed
Ah Muzen Cab
12
0 / 4 / 0
7,120
445
5,774
13,464
4,320
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
15
5 / 2 / 1
9,268
579
12,769
8,565
3,246
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kumbhakarna
BrenoFabBr
Kumbhakarna
12
1 / 0 / 3
8,363
523
3,169
9,002
8,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ao Kuang
Vadejos
Ao Kuang
13
5 / 0 / 1
8,302
519
7,171
14,604
5,885
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
2 / 2 / 4
8,465
529
8,404
7,613
2,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Guan Yu
zonterror
Guan Yu
13
0 / 2 / 0
7,822
489
4,031
10,725
14,317
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
22
6
Kills
13
13
Deaths
6
7
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
1
3
2
0.67
W
Skadi
5
2
1
2.75
W
Kumbhakarna
BrenoFabBr
Kumbhakarna
1
0
3
2.5
L
0
1
1
0.5
L
Artio
Fredodin
Artio
3
2
1
1.75
L
Bastet
Galinho
Bastet
2
3
3
1.17
W
Ao Kuang
Vadejos
Ao Kuang
5
0
1
5.5
L
Ah Muzen Cab
ZenDeReed
Ah Muzen Cab
0
4
0
0
W
2
2
4
2
W
Guan Yu
zonterror
Guan Yu
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,301
Damage
35,544
63,673
Taken
50,509
31,455
Mitigated
34,759
23,282
Healing
17,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
5,430
1,873
0
5,600
12,241
5,052
14
7,047
5,194
0
59,995
W
Skadi
12,769
6,523
0
2,519
8,565
3,246
0
695
7,870
0
82,486
W
Kumbhakarna
BrenoFabBr
Kumbhakarna
3,169
867
0
2,879
9,002
8,554
225
1,544
7,458
13,847
1,856
L
5,979
1,305
0
1,722
8,293
7,285
666
1,301
6,992
0
35,983
L
Artio
Fredodin
Artio
3,843
880
2,293
4,569
14,043
9,342
0
4,731
9,312
17,907
0
L
Bastet
Galinho
Bastet
8,275
3,445
0
3,470
15,632
5,456
0
4,465
11,167
0
57,257
W
Ao Kuang
Vadejos
Ao Kuang
7,171
2,249
0
4,977
14,604
5,885
0
924
13,680
62,746
0
L
Ah Muzen Cab
ZenDeReed
Ah Muzen Cab
5,774
2,877
0
5,628
13,464
4,320
0
862
12,602
0
61,680
W
8,404
1,234
176
1,969
7,613
2,757
300
966
6,647
68,114
0
W
Guan Yu
zonterror
Guan Yu
4,031
678
102
4,784
10,725
14,317
258
184
10,541
0
44,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,865
Gold Earned
42,220
381
Minions Killed
441
0
Camps Cleared
0
1,485,267
Distance Traveled
1,574,520
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
7,657
479
107
7
0
265,089
2
W
Skadi
9,268
579
138
9
0
290,484
3
W
Kumbhakarna
8,363
523
24
2
0
331,274
5
L
Bellona
6,876
430
61
4
0
315,478
0
L
Artio
7,756
485
23
1
0
308,610
7
L
Bastet
7,456
466
82
5
0
350,098
2
W
Ao Kuang
8,302
519
78
5
0
347,829
0
L
Ah Muzen Cab
7,120
445
108
7
0
245,992
2
W
Agni
8,465
529
128
8
0
314,517
8
W
Guan Yu
7,822
489
73
5
0
290,416
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role