Player Matchup

Zeus
Zeus
HighResPrez
Zeus
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 25L
1,350 Elo+
Solo
Osiris
Osiris
holland0207
Osiris
Level 53
God Stats
0W - 2L
1,246 SR
Queue Stats
102W - 152L
1,368 Elo+
Party 1
Ravana
Ravana
lvlonecrook
Ravana
Level 101
God Stats
5W - 3L
1,399 SR
Queue Stats
373W - 398L
1,415 Elo+
Party 1
Khepri
Khepri
taystation94
Khepri
Level 128
God Stats
1W - 1L
1,404 SR
Queue Stats
40W - 38L
1,479 Elo+
Solo
Hou Yi
Hou Yi
thonny55
Hou Yi
Level 124
God Stats
0W - 1L
1,825 SR
Queue Stats
2W - 8L
1,215 Elo+
Solo
Team Averages
Level 87
1,475 SR
1,365 Elo+

VS

Team Averages
Level 105
1,447 SR
1,412 Elo+
Bastet
Bastet
ItsPixel8318
Bastet
Level 86
God Stats
1W - 1L
1,251 SR
Queue Stats
67W - 67L
1,432 Elo+
Party 2
Izanami
Izanami
Orionslight1230
Izanami
Level 79
God Stats
6W - 6L
1,419 SR
Queue Stats
94W - 140L
1,371 Elo+
Solo
Nike
Nike
Tire Wheelson
Nike
Level 128
God Stats
2W - 3L
1,472 SR
Queue Stats
59W - 70L
1,423 Elo+
Party 2
Yemoja
Yemoja
W0lf1859
Yemoja
Level 109
God Stats
6W - 2L
1,534 SR
Queue Stats
50W - 59L
1,423 Elo+
Party 2
Sol
Sol
l Mula I
Sol
Level 122
God Stats
18W - 15L
1,556 SR
Queue Stats
106W - 134L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 0
7,073
707
9,584
4,298
1,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Osiris
11
0 / 4 / 0
6,447
645
4,816
15,675
16,733
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ravana
13
0 / 1 / 0
6,840
684
4,043
7,970
3,802
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Khepri
12
0 / 0 / 0
6,602
660
5,748
14,305
10,569
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hou Yi
thonny55
Hou Yi
13
0 / 0 / 0
6,667
667
3,483
6,030
3,011
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
13
1 / 0 / 4
7,209
721
9,156
8,995
3,722
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

13
0 / 0 / 1
7,176
718
5,379
8,270
3,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
3 / 0 / 3
7,792
779
10,004
10,479
9,159
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Yemoja
W0lf1859
Yemoja
13
0 / 0 / 5
7,624
762
4,136
7,205
5,882
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
3 / 0 / 2
8,300
830
11,868
7,623
3,734
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
22
0
Kills
7
7
Deaths
0
0
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Bastet
1
0
4
3
W
0
0
1
0.5
W
3
0
3
4.5
W
Yemoja
W0lf1859
Yemoja
0
0
5
2.5
L
Osiris
0
4
0
0
W
3
0
2
4
L
Ravana
0
1
0
0
L
Khepri
0
0
0
0
L
Hou Yi
thonny55
Hou Yi
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,674
Damage
40,543
48,278
Taken
42,572
35,626
Mitigated
26,165
8,562
Healing
15,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,584
500
0
500
4,298
1,511
0
1,251
2,940
31,551
0
W
Bastet
9,156
2,027
0
840
8,995
3,722
0
2,352
6,643
0
13,447
W
5,379
3,243
0
2,077
8,270
3,668
0
4,768
3,502
0
24,303
W
10,004
628
0
1,478
10,479
9,159
516
3,291
7,188
296
19,680
W
Yemoja
W0lf1859
Yemoja
4,136
373
4,561
1,824
7,205
5,882
289
3,224
3,981
12,724
0
L
Osiris
4,816
1,665
501
2,112
15,675
16,733
21
4,212
10,952
0
11,642
W
11,868
5,339
0
4,648
7,623
3,734
2,494
1,697
5,926
45,499
4,050
L
Ravana
4,043
1,350
0
661
7,970
3,802
0
3,410
4,429
0
19,794
L
Khepri
5,748
39
379
4,409
14,305
10,569
0
4,245
9,897
15,204
0
L
Hou Yi
thonny55
Hou Yi
3,483
1,335
0
0
6,030
3,011
0
2,458
3,521
0
17,821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,629
Gold Earned
38,101
170
Minions Killed
178
0
Camps Cleared
0
958,051
Distance Traveled
1,085,533
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,073
707
63
6
0
148,721
3
W
Bastet
7,209
721
8
1
0
249,999
1
W
Izanami
7,176
718
50
5
0
203,586
0
W
Nike
7,792
779
24
2
0
228,783
0
W
Yemoja
7,624
762
22
2
0
204,952
1
L
Osiris
6,447
645
16
2
0
210,744
0
W
Sol
8,300
830
74
7
0
198,213
1
L
Ravana
6,840
684
38
4
0
224,993
0
L
Khepri
6,602
660
22
2
0
208,340
0
L
Hou Yi
6,667
667
31
3
0
165,253
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role