Player Matchup

Danzaburou
Danzaburou
ExpoGames
Danzaburou
Level 17
God Stats
0W - 3L
1,303 SR
Queue Stats
7W - 12L
1,209 Elo+
Party 1
Chaac
Chaac
LoboMalvado
Chaac
Level 120
God Stats
3W - 2L
1,692 SR
Queue Stats
10W - 16L
1,247 Elo+
Party 1
Artemis
Artemis
TwR-diub42
Artemis
Level 39
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 22L
1,411 Elo+
Solo
Ganesha
Ganesha
Zancker
Ganesha
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,250 Elo+
Party 1
Kukulkan
Kukulkan
thegabriew
Kukulkan
Level 18
God Stats
0W - 2L
1,202 SR
Queue Stats
6W - 12L
1,209 Elo+
Party 1
Team Averages
Level 40
1,439 SR
1,265 Elo+

VS

Team Averages
Level 114
1,592 SR
1,381 Elo+
Ne Zha
Ne Zha
By_Dih
Ne Zha
Level 71
God Stats
6W - 7L
1,373 SR
Queue Stats
182W - 296L
1,250 Elo+
Solo
Tyr
Tyr
CAMILORD1
Tyr
Level 125
God Stats
36W - 29L
1,494 SR
Queue Stats
552W - 626L
1,389 Elo+
Solo
Bacchus
Bacchus
HarduS
Bacchus
Level 160
God Stats
2W - 0L
1,746 SR
Queue Stats
97W - 104L
1,482 Elo+
Solo
Sol
Sol
VinnieMarreiros
Sol
Level 88
God Stats
3W - 0L
1,808 SR
Queue Stats
157W - 147L
1,370 Elo+
Solo
Aphrodite
Aphrodite
kiputa
Aphrodite
Level 128
God Stats
18W - 14L
1,542 SR
Queue Stats
192W - 225L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ExpoGames
Danzaburou
11
0 / 8 / 1
7,642
382
2,216
17,524
7,654
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
4 / 2 / 0
9,980
499
7,742
12,748
12,353
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Artemis
TwR-diub42
Artemis
13
0 / 4 / 3
8,069
403
7,231
15,047
6,217
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ganesha
Zancker
Ganesha
13
0 / 5 / 3
8,512
426
5,783
16,059
13,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
thegabriew
Kukulkan
15
1 / 2 / 1
9,682
484
10,793
7,642
3,906
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
By_Dih
Ne Zha
15
2 / 0 / 9
9,914
496
5,947
14,659
18,732
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

18
2 / 0 / 4
11,379
569
8,342
11,179
16,366
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bacchus
HarduS
Bacchus
18
12 / 2 / 8
11,581
579
18,598
22,033
16,025
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
3 / 1 / 2
10,347
517
12,779
13,254
4,720
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Aphrodite
kiputa
Aphrodite
15
2 / 2 / 4
9,614
481
7,566
12,652
6,243
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
48
5
Kills
21
21
Deaths
5
8
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
By_Dih
Ne Zha
2
0
9
6.5
W
2
0
4
4
L
Danzaburou
ExpoGames
Danzaburou
0
8
1
0.06
W
Bacchus
HarduS
Bacchus
12
2
8
8
L
4
2
0
2
L
Artemis
TwR-diub42
Artemis
0
4
3
0.38
W
3
1
2
4
L
Ganesha
Zancker
Ganesha
0
5
3
0.3
W
Aphrodite
kiputa
Aphrodite
2
2
4
2
L
Kukulkan
thegabriew
Kukulkan
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,765
Damage
53,232
69,020
Taken
73,777
43,825
Mitigated
62,086
18,618
Healing
32,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
By_Dih
Ne Zha
5,947
893
0
4,733
14,659
18,732
388
3,168
11,491
93
45,265
W
8,342
798
0
4,647
11,179
16,366
474
2,126
9,053
95
83,851
L
Danzaburou
ExpoGames
Danzaburou
2,216
1,081
0
4,573
17,524
7,654
0
9,950
7,574
0
37,448
W
Bacchus
HarduS
Bacchus
18,598
3,228
0
3,550
22,033
16,025
0
3,866
18,167
107,562
0
L
7,742
1,957
0
3,926
12,748
12,353
0
5,068
7,680
0
60,783
L
Artemis
TwR-diub42
Artemis
7,231
2,931
0
6,758
15,047
6,217
0
9,234
5,813
0
57,619
W
12,779
3,369
0
7,489
13,254
4,720
1,873
2,003
11,251
106,562
2,754
L
Ganesha
Zancker
Ganesha
5,783
374
0
2,556
16,059
13,695
0
10,698
5,361
19,049
0
W
Aphrodite
kiputa
Aphrodite
7,566
388
3,632
8,075
12,652
6,243
573
6,023
6,629
64,479
0
L
Kukulkan
thegabriew
Kukulkan
10,793
1,083
0
805
7,642
3,906
0
4,011
3,631
85,326
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,885
Gold Earned
52,835
427
Minions Killed
622
0
Camps Cleared
0
1,776,529
Distance Traveled
1,914,686
22
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
9,914
496
54
3
0
381,997
2
W
Tyr
11,379
569
162
8
0
399,490
6
L
Danzaburou
7,642
382
68
3
0
310,953
3
W
Bacchus
11,581
579
131
7
0
420,123
3
L
Chaac
9,980
499
82
4
0
374,749
2
L
Artemis
8,069
403
114
6
0
340,473
8
W
Sol
10,347
517
151
8
0
334,572
5
L
Ganesha
8,512
426
3
0
0
383,880
4
W
Aphrodite
9,614
481
124
6
0
378,504
0
L
Kukulkan
9,682
484
160
8
0
366,474
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role