Player Matchup

Bacchus
Bacchus
LavalSlashers
Bacchus
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
116W - 67L
1,640 Elo+
Party 2
Ah Puch
Ah Puch
Mato Vileblood
Ah Puch
Level 109
God Stats
5W - 1L
1,844 SR
Queue Stats
51W - 19L
1,697 Elo+
Party 2
Medusa
Medusa
RaWWaR333
Medusa
Level 51
God Stats
1W - 0L
1,446 SR
Queue Stats
25W - 37L
1,474 Elo+
Solo
Bellona
Bellona
WAR x RE4PER
Bellona
Level 84
God Stats
6W - 1L
1,738 SR
Queue Stats
57W - 39L
1,592 Elo+
Party 2
Ra
Ra
WAR x UNDE4D
Ra
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
108W - 65L
1,615 Elo+
Party 2
Team Averages
Level 100
1,606 SR
1,603 Elo+

VS

Team Averages
Level 131
1,515 SR
1,534 Elo+
Atlas
Atlas
DaMoFoe
Atlas
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Figurreitout
Jing Wei
Level 154
God Stats
1W - 3L
1,489 SR
Queue Stats
315W - 339L
1,542 Elo+
Party 1
King Arthur
King Arthur
KrispyAkuma
King Arthur
Level 67
God Stats
1W - 3L
1,591 SR
Queue Stats
36W - 31L
1,531 Elo+
Solo
Hou Yi
Hou Yi
OG-FinDeR
Hou Yi
Level 154
God Stats
4W - 12L
1,293 SR
Queue Stats
322W - 340L
1,543 Elo+
Party 1
Sylvanus
Sylvanus
Unholy_deeds
Sylvanus
Level 122
God Stats
0W - 1L
1,703 SR
Queue Stats
4W - 5L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
17
3 / 4 / 14
10,724
894
7,422
17,140
26,124
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
10 / 3 / 12
10,985
915
23,069
16,750
10,127
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
RaWWaR333
Medusa
15
0 / 3 / 16
9,201
767
16,355
13,861
8,047
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
WAR x RE4PER
Bellona
14
5 / 5 / 10
9,172
764
8,881
14,176
14,154
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
8 / 3 / 11
10,819
902
15,222
10,683
6,420
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
DaMoFoe
Atlas
15
5 / 7 / 4
9,140
762
14,887
17,815
10,238
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jing Wei
Figurreitout
Jing Wei
18
5 / 3 / 11
9,982
832
13,267
14,617
7,575
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
KrispyAkuma
King Arthur
14
3 / 6 / 3
8,014
668
4,791
15,187
15,560
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hou Yi
OG-FinDeR
Hou Yi
16
4 / 5 / 2
9,316
776
11,028
11,816
5,869
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Sylvanus
Unholy_deeds
Sylvanus
14
1 / 5 / 9
8,287
691
7,497
16,723
21,240
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
47
26
Kills
18
18
Deaths
26
63
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Atlas
DaMoFoe
Atlas
5
7
4
1
L
Jing Wei
Figurreitout
Jing Wei
5
3
11
3.5
L
King Arthur
KrispyAkuma
King Arthur
3
6
3
0.75
W
Bacchus
3
4
14
2.5
W
10
3
12
5.33
L
Hou Yi
OG-FinDeR
Hou Yi
4
5
2
1
W
Medusa
RaWWaR333
Medusa
0
3
16
2.67
L
Sylvanus
Unholy_deeds
Sylvanus
1
5
9
1.1
W
Bellona
WAR x RE4PER
Bellona
5
5
10
2
W
8
3
11
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,949
Damage
51,470
72,610
Taken
76,158
64,872
Mitigated
60,482
28,579
Healing
22,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
DaMoFoe
Atlas
14,887
4,551
1,172
2,498
17,815
10,238
312
9,854
7,961
24,673
0
L
Jing Wei
Figurreitout
Jing Wei
13,267
8,887
1,562
5,329
14,617
7,575
572
9,142
5,475
0
29,724
L
King Arthur
KrispyAkuma
King Arthur
4,791
271
230
231
15,187
15,560
0
8,551
6,636
0
8,466
W
Bacchus
7,422
737
1,189
2,615
17,140
26,124
530
4,187
12,691
10,220
0
W
23,069
1,065
704
5,544
16,750
10,127
530
4,921
11,533
41,559
0
L
Hou Yi
OG-FinDeR
Hou Yi
11,028
3,510
2,427
1,837
11,816
5,869
492
8,578
3,238
0
22,044
W
Medusa
RaWWaR333
Medusa
16,355
6,703
241
2,875
13,861
8,047
3,387
4,308
9,267
0
35,535
L
Sylvanus
Unholy_deeds
Sylvanus
7,497
1,652
3,705
3,187
16,723
21,240
400
9,588
7,135
10,667
0
W
Bellona
WAR x RE4PER
Bellona
8,881
1,561
751
1,147
14,176
14,154
0
5,422
8,522
0
15,095
W
15,222
1,054
9,882
3,631
10,683
6,420
1,577
2,360
8,213
24,687
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,901
Gold Earned
44,739
140
Minions Killed
105
0
Camps Cleared
0
1,122,231
Distance Traveled
991,247
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
9,140
762
19
2
0
202,892
1
L
Jing Wei
9,982
832
40
3
0
216,807
0
L
King Arthur
8,014
668
9
1
0
216,344
0
W
Bacchus
10,724
894
8
1
0
222,442
1
W
Ah Puch
10,985
915
38
3
0
213,528
0
L
Hou Yi
9,316
776
22
2
0
186,984
0
W
Medusa
9,201
767
50
4
0
234,420
0
L
Sylvanus
8,287
691
15
1
0
168,220
0
W
Bellona
9,172
764
9
1
0
211,219
0
W
Ra
10,819
902
35
3
0
240,622
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role