Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 12
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
DarkSparklez1
Cu Chulainn
Level 53
God Stats
3W - 5L
1,287 SR
Queue Stats
82W - 84L
1,536 Elo+
Solo
Ullr
Ullr
LoLDodgeTHIS
Ullr
Level 59
God Stats
0W - 2L
1,226 SR
Queue Stats
0W - 2L
1,249 Elo+
Party 2
Sobek
Sobek
UnicornSwagX
Sobek
Level 45
God Stats
2W - 3L
1,598 SR
Queue Stats
36W - 45L
1,331 Elo+
Party 3
Scylla
Scylla
desultima
Scylla
Level 14
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 3
Team Averages
Level 37
1,422 SR
1,423 Elo+

VS

Team Averages
Level 59
1,407 SR
1,587 Elo+
Fenrir
Fenrir
MeatChristmas
Fenrir
Level 48
God Stats
1W - 0L
1,281 SR
Queue Stats
4W - 3L
1,632 Elo+
Party 1
Neith
Neith
TommyGreen
Neith
Level 54
God Stats
2W - 1L
1,696 SR
Queue Stats
4W - 3L
1,632 Elo+
Party 1
Merlin
Merlin
jboogietime
Merlin
Level 67
God Stats
1W - 0L
1,262 SR
Queue Stats
4W - 3L
1,632 Elo+
Party 1
Xing Tian
Xing Tian
mrSat007
Xing Tian
Level 109
God Stats
3W - 5L
1,298 SR
Queue Stats
58W - 66L
1,410 Elo+
Solo
Ymir
Ymir
yuhhdoee
Ymir
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,632 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
5
1 / 3 / 1
4,445
445
943
4,939
1,962
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cu Chulainn
DarkSparklez1
Cu Chulainn
9
1 / 2 / 0
5,540
554
3,772
8,291
3,518
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

4
0 / 3 / 2
4,051
405
1,951
4,117
1,370
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

6
1 / 3 / 2
4,579
458
1,431
8,623
5,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Scylla
desultima
Scylla
8
2 / 2 / 1
5,096
510
3,692
4,366
1,715
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 1 / 4
5,102
510
3,440
7,982
2,572
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
8
0 / 0 / 7
4,877
488
3,241
2,978
1,097
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Merlin
10
8 / 2 / 2
6,101
610
6,627
5,696
1,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xing Tian
mrSat007
Xing Tian
8
1 / 1 / 7
5,569
557
2,948
8,617
5,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ymir
9
2 / 1 / 1
5,653
565
3,605
7,724
3,730
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
34
5
Kills
13
13
Deaths
5
6
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
1
3
1
0.5
L
Cu Chulainn
DarkSparklez1
Cu Chulainn
1
2
0
0.5
L
0
3
2
0.33
W
2
1
4
4
W
Neith
0
0
7
3.5
L
1
3
2
0.67
L
Scylla
desultima
Scylla
2
2
1
1.25
W
Merlin
8
2
2
4.5
W
Xing Tian
mrSat007
Xing Tian
1
1
7
4.5
W
Ymir
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,789
Damage
19,861
30,336
Taken
32,997
13,759
Mitigated
14,692
8,219
Healing
5,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
943
205
0
2,307
4,939
1,962
75
1,856
3,083
0
14,031
L
Cu Chulainn
DarkSparklez1
Cu Chulainn
3,772
1,191
0
2,284
8,291
3,518
36
3,454
4,655
0
31,750
L
1,951
712
0
0
4,117
1,370
69
2,190
1,905
0
5,660
W
3,440
822
0
1,612
7,982
2,572
0
790
7,170
0
28,168
W
Neith
3,241
1,023
0
799
2,978
1,097
2,341
431
2,547
0
22,065
L
1,431
86
0
2,372
8,623
5,194
0
2,814
5,809
10,887
0
L
Scylla
desultima
Scylla
3,692
702
0
1,256
4,366
1,715
0
2,662
1,704
22,560
0
W
Merlin
6,627
1,136
0
486
5,696
1,877
0
1,379
4,101
35,332
0
W
Xing Tian
mrSat007
Xing Tian
2,948
369
0
1,153
8,617
5,416
0
1,910
6,601
15,263
0
W
Ymir
3,605
1,996
0
1,000
7,724
3,730
616
229
7,455
25,709
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,711
Gold Earned
27,302
181
Minions Killed
231
0
Camps Cleared
0
894,697
Distance Traveled
904,320
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
4,445
445
37
4
0
207,155
0
L
Cu Chulainn
5,540
554
68
7
0
185,439
2
L
Ullr
4,051
405
9
1
0
166,954
0
W
Fenrir
5,102
510
45
5
0
198,556
0
W
Neith
4,877
488
45
5
0
177,445
0
L
Sobek
4,579
458
17
2
0
160,092
0
L
Scylla
5,096
510
50
5
0
175,057
2
W
Merlin
6,101
610
64
6
0
187,517
3
W
Xing Tian
5,569
557
23
2
0
189,440
2
W
Ymir
5,653
565
54
5
0
151,362
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role