Player Matchup

Olorun
Olorun
 
Olorun
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
 
Da Ji
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Kaleb_BAC39
Odin
Level 68
God Stats
1W - 5L
1,289 SR
Queue Stats
168W - 173L
1,437 Elo+
Solo
Cerberus
Cerberus
briannabellbe
Cerberus
Level 127
God Stats
0W - 1L
1,348 SR
Queue Stats
42W - 39L
1,475 Elo+
Party 1
Erlang Shen
Erlang Shen
xXFullMunchXx
Erlang Shen
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 28L
1,395 Elo+
Party 1
Team Averages
Level 104
1,427 SR
1,461 Elo+

VS

Team Averages
Level 112
1,629 SR
1,365 Elo+
Olorun
Olorun
Diviyy
Olorun
Level 159
God Stats
3W - 0L
1,825 SR
Queue Stats
100W - 123L
1,431 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Ninjataco699
Morgan Le Fay
Level 119
God Stats
1W - 4L
1,435 SR
Queue Stats
91W - 122L
1,435 Elo+
Party 2
Geb
Geb
ShadwinDrag00
Geb
Level 56
God Stats
2W - 0L
1,417 SR
Queue Stats
67W - 108L
1,375 Elo+
Solo
Osiris
Osiris
Stingleberry
Osiris
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,151 Elo+
Solo
Danzaburou
Danzaburou
Vlieninvasion
Danzaburou
Level 103
God Stats
7W - 0L
1,967 SR
Queue Stats
373W - 375L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
20
5 / 6 / 12
13,104
690
21,917
25,016
15,679
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Da Ji
 
Da Ji
16
4 / 9 / 10
11,752
619
17,575
22,162
15,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

20
6 / 4 / 20
13,458
708
19,764
26,358
37,634
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cerberus
briannabellbe
Cerberus
20
5 / 7 / 18
12,807
674
22,230
38,606
58,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Erlang Shen
xXFullMunchXx
Erlang Shen
20
8 / 7 / 14
12,874
678
24,781
30,536
31,503
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Diviyy
Olorun
20
5 / 7 / 18
13,328
701
20,705
28,947
17,934
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Morgan Le Fay
Ninjataco699
Morgan Le Fay
20
7 / 6 / 20
13,961
735
35,658
21,280
11,881
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
3 / 7 / 17
12,880
678
21,221
28,978
45,545
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
19
2 / 6 / 15
12,301
647
11,625
34,266
23,617
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
Vlieninvasion
Danzaburou
20
15 / 2 / 15
14,910
785
32,934
19,713
11,930
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
117
28
Kills
32
33
Deaths
28
74
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
5
6
12
1.83
L
Da Ji
 
Da Ji
4
9
10
1
W
Olorun
Diviyy
Olorun
5
7
18
2
L
6
4
20
4
W
Morgan Le Fay
Ninjataco699
Morgan Le Fay
7
6
20
2.83
W
3
7
17
1.64
W
Osiris
2
6
15
1.58
W
Danzaburou
Vlieninvasion
Danzaburou
15
2
15
11.25
L
Cerberus
briannabellbe
Cerberus
5
7
18
2
L
Erlang Shen
xXFullMunchXx
Erlang Shen
8
7
14
2.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,267
Damage
122,143
142,678
Taken
133,184
158,956
Mitigated
110,907
52,583
Healing
61,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
21,917
10,380
5,062
10,334
25,016
15,679
5,785
15,180
9,836
55,890
0
L
Da Ji
 
Da Ji
17,575
4,804
336
2,818
22,162
15,803
1,938
12,849
9,313
0
21,961
W
Olorun
Diviyy
Olorun
20,705
7,855
12,346
13,968
28,947
17,934
5,285
12,776
16,171
48,103
0
L
19,764
2,790
3,940
6,826
26,358
37,634
500
13,176
13,182
0
31,973
W
Morgan Le Fay
Ninjataco699
Morgan Le Fay
35,658
6,274
2,342
3,557
21,280
11,881
1,102
6,443
14,837
58,663
0
W
21,221
2,169
2,501
6,368
28,978
45,545
638
8,359
20,619
41,765
0
W
Osiris
11,625
4,421
1,419
9,149
34,266
23,617
1,182
11,039
23,227
0
20,465
W
Danzaburou
Vlieninvasion
Danzaburou
32,934
16,868
1,413
8,516
19,713
11,930
946
5,530
14,183
0
50,880
L
Cerberus
briannabellbe
Cerberus
22,230
1,039
1,662
14,066
38,606
58,337
313
14,523
24,083
41,697
0
L
Erlang Shen
xXFullMunchXx
Erlang Shen
24,781
9,762
715
6,824
30,536
31,503
1,254
21,856
8,680
0
42,892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,995
Gold Earned
67,380
210
Minions Killed
183
0
Camps Cleared
0
1,541,232
Distance Traveled
1,703,445
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
13,104
690
85
4
0
252,296
0
L
Da Ji
11,752
619
8
0
0
292,320
5
W
Olorun
13,328
701
52
3
0
300,932
0
L
Odin
13,458
708
29
2
0
369,437
0
W
Morgan Le Fay
13,961
735
39
2
0
339,321
0
W
Geb
12,880
678
23
1
0
334,841
0
W
Osiris
12,301
647
23
1
0
344,924
0
W
Danzaburou
14,910
785
46
2
0
383,427
1
L
Cerberus
12,807
674
71
4
0
317,560
0
L
Erlang Shen
12,874
678
17
1
0
309,619
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role