Player Matchup

Anubis
Anubis
Landino420
Anubis
Level 139
God Stats
1W - 1L
1,526 SR
Queue Stats
109W - 89L
1,611 Elo+
Party 3
Achilles
Achilles
Lunar Skyiez
Achilles
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 7L
1,244 Elo+
Party 3
Bacchus
Bacchus
P3P390
Bacchus
Level 160
God Stats
1W - 0L
1,690 SR
Queue Stats
43W - 38L
1,547 Elo+
Party 1
Baron Samedi
Baron Samedi
SFGEMINIS
Baron Samedi
Level 27
God Stats
1W - 0L
1,324 SR
Queue Stats
3W - 3L
1,421 Elo+
Party 1
Nu Wa
Nu Wa
kbifarini
Nu Wa
Level 160
God Stats
1W - 0L
1,658 SR
Queue Stats
61W - 64L
1,521 Elo+
Party 1
Team Averages
Level 101
1,539 SR
1,469 Elo+

VS

Team Averages
Level 90
1,595 SR
1,477 Elo+
Medusa
Medusa
Arachdan
Medusa
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,406 Elo+
Solo
Neith
Neith
Reekris13
Neith
Level 113
God Stats
3W - 1L
1,868 SR
Queue Stats
150W - 129L
1,501 Elo+
Party 2
Shiva
Shiva
Sanyok1
Shiva
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 22L
1,473 Elo+
Party 2
Thoth
Thoth
Squaregoatbeard
Thoth
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,490 Elo+
Party 2
Cu Chulainn
Cu Chulainn
tommysunshinex
Cu Chulainn
Level 121
God Stats
3W - 3L
1,608 SR
Queue Stats
189W - 161L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Landino420
Anubis
20
8 / 4 / 10
12,543
784
19,099
16,092
9,592
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Lunar Skyiez
Achilles
18
4 / 6 / 11
11,208
701
6,915
19,265
20,893
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
P3P390
Bacchus
20
8 / 4 / 17
13,148
822
13,308
24,525
44,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baron Samedi
SFGEMINIS
Baron Samedi
19
3 / 3 / 18
11,615
726
18,162
17,026
9,982
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Nu Wa
kbifarini
Nu Wa
19
6 / 3 / 19
12,386
774
23,892
15,950
7,241
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Arachdan
Medusa
17
2 / 7 / 7
10,680
668
13,187
18,682
9,542
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Neith
Reekris13
Neith
20
8 / 5 / 6
12,296
769
14,454
15,887
8,736
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Short Bow

Short Bow

+15%
Attack Speed

Shiva
Sanyok1
Shiva
17
3 / 7 / 10
10,869
679
21,027
26,996
38,760
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

18
4 / 6 / 11
11,666
729
11,535
12,563
5,963
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cu Chulainn
tommysunshinex
Cu Chulainn
17
3 / 5 / 5
11,442
715
12,816
20,712
22,304
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
59
29
Kills
20
20
Deaths
30
75
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Medusa
Arachdan
Medusa
2
7
7
0.79
W
Anubis
Landino420
Anubis
8
4
10
3.25
W
Achilles
Lunar Skyiez
Achilles
4
6
11
1.58
W
Bacchus
P3P390
Bacchus
8
4
17
4.13
L
Neith
Reekris13
Neith
8
5
6
2.2
W
Baron Samedi
SFGEMINIS
Baron Samedi
3
3
18
4
L
Shiva
Sanyok1
Shiva
3
7
10
1.14
L
4
6
11
1.58
W
Nu Wa
kbifarini
Nu Wa
6
3
19
5.17
L
Cu Chulainn
tommysunshinex
Cu Chulainn
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,376
Damage
73,019
92,858
Taken
94,840
91,851
Mitigated
85,305
43,255
Healing
27,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Arachdan
Medusa
13,187
4,720
1,481
3,951
18,682
9,542
1,773
16,121
2,198
0
42,043
W
Anubis
Landino420
Anubis
19,099
1,606
1,716
4,952
16,092
9,592
1,641
1,541
14,551
46,758
0
W
Achilles
Lunar Skyiez
Achilles
6,915
663
312
2,113
19,265
20,893
1,582
1,981
17,284
0
10,194
W
Bacchus
P3P390
Bacchus
13,308
601
1,481
6,522
24,525
44,143
619
3,779
20,746
22,611
0
L
Neith
Reekris13
Neith
14,454
5,601
457
3,618
15,887
8,736
1,799
11,969
3,479
0
34,968
W
Baron Samedi
SFGEMINIS
Baron Samedi
18,162
1,297
10,059
7,577
17,026
9,982
1,720
3,017
14,009
39,600
0
L
Shiva
Sanyok1
Shiva
21,027
2,710
1,552
7,809
26,996
38,760
183
18,343
7,820
0
35,048
L
11,535
689
174
473
12,563
5,963
531
11,504
838
25,225
0
W
Nu Wa
kbifarini
Nu Wa
23,892
4,016
3,023
5,500
15,950
7,241
4,410
1,217
14,733
43,673
0
L
Cu Chulainn
tommysunshinex
Cu Chulainn
12,816
1,966
3,078
4,632
20,712
22,304
529
15,024
5,139
0
27,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,900
Gold Earned
56,953
166
Minions Killed
180
0
Camps Cleared
0
1,441,686
Distance Traveled
1,368,538
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,680
668
47
3
0
273,953
0
W
Anubis
12,543
784
48
3
0
266,587
0
W
Achilles
11,208
701
6
0
0
266,991
1
W
Bacchus
13,148
822
11
1
0
301,571
1
L
Neith
12,296
769
54
3
0
266,702
0
W
Baron Samedi
11,615
726
54
3
0
299,644
3
L
Shiva
10,869
679
20
1
0
301,314
5
L
Thoth
11,666
729
42
3
0
237,035
0
W
Nu Wa
12,386
774
47
3
0
306,893
2
L
Cu Chulainn
11,442
715
17
1
0
289,534
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role