Player Matchup

Vamana
Vamana
Angeimoo
Vamana
Level 24
God Stats
0W - 2L
1,278 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Discordia
Discordia
Janmoo
Discordia
Level 42
God Stats
1W - 4L
1,675 SR
Queue Stats
3W - 5L
1,501 Elo+
Party 1
Heimdallr
Heimdallr
JoJo
Heimdallr
Level 109
God Stats
2W - 1L
1,767 SR
Queue Stats
66W - 52L
1,577 Elo+
Party 2
Camazotz
Camazotz
kornmuffin77
Camazotz
Level 66
God Stats
0W - 1L
1,780 SR
Queue Stats
46W - 22L
1,644 Elo+
Party 2
Ymir
Ymir
thedicster6969
Ymir
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,729 Elo+
Party 2
Team Averages
Level 51
1,600 SR
1,590 Elo+

VS

Team Averages
Level 101
1,803 SR
1,784 Elo+
Baron Samedi
Baron Samedi
ISupportJan6th
Baron Samedi
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 6L
1,879 Elo+
Party 3
Ymir
Ymir
Tedferd
Ymir
Level 33
God Stats
4W - 1L
1,813 SR
Queue Stats
34W - 22L
1,560 Elo+
Solo
Sol
Sol
ThickGothWife
Sol
Level 148
God Stats
25W - 6L
1,892 SR
Queue Stats
1,169W - 238L
1,917 Elo+
Party 3
Mulan
Mulan
cewcumber
Mulan
Level 158
God Stats
46W - 7L
1,916 SR
Queue Stats
694W - 232L
1,741 Elo+
Party 3
Ishtar
Ishtar
zewcchini
Ishtar
Level 160
God Stats
32W - 6L
1,891 SR
Queue Stats
536W - 197L
1,822 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Angeimoo
Vamana
15
1 / 4 / 0
10,343
1,034
10,262
23,840
17,224
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
Janmoo
Discordia
15
0 / 2 / 2
9,717
972
20,649
9,304
4,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
JoJo
Heimdallr
16
0 / 4 / 3
9,979
998
16,565
16,440
8,855
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Camazotz
kornmuffin77
Camazotz
15
2 / 9 / 1
10,245
1,025
12,451
23,861
11,808
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
0 / 7 / 1
10,354
1,035
8,840
28,444
39,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Team 1 Tickets

129

VS

Team 2 Tickets

277

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ISupportJan6th
Baron Samedi
17
12 / 1 / 12
12,576
1,258
21,351
13,275
16,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ymir
Tedferd
Ymir
17
1 / 1 / 23
11,541
1,154
8,915
21,407
27,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

17
7 / 0 / 12
11,825
1,183
31,049
16,437
7,664
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mulan
cewcumber
Mulan
17
3 / 0 / 19
10,910
1,091
15,683
15,180
15,317
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ishtar
zewcchini
Ishtar
17
3 / 1 / 16
10,892
1,089
19,270
8,437
4,401
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
108
3
Kills
26
26
Deaths
3
7
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Vamana
Angeimoo
Vamana
1
4
0
0.25
W
Baron Samedi
ISupportJan6th
Baron Samedi
12
1
12
18
L
Discordia
Janmoo
Discordia
0
2
2
0.5
L
Heimdallr
JoJo
Heimdallr
0
4
3
0.38
W
Ymir
Tedferd
Ymir
1
1
23
12.5
W
7
0
12
13
W
Mulan
cewcumber
Mulan
3
0
19
12.5
L
Camazotz
kornmuffin77
Camazotz
2
9
1
0.28
L
0
7
1
0.07
W
Ishtar
zewcchini
Ishtar
3
1
16
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,767
Damage
96,268
101,889
Taken
74,736
81,669
Mitigated
71,566
18,401
Healing
33,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
Angeimoo
Vamana
10,262
4,545
1,622
4,132
23,840
17,224
0
12,932
10,439
0
30,284
W
Baron Samedi
ISupportJan6th
Baron Samedi
21,351
1,756
8,885
6,208
13,275
16,240
0
5,144
8,131
32,371
0
L
Discordia
Janmoo
Discordia
20,649
156
0
0
9,304
4,511
0
6,062
3,197
52,371
0
L
Heimdallr
JoJo
Heimdallr
16,565
7,940
0
1,487
16,440
8,855
0
8,529
7,636
0
42,306
W
Ymir
Tedferd
Ymir
8,915
1,669
0
3,219
21,407
27,944
0
8,321
12,211
18,625
0
W
31,049
20,320
0
10,488
16,437
7,664
0
5,343
11,094
75,967
0
W
Mulan
cewcumber
Mulan
15,683
939
0
4,180
15,180
15,317
0
6,356
8,824
0
19,652
L
Camazotz
kornmuffin77
Camazotz
12,451
1,111
0
6,491
23,861
11,808
0
16,520
7,101
0
18,810
L
8,840
1,092
296
4,373
28,444
39,271
0
17,272
10,839
16,148
0
W
Ishtar
zewcchini
Ishtar
19,270
15,564
0
951
8,437
4,401
0
4,325
4,112
0
34,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,638
Gold Earned
57,744
199
Minions Killed
212
4
Camps Cleared
8
1,031,951
Distance Traveled
991,162
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
10,343
1,034
39
4
3
240,980
1
W
Baron Samedi
12,576
1,258
29
3
0
217,584
1
L
Discordia
9,717
972
75
8
1
215,141
0
L
Heimdallr
9,979
998
61
6
0
190,160
0
W
Ymir
11,541
1,154
25
3
0
214,749
2
W
Sol
11,825
1,183
116
12
5
179,510
0
W
Mulan
10,910
1,091
8
1
1
199,695
1
L
Camazotz
10,245
1,025
10
1
0
212,000
4
L
Ymir
10,354
1,035
14
1
0
173,670
0
W
Ishtar
10,892
1,089
34
3
2
179,624
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role