Player Matchup

Ra
Ra
Fimior
Ra
Level 157
God Stats
1W - 2L
1,186 SR
Queue Stats
250W - 204L
1,628 Elo+
Party 1
Charybdis
Charybdis
Swordstripe
Charybdis
Level 159
God Stats
7W - 3L
1,767 SR
Queue Stats
413W - 223L
1,766 Elo+
Party 1
Maui
Maui
killzone1422
Maui
Level 154
God Stats
2W - 1L
1,500 SR
Queue Stats
291W - 160L
1,755 Elo+
Party 1
Team Averages
Level 157
1,484 SR
1,716 Elo+

VS

Team Averages
Level 98
1,370 SR
1,443 Elo+
Fenrir
Fenrir
KingRuck
Fenrir
Level 133
God Stats
2W - 8L
1,293 SR
Queue Stats
310W - 347L
1,487 Elo+
Party 2
Heimdallr
Heimdallr
RagnarMacelaru
Heimdallr
Level 42
God Stats
3W - 3L
1,485 SR
Queue Stats
76W - 113L
1,410 Elo+
Party 2
Eset
Eset
dumbsoutherner
Eset
Level 119
God Stats
1W - 4L
1,332 SR
Queue Stats
29W - 40L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
13
1 / 1 / 5
7,270
808
5,837
3,938
1,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
Swordstripe
Charybdis
13
6 / 1 / 2
8,052
895
11,448
6,255
3,290
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
1 / 2 / 7
7,497
833
4,279
10,941
9,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
KingRuck
Fenrir
10
3 / 2 / 1
6,790
754
6,985
12,358
6,838
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Heimdallr
RagnarMacelaru
Heimdallr
10
0 / 4 / 3
5,986
665
2,657
6,265
2,768
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
1 / 2 / 3
6,811
757
4,052
6,681
2,887
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
11
8
Kills
4
4
Deaths
8
14
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ra
1
1
5
3.5
L
Fenrir
KingRuck
Fenrir
3
2
1
1.75
L
Heimdallr
RagnarMacelaru
Heimdallr
0
4
3
0.38
W
Charybdis
Swordstripe
Charybdis
6
1
2
7
L
1
2
3
1.25
W
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,564
Damage
13,694
21,134
Taken
25,304
14,016
Mitigated
12,493
8,437
Healing
2,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
5,837
542
1,478
1,637
3,938
1,688
620
576
3,306
41,575
0
L
Fenrir
KingRuck
Fenrir
6,985
2,386
90
1,106
12,358
6,838
0
4,073
8,285
0
16,240
L
Heimdallr
RagnarMacelaru
Heimdallr
2,657
683
0
0
6,265
2,768
0
3,019
3,246
0
12,464
W
Charybdis
Swordstripe
Charybdis
11,448
7,069
0
2,351
6,255
3,290
258
809
5,370
0
33,919
L
4,052
180
98
778
6,681
2,887
0
3,052
3,629
20,473
0
W
4,279
1,059
0
2,971
10,941
9,038
0
2,287
8,378
7,355
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,819
Gold Earned
19,587
141
Minions Killed
93
0
Camps Cleared
0
553,279
Distance Traveled
473,903
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,270
808
75
8
0
179,950
1
L
Fenrir
6,790
754
21
2
0
172,138
0
L
Heimdallr
5,986
665
24
3
0
125,096
0
W
Charybdis
8,052
895
62
7
0
180,801
1
L
Eset
6,811
757
48
5
0
176,669
0
W
Maui
7,497
833
4
0
0
192,528
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role