Player Matchup

Kuzenbo
Kuzenbo
Gold III
 
Kuzenbo
Gold III
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bakasura
Bakasura
Gold III
LoveFactoryy
Bakasura
Gold III
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 31L
1,469 MMR
Party 2
Hades
Hades
Gold IV
Lowkey trick
Hades
Gold IV
Level 148
God Stats
6W - 12L
1,480 SR
Queue Stats
74W - 76L
1,499 MMR
Solo
Bacchus
Bacchus
Gold V
OneSillyLilGoose
Bacchus
Gold V
Level 120
God Stats
1W - 0L
1,585 SR
Queue Stats
18W - 20L
1,452 MMR
Solo
Anhur
Anhur
Gold III
V_Okamii_V
Anhur
Gold III
Level 158
God Stats
8W - 2L
1,720 SR
Queue Stats
189W - 186L
1,401 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 142
1,557 SR
1,464 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 106
1,603 SR
1,479 MMR
Ne Zha
Ne Zha
Gold V
CSinert
Ne Zha
Gold V
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 16L
1,489 MMR
Party 1
Rama
Rama
Gold III
ChiefYirax
Rama
Gold III
Level 123
God Stats
10W - 6L
1,654 SR
Queue Stats
280W - 277L
1,656 MMR
Solo
Atlas
Atlas
Gold II
Geb Jungle1781
Atlas
Gold II
Level 82
God Stats
3W - 6L
1,657 SR
Queue Stats
109W - 106L
1,487 MMR
Solo
Fenrir
Fenrir
Silver I
IIIII-_beta610
Fenrir
Silver I
Level 111
God Stats
0W - 1L
1,424 SR
Queue Stats
7W - 9L
1,378 MMR
Party 1
Kukulkan
Kukulkan
Gold IV
Wonderbread003
Kukulkan
Gold IV
Level 147
God Stats
6W - 4L
1,781 SR
Queue Stats
417W - 414L
1,384 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
8
2 / 2 / 1
4,841
692
4,280
5,699
3,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bakasura
LoveFactoryy
Bakasura
9
3 / 0 / 1
5,173
739
2,030
4,239
1,790
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

8
1 / 1 / 2
4,769
681
2,779
5,787
2,339
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

7
0 / 0 / 4
4,639
663
1,997
3,759
2,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anhur
8
2 / 1 / 2
4,494
642
2,249
4,379
903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bans
SylvanusIshtarThanatosSusano

VS

Bans
BastetKing ArthurBellonaThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
CSinert
Ne Zha
6
0 / 2 / 1
4,361
623
2,528
5,877
2,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

7
1 / 2 / 0
4,224
603
3,654
4,842
1,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

7
1 / 2 / 1
4,466
638
4,161
8,639
3,630
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

5
1 / 1 / 0
3,785
541
83
3,431
954
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Kukulkan
8
1 / 2 / 0
4,639
663
1,471
4,322
1,551
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
6
8
Kills
4
4
Deaths
9
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
2
2
1
1.25
L
Ne Zha
CSinert
Ne Zha
0
2
1
0.25
L
1
2
0
0.5
L
1
2
1
0.75
L
1
1
0
1
W
Bakasura
LoveFactoryy
Bakasura
3
0
1
3.5
W
1
1
2
2
W
0
0
4
2
W
Anhur
2
1
2
3
L
Kukulkan
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,335
Damage
11,897
23,863
Taken
27,111
10,523
Mitigated
9,770
10,932
Healing
8,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
4,280
1,753
0
1,635
5,699
3,267
610
3,783
1,538
21,634
0
L
Ne Zha
CSinert
Ne Zha
2,528
387
0
1,818
5,877
2,439
0
2,223
3,629
0
15,471
L
3,654
2,631
0
1,816
4,842
1,196
520
1,018
3,824
0
25,304
L
4,161
1,668
0
3,040
8,639
3,630
0
4,280
4,359
22,322
0
L
83
83
0
946
3,431
954
0
0
3,431
0
10,828
W
Bakasura
LoveFactoryy
Bakasura
2,030
1,529
0
1,921
4,239
1,790
0
232
4,007
0
24,794
W
2,779
336
335
3,150
5,787
2,339
0
1,239
4,548
37,101
0
W
1,997
370
205
1,706
3,759
2,224
290
0
3,759
11,305
0
W
Anhur
2,249
1,134
0
1,980
4,379
903
582
0
4,379
0
22,086
L
Kukulkan
1,471
316
0
390
4,322
1,551
0
1,535
2,495
35,646
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,916
Gold Earned
21,475
204
Minions Killed
207
0
Camps Cleared
0
768,766
Distance Traveled
684,347
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
4,841
692
27
4
0
140,051
1
L
Ne Zha
4,361
623
28
4
0
183,644
4
L
Rama
4,224
603
46
7
0
124,805
2
L
Atlas
4,466
638
46
7
0
136,669
3
L
Fenrir
3,785
541
24
3
0
92,029
1
W
Bakasura
5,173
739
54
8
0
185,126
0
W
Hades
4,769
681
71
10
0
146,862
2
W
Bacchus
4,639
663
14
2
0
164,301
1
W
Anhur
4,494
642
38
5
0
132,426
4
L
Kukulkan
4,639
663
63
9
0
147,200
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role