Player Matchup

Neith
Neith
BadlySherlok
Neith
Level 115
God Stats
79W - 85L
1,482 SR
Queue Stats
149W - 195L
1,339 Elo+
Party 2
King Arthur
King Arthur
Rayformed
King Arthur
Level 146
God Stats
1W - 1L
1,854 SR
Queue Stats
142W - 143L
1,433 Elo+
Solo
Thanatos
Thanatos
WarmFuzzyFuzz62
Thanatos
Level 141
God Stats
11W - 10L
1,489 SR
Queue Stats
29W - 38L
1,439 Elo+
Solo
Jormungandr
Jormungandr
kafeyok
Jormungandr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 2
Olorun
Olorun
loganoid2
Olorun
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 35L
1,578 Elo+
Solo
Team Averages
Level 91
1,565 SR
1,458 Elo+

VS

Team Averages
Level 110
1,584 SR
1,545 Elo+
Ao Kuang
Ao Kuang
Back_camp_goblin
Ao Kuang
Level 158
God Stats
2W - 1L
1,599 SR
Queue Stats
279W - 249L
1,604 Elo+
Party 1
Ullr
Ullr
BubbySchmordis
Ullr
Level 49
God Stats
5W - 2L
1,806 SR
Queue Stats
71W - 44L
1,605 Elo+
Party 1
Skadi
Skadi
IHoldLeftClick
Skadi
Level 66
God Stats
3W - 1L
1,593 SR
Queue Stats
20W - 17L
1,584 Elo+
Party 1
Cthulhu
Cthulhu
Knightc0do
Cthulhu
Level 139
God Stats
3W - 3L
1,420 SR
Queue Stats
84W - 71L
1,541 Elo+
Party 1
Ra
Ra
TheLeftoverStew
Ra
Level 140
God Stats
3W - 3L
1,502 SR
Queue Stats
84W - 89L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 5 / 1
4,567
457
4,000
9,359
3,667
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
Rayformed
King Arthur
9
0 / 3 / 0
5,453
545
3,636
7,790
5,081
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thanatos
8
1 / 4 / 0
5,291
529
3,185
8,059
3,671
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
kafeyok
Jormungandr
7
0 / 3 / 1
4,876
488
4,184
9,111
6,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Olorun
loganoid2
Olorun
10
1 / 3 / 1
5,798
580
5,926
7,364
3,511
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 0 / 5
6,810
681
5,532
10,143
3,956
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

12
4 / 0 / 2
6,778
678
5,598
5,218
1,935
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

9
4 / 1 / 2
5,620
562
6,319
7,153
2,340
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Knightc0do
Cthulhu
9
1 / 1 / 5
5,787
579
6,283
9,597
7,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
4 / 0 / 0
7,057
706
2,939
6,128
3,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
32
2
Kills
18
18
Deaths
2
3
Assists
14
Player
Kills
Deaths
Assists
KDA
W
5
0
5
7.5
L
0
5
1
0.1
W
4
0
2
5
W
4
1
2
5
W
Cthulhu
Knightc0do
Cthulhu
1
1
5
3.5
L
King Arthur
Rayformed
King Arthur
0
3
0
0
W
4
0
0
4
L
Thanatos
1
4
0
0.25
L
Jormungandr
kafeyok
Jormungandr
0
3
1
0.17
L
Olorun
loganoid2
Olorun
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,931
Damage
26,671
41,683
Taken
38,239
22,095
Mitigated
19,325
11,708
Healing
15,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,532
2,354
0
4,403
10,143
3,956
0
2,286
7,857
50,520
0
L
4,000
1,809
35
3,153
9,359
3,667
0
3,746
5,613
0
21,346
W
5,598
2,319
0
1,150
5,218
1,935
273
1,927
3,291
0
49,807
W
6,319
3,175
0
2,655
7,153
2,340
15
1,641
5,512
0
34,434
W
Cthulhu
Knightc0do
Cthulhu
6,283
486
549
3,095
9,597
7,740
0
3,828
5,769
22,020
0
L
King Arthur
Rayformed
King Arthur
3,636
844
0
925
7,790
5,081
0
2,659
5,131
0
34,085
W
2,939
1,208
80
3,972
6,128
3,354
43
0
6,128
48,513
0
L
Thanatos
3,185
1,090
0
4,647
8,059
3,671
0
2,974
5,085
0
25,862
L
Jormungandr
kafeyok
Jormungandr
4,184
1,373
0
977
9,111
6,165
0
3,069
6,042
17,498
0
L
Olorun
loganoid2
Olorun
5,926
2,953
40
1,931
7,364
3,511
0
2,306
5,058
38,355
3,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,985
Gold Earned
32,052
243
Minions Killed
353
0
Camps Cleared
0
945,142
Distance Traveled
1,004,500
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
6,810
681
87
9
0
242,583
1
L
Neith
4,567
457
37
4
0
170,902
2
W
Ullr
6,778
678
76
8
0
193,195
0
W
Skadi
5,620
562
52
5
0
182,083
1
W
Cthulhu
5,787
579
31
3
0
203,965
2
L
King Arthur
5,453
545
62
6
0
190,407
0
W
Ra
7,057
706
107
11
0
182,674
1
L
Thanatos
5,291
529
51
5
0
212,180
1
L
Jormungandr
4,876
488
21
2
0
180,206
1
L
Olorun
5,798
580
72
7
0
191,447
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role