Player Matchup

Anhur
Anhur
Kydomeus
Anhur
Level 8
God Stats
0W - 4L
1,500 SR
Queue Stats
5W - 10L
1,253 Elo+
Party 1
Ares
Ares
SORTofTWISTED
Ares
Level 25
God Stats
7W - 17L
1,407 SR
Queue Stats
19W - 37L
1,269 Elo+
Party 1
Guan Yu
Guan Yu
x1EyedWilly69x
Guan Yu
Level 77
God Stats
0W - 2L
1,152 SR
Queue Stats
23W - 47L
1,250 Elo+
Party 1
Team Averages
Level 37
1,353 SR
1,257 Elo+

VS

Team Averages
Level 86
1,575 SR
1,389 Elo+
Danzaburou
Danzaburou
Ignition92
Danzaburou
Level 26
God Stats
1W - 1L
1,686 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Horus
Horus
KilllerFlame9856
Horus
Level 146
God Stats
1W - 0L
1,538 SR
Queue Stats
3W - 2L
1,572 Elo+
Party 2
Tiamat
Tiamat
Nene24og
Tiamat
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 7L
1,094 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Kydomeus
Anhur
12
0 / 7 / 2
8,218
587
6,799
14,611
5,930
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
1 / 2 / 2
9,164
655
8,047
20,722
27,161
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 3 / 1
9,205
658
10,107
18,060
19,837
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Ignition92
Danzaburou
16
6 / 2 / 4
10,986
785
21,359
9,818
5,406
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
3 / 0 / 9
10,877
777
9,309
16,449
20,784
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Tiamat
Nene24og
Tiamat
15
3 / 1 / 9
9,999
714
10,989
11,436
8,060
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
34
3
Kills
12
12
Deaths
3
5
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Ignition92
Danzaburou
6
2
4
4
W
3
0
9
7.5
L
Anhur
Kydomeus
Anhur
0
7
2
0.14
W
Tiamat
Nene24og
Tiamat
3
1
9
7.5
L
1
2
2
1
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,953
Damage
41,657
53,393
Taken
37,703
52,928
Mitigated
34,250
7,576
Healing
19,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Ignition92
Danzaburou
21,359
8,768
304
2,266
9,818
5,406
2,314
2,130
7,547
0
78,786
W
9,309
4,129
2,955
8,749
16,449
20,784
348
4,138
11,764
0
20,223
L
Anhur
Kydomeus
Anhur
6,799
3,207
0
100
14,611
5,930
25
2,028
12,583
0
37,402
W
Tiamat
Nene24og
Tiamat
10,989
2,313
1,124
4,480
11,436
8,060
807
2,038
9,277
26,939
0
L
8,047
484
0
2,707
20,722
27,161
189
4,520
16,202
30,032
0
L
10,107
955
1,790
2,979
18,060
19,837
0
4,551
13,509
0
45,919

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,587
Gold Earned
31,862
137
Minions Killed
145
0
Camps Cleared
0
663,689
Distance Traveled
683,428
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,986
785
112
8
0
193,704
0
W
Horus
10,877
777
7
1
0
267,738
2
L
Anhur
8,218
587
52
4
0
172,882
0
W
Tiamat
9,999
714
26
2
0
221,986
2
L
Ares
9,164
655
34
2
0
222,225
0
L
Guan Yu
9,205
658
51
4
0
268,582
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role