Player Matchup

Guan Yu
Guan Yu
CoyPhish
Guan Yu
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,771 Elo+
Party 2
Artio
Artio
Mpeig
Artio
Level 108
God Stats
0W - 1L
1,506 SR
Queue Stats
16W - 25L
1,402 Elo+
Party 2
Cernunnos
Cernunnos
RaynMason
Cernunnos
Level 129
God Stats
0W - 1L
1,284 SR
Queue Stats
79W - 65L
1,642 Elo+
Party 2
Loki
Loki
Siitko
Loki
Level 128
God Stats
0W - 4L
1,500 SR
Queue Stats
321W - 310L
1,499 Elo+
Solo
Agni
Agni
isaiah966
Agni
Level 124
God Stats
1W - 1L
1,855 SR
Queue Stats
22W - 27L
1,442 Elo+
Party 2
Team Averages
Level 122
1,529 SR
1,551 Elo+

VS

Team Averages
Level 110
1,497 SR
1,546 Elo+
Baron Samedi
Baron Samedi
Clyde8490
Baron Samedi
Level 156
God Stats
47W - 25L
1,618 SR
Queue Stats
161W - 128L
1,534 Elo+
Solo
Cthulhu
Cthulhu
Diamondking379
Cthulhu
Level 123
God Stats
11W - 18L
1,588 SR
Queue Stats
304W - 272L
1,575 Elo+
Solo
Bellona
Bellona
MrAFgame99
Bellona
Level 155
God Stats
1W - 2L
1,305 SR
Queue Stats
101W - 103L
1,491 Elo+
Solo
Izanami
Izanami
Sinfoo
Izanami
Level 59
God Stats
1W - 1L
1,660 SR
Queue Stats
88W - 85L
1,551 Elo+
Party 1
Awilix
Awilix
TTVRagingGinger0
Awilix
Level 59
God Stats
7W - 12L
1,313 SR
Queue Stats
65W - 46L
1,579 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
CoyPhish
Guan Yu
8
0 / 0 / 1
5,446
495
768
5,247
3,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Artio
Mpeig
Artio
10
1 / 1 / 0
5,834
530
5,525
9,035
8,710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cernunnos
RaynMason
Cernunnos
9
0 / 1 / 0
5,212
474
4,316
7,887
2,248
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Loki
Siitko
Loki
10
0 / 2 / 0
5,530
503
2,117
7,527
2,296
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Agni
9
0 / 3 / 1
5,451
496
1,839
7,537
2,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Clyde8490
Baron Samedi
12
2 / 0 / 2
6,913
628
4,046
3,434
1,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

9
0 / 1 / 1
5,125
466
3,585
7,778
4,791
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
MrAFgame99
Bellona
11
1 / 0 / 0
6,688
608
4,138
9,027
5,652
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
Sinfoo
Izanami
12
1 / 0 / 0
6,512
592
4,747
6,639
2,034
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

10
3 / 0 / 1
6,325
575
4,828
6,062
1,986
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
11
1
Kills
7
7
Deaths
1
2
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Clyde8490
Baron Samedi
2
0
2
3
L
Guan Yu
CoyPhish
Guan Yu
0
0
1
0.5
W
0
1
1
0.5
L
Artio
Mpeig
Artio
1
1
0
1
W
Bellona
MrAFgame99
Bellona
1
0
0
1
L
Cernunnos
RaynMason
Cernunnos
0
1
0
0
L
Loki
Siitko
Loki
0
2
0
0
W
Izanami
Sinfoo
Izanami
1
0
0
1
W
3
0
1
3.5
L
Agni
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,565
Damage
21,344
37,233
Taken
32,940
19,196
Mitigated
16,302
15,627
Healing
16,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Clyde8490
Baron Samedi
4,046
395
328
1,899
3,434
1,839
456
948
2,486
56,109
0
L
Guan Yu
CoyPhish
Guan Yu
768
225
750
2,510
5,247
3,181
0
1,442
3,805
0
16,172
W
3,585
232
338
1,388
7,778
4,791
0
637
7,101
15,934
1,278
L
Artio
Mpeig
Artio
5,525
897
0
4,155
9,035
8,710
0
701
8,334
34,985
0
W
Bellona
MrAFgame99
Bellona
4,138
2,188
0
4,714
9,027
5,652
339
4,650
3,869
0
49,575
L
Cernunnos
RaynMason
Cernunnos
4,316
1,859
0
2,778
7,887
2,248
0
974
6,913
0
37,177
L
Loki
Siitko
Loki
2,117
917
0
3,714
7,527
2,296
0
924
6,603
0
37,132
W
Izanami
Sinfoo
Izanami
4,747
2,690
0
3,770
6,639
2,034
0
0
6,639
0
65,243
W
4,828
2,119
0
3,971
6,062
1,986
0
573
5,481
0
34,039
L
Agni
1,839
192
0
1,720
7,537
2,761
0
3,486
4,051
37,528
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,473
Gold Earned
31,563
351
Minions Killed
389
0
Camps Cleared
0
1,136,336
Distance Traveled
1,121,960
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,913
628
95
9
0
218,233
3
L
Guan Yu
5,446
495
22
2
0
239,163
3
W
Cthulhu
5,125
466
31
3
0
238,861
5
L
Artio
5,834
530
77
7
0
202,677
1
W
Bellona
6,688
608
86
8
0
216,113
2
L
Cernunnos
5,212
474
81
7
0
209,405
2
L
Loki
5,530
503
95
9
0
261,104
2
W
Izanami
6,512
592
113
10
0
197,415
2
W
Awilix
6,325
575
64
6
0
251,338
2
L
Agni
5,451
496
76
7
0
223,987
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role