Player Matchup

Cthulhu
Cthulhu
Dombah
Cthulhu
Level 153
God Stats
1W - 1L
1,690 SR
Queue Stats
389W - 115L
1,899 Elo+
Party 1
Ishtar
Ishtar
Ploh
Ishtar
Level 148
God Stats
11W - 3L
1,832 SR
Queue Stats
442W - 132L
1,891 Elo+
Party 1
Cabrakan
Cabrakan
Tomononic
Cabrakan
Level 128
God Stats
6W - 5L
1,576 SR
Queue Stats
120W - 41L
1,817 Elo+
Party 1
Team Averages
Level 143
1,699 SR
1,869 Elo+

VS

Team Averages
Level 136
1,446 SR
1,593 Elo+
Thanatos
Thanatos
Garkad
Thanatos
Level 118
God Stats
9W - 5L
1,568 SR
Queue Stats
372W - 380L
1,584 Elo+
Solo
Nox
Nox
Kaiulani
Nox
Level 146
God Stats
1W - 1L
1,126 SR
Queue Stats
9W - 8L
1,486 Elo+
Solo
Ne Zha
Ne Zha
rooobxd
Ne Zha
Level 145
God Stats
5W - 4L
1,643 SR
Queue Stats
289W - 150L
1,710 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dombah
Cthulhu
18
3 / 1 / 6
12,519
736
11,820
14,676
18,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ishtar
Ploh
Ishtar
17
3 / 5 / 5
11,656
686
13,985
19,068
8,478
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cabrakan
Tomononic
Cabrakan
18
3 / 1 / 4
11,776
693
6,286
15,887
29,051
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Garkad
Thanatos
18
4 / 4 / 2
12,454
733
13,157
13,860
9,470
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
1 / 4 / 4
11,443
673
8,166
10,445
6,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ne Zha
rooobxd
Ne Zha
19
2 / 1 / 5
12,824
754
14,703
15,234
18,356
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
18
9
Kills
7
7
Deaths
9
15
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Dombah
Cthulhu
3
1
6
6
W
Thanatos
Garkad
Thanatos
4
4
2
1.25
W
1
4
4
0.75
L
Ishtar
Ploh
Ishtar
3
5
5
1.1
L
Cabrakan
Tomononic
Cabrakan
3
1
4
5
W
Ne Zha
rooobxd
Ne Zha
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,091
Damage
36,026
49,631
Taken
39,539
55,629
Mitigated
34,189
12,080
Healing
20,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Dombah
Cthulhu
11,820
995
599
3,827
14,676
18,100
113
2,483
11,989
61,551
0
W
Thanatos
Garkad
Thanatos
13,157
3,484
0
12,233
13,860
9,470
1,349
6,092
7,768
0
50,767
W
8,166
1,438
0
1,400
10,445
6,363
1,056
4,624
5,821
57,288
0
L
Ishtar
Ploh
Ishtar
13,985
9,137
0
4,687
19,068
8,478
379
1,968
16,636
0
75,827
L
Cabrakan
Tomononic
Cabrakan
6,286
1,179
953
2,014
15,887
29,051
293
4,224
11,361
25,570
0
W
Ne Zha
rooobxd
Ne Zha
14,703
3,875
0
6,384
15,234
18,356
760
7,481
7,753
0
50,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,951
Gold Earned
36,721
228
Minions Killed
215
0
Camps Cleared
0
878,161
Distance Traveled
976,557
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
12,519
736
78
5
0
330,873
6
W
Thanatos
12,454
733
72
4
0
332,652
3
W
Nox
11,443
673
98
6
0
283,101
4
L
Ishtar
11,656
686
123
7
0
253,813
5
L
Cabrakan
11,776
693
27
2
0
293,475
5
W
Ne Zha
12,824
754
45
3
0
360,804
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role