Player Matchup

The Morrigan
The Morrigan
JJ-Yuri
The Morrigan
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 27L
1,781 Elo+
Party 2
Ares
Ares
Krsta1995
Ares
Level 152
God Stats
2W - 1L
1,803 SR
Queue Stats
286W - 175L
1,652 Elo+
Party 2
Hou Yi
Hou Yi
NajjacaKonjina
Hou Yi
Level 78
God Stats
76W - 30L
1,666 SR
Queue Stats
296W - 209L
1,631 Elo+
Party 2
Team Averages
Level 125
1,656 SR
1,688 Elo+

VS

Team Averages
Level 119
1,561 SR
1,747 Elo+
Bacchus
Bacchus
El-Cruk-
Bacchus
Level 145
God Stats
13W - 9L
1,689 SR
Queue Stats
873W - 470L
1,731 Elo+
Party 1
Baron Samedi
Baron Samedi
TheFerKiller
Baron Samedi
Level 84
God Stats
1W - 4L
1,219 SR
Queue Stats
40W - 19L
1,666 Elo+
Party 1
Ne Zha
Ne Zha
WhEXaH
Ne Zha
Level 127
God Stats
18W - 8L
1,776 SR
Queue Stats
499W - 196L
1,843 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
JJ-Yuri
The Morrigan
15
1 / 4 / 3
10,239
640
7,006
8,523
3,923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ares
13
1 / 5 / 1
10,211
638
7,164
21,251
26,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
2 / 4 / 1
10,361
648
11,370
13,750
6,234
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
El-Cruk-
Bacchus
16
3 / 3 / 8
12,025
752
8,258
17,252
25,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Baron Samedi
TheFerKiller
Baron Samedi
18
3 / 1 / 7
11,734
733
12,981
6,513
4,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ne Zha
WhEXaH
Ne Zha
19
7 / 0 / 3
12,250
766
16,494
15,682
8,704
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
31
4
Kills
13
13
Deaths
4
5
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Bacchus
El-Cruk-
Bacchus
3
3
8
2.33
L
The Morrigan
JJ-Yuri
The Morrigan
1
4
3
0.63
L
Ares
1
5
1
0.3
L
2
4
1
0.63
W
Baron Samedi
TheFerKiller
Baron Samedi
3
1
7
6.5
W
Ne Zha
WhEXaH
Ne Zha
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,540
Damage
37,733
43,524
Taken
39,447
36,732
Mitigated
37,842
5,379
Healing
17,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
El-Cruk-
Bacchus
8,258
1,292
0
5,044
17,252
25,069
461
6,077
11,175
28,069
0
L
The Morrigan
JJ-Yuri
The Morrigan
7,006
526
81
827
8,523
3,923
0
3,711
4,755
43,526
1,429
L
Ares
7,164
302
0
2,532
21,251
26,575
0
8,616
12,635
17,865
0
L
11,370
5,799
0
1,939
13,750
6,234
0
8,977
4,773
0
52,798
W
Baron Samedi
TheFerKiller
Baron Samedi
12,981
329
3,282
1,947
6,513
4,069
447
952
5,561
65,935
0
W
Ne Zha
WhEXaH
Ne Zha
16,494
5,211
0
6,927
15,682
8,704
2,487
6,909
8,773
0
82,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,811
Gold Earned
36,009
183
Minions Killed
230
0
Camps Cleared
0
810,215
Distance Traveled
937,956
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
12,025
752
31
2
0
293,234
1
L
The Morrigan
10,239
640
82
5
0
262,438
2
L
Ares
10,211
638
19
1
0
280,460
4
L
Hou Yi
10,361
648
82
5
0
267,317
6
W
Baron Samedi
11,734
733
105
7
0
294,094
2
W
Ne Zha
12,250
766
94
6
0
350,628
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role