Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Checkpoint43
Izanami
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 19L
1,515 Elo+
Solo
Chiron
Chiron
Srta_Mi3les
Chiron
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 61L
1,556 Elo+
Solo
Aphrodite
Aphrodite
ZERO PROPAGANDA
Aphrodite
Level 155
God Stats
2W - 1L
1,501 SR
Queue Stats
260W - 263L
1,502 Elo+
Solo
The Morrigan
The Morrigan
convvlse
The Morrigan
Level 65
God Stats
10W - 6L
1,513 SR
Queue Stats
274W - 255L
1,540 Elo+
Solo
Team Averages
Level 126
1,503 SR
1,523 Elo+

VS

Team Averages
Level 131
1,497 SR
1,497 Elo+
Apollo
Apollo
Assasibn
Apollo
Level 124
God Stats
1W - 5L
1,633 SR
Queue Stats
138W - 133L
1,524 Elo+
Party 1
Zhong Kui
Zhong Kui
Assertedgold79
Zhong Kui
Level 107
God Stats
0W - 4L
1,147 SR
Queue Stats
117W - 117L
1,512 Elo+
Party 1
Xing Tian
Xing Tian
HighhillofDeath
Xing Tian
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 27L
1,386 Elo+
Solo
Tiamat
Tiamat
INibblingI
Tiamat
Level 153
God Stats
1W - 1L
1,706 SR
Queue Stats
45W - 42L
1,553 Elo+
Solo
Aphrodite
Aphrodite
TRAIL MIX1
Aphrodite
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 24L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
17
1 / 5 / 15
9,910
661
8,358
20,807
32,276
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Izanami
Checkpoint43
Izanami
19
5 / 2 / 13
10,984
732
23,069
13,462
7,208
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chiron
16
1 / 4 / 14
9,781
652
8,503
13,515
6,883
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Aphrodite
ZERO PROPAGANDA
Aphrodite
19
1 / 1 / 19
10,885
726
8,691
20,562
24,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

The Morrigan
convvlse
The Morrigan
20
14 / 3 / 7
12,886
859
18,887
13,339
7,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Assasibn
Apollo
18
6 / 3 / 5
10,525
702
20,836
13,276
6,882
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zhong Kui
Assertedgold79
Zhong Kui
17
3 / 7 / 4
9,768
651
15,391
20,642
16,540
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Xing Tian
HighhillofDeath
Xing Tian
17
0 / 5 / 5
10,040
669
8,061
22,797
28,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tiamat
INibblingI
Tiamat
14
2 / 4 / 3
8,915
594
8,059
8,403
5,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Aphrodite
TRAIL MIX1
Aphrodite
16
1 / 4 / 10
10,425
695
6,606
17,656
21,221
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
39
22
Kills
12
15
Deaths
23
68
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
1
5
15
1.7
L
Apollo
Assasibn
Apollo
6
3
5
2.83
L
Zhong Kui
Assertedgold79
Zhong Kui
3
7
4
0.71
W
Izanami
Checkpoint43
Izanami
5
2
13
5.75
L
Xing Tian
HighhillofDeath
Xing Tian
0
5
5
0.5
L
Tiamat
INibblingI
Tiamat
2
4
3
0.88
W
Chiron
1
4
14
2
L
Aphrodite
TRAIL MIX1
Aphrodite
1
4
10
1.5
W
Aphrodite
ZERO PROPAGANDA
Aphrodite
1
1
19
10.5
W
The Morrigan
convvlse
The Morrigan
14
3
7
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,508
Damage
58,953
81,685
Taken
82,774
77,501
Mitigated
78,637
44,916
Healing
26,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
8,358
258
505
2,274
20,807
32,276
302
7,691
13,116
13,196
0
L
Apollo
Assasibn
Apollo
20,836
8,774
875
1,614
13,276
6,882
423
5,949
7,327
0
43,702
L
Zhong Kui
Assertedgold79
Zhong Kui
15,391
1,298
1,333
4,619
20,642
16,540
468
10,905
9,737
37,359
0
W
Izanami
Checkpoint43
Izanami
23,069
11,083
1,619
2,657
13,462
7,208
3,986
7,749
5,713
0
55,987
L
Xing Tian
HighhillofDeath
Xing Tian
8,061
51
0
1,756
22,797
28,876
0
6,823
15,974
22,773
0
L
Tiamat
INibblingI
Tiamat
8,059
549
836
1,256
8,403
5,118
0
3,990
4,413
25,145
0
W
Chiron
8,503
2,175
4,662
2,637
13,515
6,883
3,401
5,511
8,004
0
21,221
L
Aphrodite
TRAIL MIX1
Aphrodite
6,606
1,724
7,676
6,071
17,656
21,221
81
8,269
9,387
21,184
0
W
Aphrodite
ZERO PROPAGANDA
Aphrodite
8,691
997
11,845
10,672
20,562
24,078
414
10,237
10,325
25,074
0
W
The Morrigan
convvlse
The Morrigan
18,887
668
5,003
3,042
13,339
7,056
803
6,929
6,410
37,255
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,446
Gold Earned
49,673
159
Minions Killed
167
0
Camps Cleared
0
1,433,514
Distance Traveled
1,278,405
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,910
661
9
1
0
291,031
2
L
Apollo
10,525
702
50
3
0
275,805
0
L
Zhong Kui
9,768
651
46
3
0
240,900
0
W
Izanami
10,984
732
51
3
0
275,539
0
L
Xing Tian
10,040
669
19
1
0
293,902
0
L
Tiamat
8,915
594
31
2
0
210,619
2
W
Chiron
9,781
652
24
2
0
257,584
0
L
Aphrodite
10,425
695
21
1
0
257,179
0
W
Aphrodite
10,885
726
36
2
0
311,426
0
W
The Morrigan
12,886
859
39
3
0
297,934
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role