Player Matchup

Hun Batz
Hun Batz
Angaarde
Hun Batz
Level 148
God Stats
1W - 0L
1,648 SR
Queue Stats
8W - 8L
1,514 Elo+
Party 2
Hel
Hel
Angelizm
Hel
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 6L
1,500 Elo+
Party 2
Maui
Maui
PolleBolle
Maui
Level 39
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 7L
1,525 Elo+
Party 2
Gilgamesh
Gilgamesh
SnowyWhisper
Gilgamesh
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 26L
1,542 Elo+
Solo
Apollo
Apollo
aben
Apollo
Level 128
God Stats
2W - 1L
1,629 SR
Queue Stats
45W - 33L
1,629 Elo+
Party 2
Team Averages
Level 91
1,555 SR
1,542 Elo+

VS

Team Averages
Level 30
1,500 SR
1,486 Elo+
Persephone
Persephone
ImpicEmperor
Persephone
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 8L
1,508 Elo+
Party 1
Hades
Hades
Nikken6301
Hades
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,516 Elo+
Party 1
Ishtar
Ishtar
Patrekz
Ishtar
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,496 Elo+
Party 1
Zhong Kui
Zhong Kui
SpamtonGSpamton
Zhong Kui
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,414 Elo+
Party 1
Loki
Loki
死Danheim死
Loki
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Angaarde
Hun Batz
19
6 / 2 / 10
12,366
773
15,546
15,660
8,825
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
1 / 5 / 8
10,578
661
7,426
14,839
7,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
4 / 1 / 16
12,665
792
9,720
21,180
27,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Gilgamesh
SnowyWhisper
Gilgamesh
19
3 / 1 / 12
12,568
786
9,171
20,186
20,440
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Mace

Mace

+10
Physical Power

Apollo
aben
Apollo
20
9 / 2 / 10
13,353
835
22,218
17,279
9,506
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
ImpicEmperor
Persephone
17
0 / 4 / 3
10,812
676
9,417
10,501
4,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hades
17
2 / 7 / 3
10,635
665
13,610
21,624
13,835
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ishtar
Patrekz
Ishtar
18
6 / 4 / 5
11,527
720
24,126
15,822
7,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zhong Kui
SpamtonGSpamton
Zhong Kui
17
2 / 4 / 2
10,454
653
10,149
13,297
10,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
1 / 4 / 8
11,081
693
13,164
13,553
5,891
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
32
23
Kills
11
11
Deaths
23
56
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Angaarde
Hun Batz
6
2
10
5.5
W
1
5
8
1
L
Persephone
ImpicEmperor
Persephone
0
4
3
0.38
L
Hades
2
7
3
0.5
L
Ishtar
Patrekz
Ishtar
6
4
5
2.13
W
4
1
16
12
W
Gilgamesh
SnowyWhisper
Gilgamesh
3
1
12
9
L
Zhong Kui
SpamtonGSpamton
Zhong Kui
2
4
2
0.75
W
Apollo
aben
Apollo
9
2
10
7
L
1
4
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,081
Damage
70,466
89,144
Taken
74,797
74,015
Mitigated
41,979
33,750
Healing
11,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Angaarde
Hun Batz
15,546
3,505
0
1,702
15,660
8,825
641
4,973
10,687
0
46,611
W
7,426
1,070
4,255
6,101
14,839
7,622
0
6,050
8,789
24,879
0
L
Persephone
ImpicEmperor
Persephone
9,417
406
0
783
10,501
4,228
913
2,799
7,599
38,090
0
L
Hades
13,610
1,131
57
3,492
21,624
13,835
322
4,172
17,332
37,511
0
L
Ishtar
Patrekz
Ishtar
24,126
16,670
0
5,102
15,822
7,472
866
4,080
11,556
0
54,858
W
9,720
1,864
568
4,778
21,180
27,622
75
7,786
13,394
21,290
0
W
Gilgamesh
SnowyWhisper
Gilgamesh
9,171
2,210
2,368
4,846
20,186
20,440
544
7,782
12,404
0
31,917
L
Zhong Kui
SpamtonGSpamton
Zhong Kui
10,149
1,046
0
818
13,297
10,553
196
3,441
9,712
19,156
0
W
Apollo
aben
Apollo
22,218
14,489
0
9,132
17,279
9,506
4,777
6,585
10,694
0
70,192
L
13,164
2,593
0
1,504
13,553
5,891
13
2,456
11,008
0
49,747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,530
Gold Earned
54,509
253
Minions Killed
289
0
Camps Cleared
0
1,586,642
Distance Traveled
1,463,891
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
12,366
773
60
4
0
357,138
0
W
Hel
10,578
661
37
2
0
212,873
0
L
Persephone
10,812
676
69
4
0
302,629
0
L
Hades
10,635
665
50
3
0
275,237
0
L
Ishtar
11,527
720
76
5
0
290,031
0
W
Maui
12,665
792
18
1
0
301,679
2
W
Gilgamesh
12,568
786
43
3
0
377,823
3
L
Zhong Kui
10,454
653
30
2
0
264,997
1
W
Apollo
13,353
835
95
6
0
337,129
0
L
Loki
11,081
693
64
4
0
330,997
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role