Player Matchup

Khepri
Khepri
CringeDepartment
Khepri
Level 84
God Stats
4W - 3L
1,513 SR
Queue Stats
80W - 57L
1,605 Elo+
Party 2
Ravana
Ravana
DaddyisGone69
Ravana
Level 118
God Stats
3W - 2L
1,420 SR
Queue Stats
110W - 84L
1,620 Elo+
Party 2
Tiamat
Tiamat
HartmannAoE
Tiamat
Level 145
God Stats
113W - 95L
1,638 SR
Queue Stats
399W - 345L
1,621 Elo+
Party 2
Hou Yi
Hou Yi
ImBitties
Hou Yi
Level 127
God Stats
26W - 23L
1,588 SR
Queue Stats
627W - 620L
1,547 Elo+
Solo
Bellona
Bellona
Vonku122332
Bellona
Level 103
God Stats
17W - 8L
1,500 SR
Queue Stats
157W - 144L
1,496 Elo+
Solo
Team Averages
Level 115
1,532 SR
1,578 Elo+

VS

Team Averages
Level 112
1,570 SR
1,490 Elo+
Hachiman
Hachiman
AlphaOmegatron
Hachiman
Level 130
God Stats
0W - 1L
1,295 SR
Queue Stats
1W - 3L
1,265 Elo+
Solo
Mulan
Mulan
BootyBandit23
Mulan
Level 114
God Stats
15W - 12L
1,612 SR
Queue Stats
606W - 550L
1,593 Elo+
Solo
Chang'e
Chang'e
Burningspike94
Chang'e
Level 160
God Stats
21W - 14L
1,614 SR
Queue Stats
389W - 401L
1,519 Elo+
Party 1
Ne Zha
Ne Zha
ELMarianPass
Ne Zha
Level 68
God Stats
7W - 4L
1,632 SR
Queue Stats
184W - 192L
1,530 Elo+
Party 1
Ares
Ares
SpookyVennom475
Ares
Level 86
God Stats
3W - 2L
1,698 SR
Queue Stats
104W - 96L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 8
8,221
514
3,434
8,926
8,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
7 / 0 / 6
9,304
582
11,254
7,586
4,453
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
15
0 / 4 / 6
8,618
539
6,672
10,895
8,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hou Yi
ImBitties
Hou Yi
15
1 / 1 / 1
8,785
549
7,350
13,175
5,593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bellona
Vonku122332
Bellona
15
5 / 1 / 2
9,319
582
14,887
16,442
17,863
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
13
0 / 2 / 1
7,395
462
6,689
10,004
3,154
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 4 / 1
7,521
470
8,490
18,744
11,424
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

14
3 / 4 / 2
8,647
540
7,451
10,666
4,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
14
2 / 3 / 3
8,129
508
4,790
13,850
5,483
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 2 / 4
8,025
502
9,498
12,828
14,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
17
15
Kills
6
6
Deaths
15
23
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Hachiman
0
2
1
0.25
L
0
4
1
0.13
L
3
4
2
1
W
2
0
8
6
W
7
0
6
10
L
Ne Zha
2
3
3
1.17
W
Tiamat
0
4
6
0.75
W
Hou Yi
ImBitties
Hou Yi
1
1
1
1.5
L
1
2
4
1.5
W
Bellona
Vonku122332
Bellona
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,597
Damage
36,918
57,024
Taken
66,092
45,308
Mitigated
39,087
21,073
Healing
22,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
6,689
3,606
0
4,501
10,004
3,154
0
519
9,485
0
52,401
L
8,490
1,620
0
7,735
18,744
11,424
185
918
17,826
0
53,672
L
7,451
624
1,589
2,961
10,666
4,899
0
4,236
6,430
58,896
0
W
3,434
434
0
1,827
8,926
8,419
138
3,930
4,996
20,609
0
W
11,254
3,482
0
2,130
7,586
4,453
0
2,508
5,078
0
76,187
L
Ne Zha
4,790
1,603
0
2,871
13,850
5,483
273
776
13,074
0
75,745
W
Tiamat
6,672
630
182
2,801
10,895
8,980
33
6,735
4,160
79,802
0
W
Hou Yi
ImBitties
Hou Yi
7,350
4,146
0
6,997
13,175
5,593
321
1,944
11,231
0
78,091
L
9,498
567
0
2,854
12,828
14,127
185
3,814
9,014
30,038
2,314
W
Bellona
Vonku122332
Bellona
14,887
6,454
0
7,136
16,442
17,863
618
1,528
14,914
0
72,207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,247
Gold Earned
39,717
553
Minions Killed
481
0
Camps Cleared
0
1,617,807
Distance Traveled
1,479,000
18
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,395
462
109
7
0
257,363
6
L
Mulan
7,521
470
99
6
0
272,176
2
L
Chang'e
8,647
540
120
8
0
279,302
3
W
Khepri
8,221
514
30
2
0
318,246
5
W
Ravana
9,304
582
118
7
0
401,071
1
L
Ne Zha
8,129
508
120
8
0
363,126
5
W
Tiamat
8,618
539
139
9
0
311,049
6
W
Hou Yi
8,785
549
142
9
0
275,540
3
L
Ares
8,025
502
33
2
0
307,033
3
W
Bellona
9,319
582
124
8
0
311,901
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role