Player Matchup

Chaac
Chaac
EmilyThePanda
Chaac
Level 107
God Stats
0W - 2L
1,152 SR
Queue Stats
199W - 138L
1,638 Elo+
Party 2
Geb
Geb
HunchoLune
Geb
Level 69
God Stats
1W - 1L
1,702 SR
Queue Stats
180W - 138L
1,512 Elo+
Party 2
Ravana
Ravana
JCloud420
Ravana
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 54L
1,499 Elo+
Party 2
Skadi
Skadi
Keefycb
Skadi
Level 105
God Stats
2W - 3L
1,491 SR
Queue Stats
147W - 142L
1,555 Elo+
Party 2
Vulcan
Vulcan
carrotsniffer69
Vulcan
Level 108
God Stats
1W - 1L
1,660 SR
Queue Stats
39W - 31L
1,529 Elo+
Party 2
Team Averages
Level 85
1,501 SR
1,547 Elo+

VS

Team Averages
Level 79
1,580 SR
1,552 Elo+
Horus
Horus
MLPSteveO
Horus
Level 142
God Stats
6W - 3L
1,491 SR
Queue Stats
98W - 87L
1,484 Elo+
Party 1
Skadi
Skadi
MrMaGoat
Skadi
Level 146
God Stats
1W - 0L
1,718 SR
Queue Stats
183W - 169L
1,506 Elo+
Party 1
Ganesha
Ganesha
ThySillyMacy
Ganesha
Level 18
God Stats
5W - 1L
1,583 SR
Queue Stats
6W - 1L
1,684 Elo+
Party 1
Ra
Ra
ckarppinen
Ra
Level 44
God Stats
3W - 3L
1,610 SR
Queue Stats
65W - 57L
1,549 Elo+
Party 1
Ravana
Ravana
giancobra26
Ravana
Level 43
God Stats
4W - 1L
1,500 SR
Queue Stats
20W - 18L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 0
10,356
493
15,077
21,016
22,700
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 4 / 0
8,373
399
5,404
19,263
20,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ravana
JCloud420
Ravana
14
1 / 8 / 0
8,929
425
3,080
15,317
6,273
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Skadi
Keefycb
Skadi
16
0 / 5 / 1
10,137
483
9,540
19,234
10,538
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

14
0 / 5 / 0
8,488
404
8,224
9,739
4,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
MLPSteveO
Horus
19
4 / 1 / 4
12,184
580
13,502
21,983
24,396
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Skadi
MrMaGoat
Skadi
19
8 / 1 / 5
12,587
599
25,190
14,911
8,163
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ganesha
ThySillyMacy
Ganesha
16
0 / 0 / 13
10,846
516
5,173
13,838
15,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
6 / 1 / 4
11,961
570
10,465
9,789
4,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
19
6 / 0 / 4
12,685
604
7,635
12,030
7,009
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
54
2
Kills
24
25
Deaths
3
1
Assists
30
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
L
0
4
0
0
L
Ravana
JCloud420
Ravana
1
8
0
0.13
L
Skadi
Keefycb
Skadi
0
5
1
0.1
W
Horus
MLPSteveO
Horus
4
1
4
6
W
Skadi
MrMaGoat
Skadi
8
1
5
10.5
W
Ganesha
ThySillyMacy
Ganesha
0
0
13
6.5
L
0
5
0
0
W
6
1
4
8
W
Ravana
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,325
Damage
61,965
84,569
Taken
72,551
64,088
Mitigated
59,603
15,708
Healing
32,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,077
2,571
0
8,416
21,016
22,700
0
503
19,276
38
94,332
L
5,404
424
0
1,950
19,263
20,038
0
7,899
11,303
32,598
1,758
L
Ravana
JCloud420
Ravana
3,080
745
0
3,780
15,317
6,273
0
893
14,325
22
64,695
L
Skadi
Keefycb
Skadi
9,540
3,238
0
1,062
19,234
10,538
1,368
2,926
16,308
0
88,106
W
Horus
MLPSteveO
Horus
13,502
6,122
1,493
12,683
21,983
24,396
1,124
1,142
20,841
119
88,614
W
Skadi
MrMaGoat
Skadi
25,190
11,596
0
5,397
14,911
8,163
2,104
3,030
11,423
14
136,717
W
Ganesha
ThySillyMacy
Ganesha
5,173
554
0
3,261
13,838
15,111
272
6,562
6,917
40,696
0
L
8,224
1,875
0
500
9,739
4,539
0
3,550
6,189
67,447
0
W
10,465
1,120
2,877
3,592
9,789
4,924
1,916
4,401
5,388
113,826
0
W
Ravana
7,635
2,687
0
2,830
12,030
7,009
25
2,305
9,671
0
127,480

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,283
Gold Earned
60,263
575
Minions Killed
712
0
Camps Cleared
0
1,925,673
Distance Traveled
2,151,138
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,356
493
169
8
0
410,020
1
L
Geb
8,373
399
43
2
0
416,428
4
L
Ravana
8,929
425
104
5
0
401,342
1
L
Skadi
10,137
483
154
7
0
321,738
4
W
Horus
12,184
580
154
7
0
424,152
2
W
Skadi
12,587
599
194
9
0
409,529
1
W
Ganesha
10,846
516
8
0
0
438,130
2
L
Vulcan
8,488
404
105
5
0
376,145
4
W
Ra
11,961
570
199
9
0
440,673
4
W
Ravana
12,685
604
157
7
0
438,654
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role