Player Matchup

Artemis
Artemis
AlberthAndes
Artemis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 7L
1,500 Elo+
Solo
Tyr
Tyr
Furiousimp51317
Tyr
Level 105
God Stats
2W - 1L
1,406 SR
Queue Stats
107W - 107L
1,458 Elo+
Solo
Cupid
Cupid
Jayb24
Cupid
Level 88
God Stats
1W - 2L
1,226 SR
Queue Stats
165W - 153L
1,512 Elo+
Party 2
Kuzenbo
Kuzenbo
RVCAProdigy1
Kuzenbo
Level 129
God Stats
2W - 6L
1,467 SR
Queue Stats
92W - 84L
1,491 Elo+
Party 2
Nox
Nox
pinelljr985
Nox
Level 159
God Stats
0W - 1L
1,827 SR
Queue Stats
91W - 86L
1,521 Elo+
Party 2
Team Averages
Level 97
1,485 SR
1,497 Elo+

VS

Team Averages
Level 76
1,583 SR
1,765 Elo+
Hou Yi
Hou Yi
HunkOCheese01
Hou Yi
Level 153
God Stats
9W - 1L
1,691 SR
Queue Stats
322W - 167L
1,798 Elo+
Party 1
Ra
Ra
MantisDiver
Ra
Level 21
God Stats
1W - 0L
1,637 SR
Queue Stats
41W - 3L
1,942 Elo+
Party 1
Heimdallr
Heimdallr
MatzhyE
Heimdallr
Level 47
God Stats
3W - 6L
1,278 SR
Queue Stats
106W - 122L
1,409 Elo+
Solo
Da Ji
Da Ji
nickislame
Da Ji
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 10L
1,881 Elo+
Party 1
Sobek
Sobek
tsfirebird
Sobek
Level 103
God Stats
1W - 0L
1,808 SR
Queue Stats
272W - 146L
1,795 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AlberthAndes
Artemis
15
3 / 3 / 0
8,565
779
9,745
13,217
5,837
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
0 / 4 / 1
6,992
636
4,121
8,068
7,000
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cupid
Jayb24
Cupid
14
1 / 2 / 1
7,711
701
8,765
10,138
4,650
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kuzenbo
RVCAProdigy1
Kuzenbo
14
1 / 2 / 2
7,561
687
8,267
12,245
17,623
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

14
0 / 2 / 2
7,855
714
5,675
5,236
3,730
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 3
8,847
804
6,771
10,210
4,787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
1 / 0 / 10
9,358
851
8,136
6,341
3,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
MatzhyE
Heimdallr
15
1 / 3 / 9
8,420
765
8,397
9,546
5,838
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Da Ji
17
8 / 1 / 4
9,396
854
14,136
10,154
5,562
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sobek
14
0 / 0 / 9
8,813
801
5,907
18,293
21,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
48
5
Kills
13
13
Deaths
5
6
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Artemis
AlberthAndes
Artemis
3
3
0
1
L
0
4
1
0.13
W
3
1
3
4.5
L
Cupid
Jayb24
Cupid
1
2
1
0.75
W
1
0
10
6
W
Heimdallr
MatzhyE
Heimdallr
1
3
9
1.83
L
Kuzenbo
RVCAProdigy1
Kuzenbo
1
2
2
1
W
Da Ji
8
1
4
10
L
0
2
2
0.5
W
Sobek
0
0
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,573
Damage
43,347
48,904
Taken
54,544
38,840
Mitigated
41,530
12,260
Healing
17,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
AlberthAndes
Artemis
9,745
5,110
0
3,672
13,217
5,837
0
2,284
10,933
0
36,533
L
4,121
172
0
359
8,068
7,000
0
2,639
5,429
0
9,320
W
6,771
3,202
0
4,227
10,210
4,787
4,316
3,232
6,729
0
34,837
L
Cupid
Jayb24
Cupid
8,765
3,962
979
3,522
10,138
4,650
0
2,563
7,575
0
28,612
W
8,136
477
2,970
3,252
6,341
3,510
1,163
851
5,448
42,174
0
W
Heimdallr
MatzhyE
Heimdallr
8,397
2,728
0
235
9,546
5,838
1,582
3,361
5,837
0
30,112
L
Kuzenbo
RVCAProdigy1
Kuzenbo
8,267
2,435
0
3,035
12,245
17,623
0
4,784
7,461
12,406
0
W
Da Ji
14,136
3,315
0
250
10,154
5,562
315
1,855
8,223
0
26,746
L
5,675
1,109
0
693
5,236
3,730
0
1,773
3,463
31,965
0
W
Sobek
5,907
398
0
6,180
18,293
21,833
0
3,684
14,365
15,619
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,684
Gold Earned
44,834
198
Minions Killed
264
0
Camps Cleared
0
1,070,836
Distance Traveled
1,224,796
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,565
779
62
6
0
207,307
1
L
Tyr
6,992
636
10
1
0
159,527
1
W
Hou Yi
8,847
804
66
6
0
229,624
1
L
Cupid
7,711
701
42
4
0
206,576
1
W
Ra
9,358
851
99
9
0
263,898
1
W
Heimdallr
8,420
765
46
4
0
224,878
0
L
Kuzenbo
7,561
687
10
1
0
269,166
1
W
Da Ji
9,396
854
34
3
0
259,655
0
L
Nox
7,855
714
74
7
0
228,260
3
W
Sobek
8,813
801
19
2
0
246,741
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role