Player Matchup

Sol
Sol
 
Sol
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Merlin
Merlin
Fdxf123
Merlin
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,424 Elo+
Party 3
Medusa
Medusa
FoxPRM
Medusa
Level 108
God Stats
0W - 2L
1,302 SR
Queue Stats
136W - 143L
1,487 Elo+
Solo
Zeus
Zeus
Marty Myers
Zeus
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 12L
1,524 Elo+
Party 2
Lancelot
Lancelot
The Fat Saiyan
Lancelot
Level 97
God Stats
0W - 1L
1,320 SR
Queue Stats
135W - 105L
1,534 Elo+
Party 2
Team Averages
Level 99
1,424 SR
1,494 Elo+

VS

Team Averages
Level 77
1,545 SR
1,550 Elo+
Nemesis
Nemesis
 
Nemesis
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
GoLdEn_FOKX
Cernunnos
Level 149
God Stats
1W - 1L
1,285 SR
Queue Stats
109W - 103L
1,534 Elo+
Party 4
Merlin
Merlin
Lucky_kitty1209
Merlin
Level 69
God Stats
5W - 1L
1,740 SR
Queue Stats
99W - 112L
1,504 Elo+
Party 1
Mercury
Mercury
Perturb97
Mercury
Level 29
God Stats
2W - 1L
1,700 SR
Queue Stats
39W - 19L
1,611 Elo+
Party 4
Khepri
Khepri
mcant704
Khepri
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
0 / 4 / 7
9,013
644
12,459
23,464
31,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
Fdxf123
Merlin
16
2 / 10 / 1
9,711
694
12,096
15,735
8,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
FoxPRM
Medusa
16
3 / 6 / 4
9,169
655
10,070
15,452
9,101
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

15
1 / 6 / 4
8,577
613
16,870
11,295
5,577
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Lancelot
15
4 / 8 / 2
9,329
666
7,379
16,329
13,925
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
19
6 / 3 / 25
11,170
798
13,596
28,530
18,776
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Cernunnos
GoLdEn_FOKX
Cernunnos
18
10 / 3 / 15
11,496
821
27,312
16,254
9,747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
7 / 1 / 16
11,449
818
13,935
9,813
6,608
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Mercury
Perturb97
Mercury
18
10 / 5 / 16
11,750
839
15,839
17,826
10,514
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Khepri
mcant704
Khepri
17
1 / 2 / 24
11,225
802
7,034
14,962
18,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
130
10
Kills
34
34
Deaths
14
18
Assists
96
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
4
7
0.88
W
Nemesis
 
Nemesis
6
3
25
6.17
L
Merlin
Fdxf123
Merlin
2
10
1
0.25
L
Medusa
FoxPRM
Medusa
3
6
4
0.83
W
Cernunnos
GoLdEn_FOKX
Cernunnos
10
3
15
5.83
W
7
1
16
15
L
1
6
4
0.5
W
Mercury
Perturb97
Mercury
10
5
16
3.6
L
Lancelot
4
8
2
0.63
W
Khepri
mcant704
Khepri
1
2
24
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,874
Damage
77,716
82,275
Taken
87,385
68,397
Mitigated
64,475
21,930
Healing
37,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
12,459
3,921
1,820
9,688
23,464
31,766
0
6,196
17,268
22,604
0
W
Nemesis
 
Nemesis
13,596
4,703
3,683
10,510
28,530
18,776
2,127
13,052
14,300
0
19,223
L
Merlin
Fdxf123
Merlin
12,096
1,483
1,608
1,390
15,735
8,028
0
3,935
11,800
33,856
0
L
Medusa
FoxPRM
Medusa
10,070
6,014
1,303
2,300
15,452
9,101
0
4,098
11,354
0
17,396
W
Cernunnos
GoLdEn_FOKX
Cernunnos
27,312
15,401
1,074
5,893
16,254
9,747
1,910
8,859
7,395
0
49,648
W
13,935
730
1,720
1,800
9,813
6,608
2,877
6,499
3,314
38,456
0
L
16,870
800
973
1,205
11,295
5,577
0
3,200
8,095
29,848
0
W
Mercury
Perturb97
Mercury
15,839
8,511
3,010
5,114
17,826
10,514
770
6,495
10,167
0
24,351
L
Lancelot
7,379
1,416
759
884
16,329
13,925
0
3,540
12,789
0
9,966
W
Khepri
mcant704
Khepri
7,034
509
1,696
2,973
14,962
18,830
860
6,520
8,442
19,907
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,799
Gold Earned
57,090
112
Minions Killed
139
0
Camps Cleared
0
1,160,028
Distance Traveled
1,371,769
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,013
644
11
1
0
242,267
0
W
Nemesis
11,170
798
15
1
0
236,935
0
L
Merlin
9,711
694
46
3
0
198,255
0
L
Medusa
9,169
655
22
2
0
241,281
1
W
Cernunnos
11,496
821
38
3
0
260,573
0
W
Merlin
11,449
818
50
4
0
270,434
2
L
Zeus
8,577
613
30
2
0
217,950
2
W
Mercury
11,750
839
22
2
0
310,623
4
L
Lancelot
9,329
666
3
0
0
260,275
0
W
Khepri
11,225
802
14
1
0
293,204
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role