Player Matchup

Bellona
Bellona
FeistMeister69
Bellona
Level 97
God Stats
25W - 20L
1,521 SR
Queue Stats
134W - 138L
1,365 Elo+
Party 1
Danzaburou
Danzaburou
MrHighBall
Danzaburou
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 9L
1,342 Elo+
Party 1
Atlas
Atlas
Robo-Narwhal9
Atlas
Level 46
God Stats
2W - 1L
1,351 SR
Queue Stats
34W - 51L
1,310 Elo+
Party 1
Ne Zha
Ne Zha
cscarborough
Ne Zha
Level 124
God Stats
4W - 7L
1,369 SR
Queue Stats
144W - 155L
1,354 Elo+
Party 1
Nu Wa
Nu Wa
soyMagorriado
Nu Wa
Level 38
God Stats
4W - 8L
1,186 SR
Queue Stats
31W - 37L
1,309 Elo+
Solo
Team Averages
Level 64
1,385 SR
1,336 Elo+

VS

Team Averages
Level 56
1,494 SR
1,438 Elo+
Tiamat
Tiamat
Ny0gSothep
Tiamat
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 13L
1,452 Elo+
Party 2
Erlang Shen
Erlang Shen
Quandel
Erlang Shen
Level 49
God Stats
2W - 1L
1,777 SR
Queue Stats
136W - 161L
1,430 Elo+
Party 3
Heimdallr
Heimdallr
QwQ4709
Heimdallr
Level 57
God Stats
2W - 5L
1,307 SR
Queue Stats
142W - 101L
1,532 Elo+
Party 2
Sylvanus
Sylvanus
YoungskuII23
Sylvanus
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
207W - 233L
1,398 Elo+
Party 3
Nu Wa
Nu Wa
rldrip_
Nu Wa
Level 48
God Stats
26W - 36L
1,384 SR
Queue Stats
74W - 93L
1,379 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 1 / 1
10,552
621
10,762
16,839
16,173
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
MrHighBall
Danzaburou
13
2 / 3 / 3
8,179
481
10,700
15,639
6,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
1 / 2 / 1
8,154
480
7,097
15,680
13,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ne Zha
15
5 / 1 / 3
9,128
537
7,615
14,437
5,744
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

15
1 / 0 / 3
8,713
513
10,076
7,616
2,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Ny0gSothep
Tiamat
13
1 / 6 / 0
8,512
501
4,057
11,015
9,260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Erlang Shen
Quandel
Erlang Shen
11
0 / 4 / 1
6,857
403
6,380
16,539
6,608
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heimdallr
QwQ4709
Heimdallr
12
2 / 3 / 3
7,893
464
14,398
14,153
6,519
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
YoungskuII23
Sylvanus
12
2 / 1 / 2
8,571
504
5,136
17,376
17,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Nu Wa
rldrip_
Nu Wa
15
1 / 2 / 1
8,933
525
7,233
8,662
2,904
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
13
16
Kills
6
7
Deaths
16
11
Assists
7
Player
Kills
Deaths
Assists
KDA
W
7
1
1
7.5
W
Danzaburou
MrHighBall
Danzaburou
2
3
3
1.17
L
Tiamat
Ny0gSothep
Tiamat
1
6
0
0.17
L
Erlang Shen
Quandel
Erlang Shen
0
4
1
0.13
L
Heimdallr
QwQ4709
Heimdallr
2
3
3
1.17
W
1
2
1
0.75
L
Sylvanus
YoungskuII23
Sylvanus
2
1
2
3
W
Ne Zha
5
1
3
6.5
L
Nu Wa
rldrip_
Nu Wa
1
2
1
0.75
W
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,250
Damage
37,204
70,211
Taken
67,745
44,241
Mitigated
42,581
25,583
Healing
21,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,762
3,410
0
7,041
16,839
16,173
18
3,782
12,421
92
81,520
W
Danzaburou
MrHighBall
Danzaburou
10,700
5,410
0
8,022
15,639
6,500
0
3,268
12,287
0
63,452
L
Tiamat
Ny0gSothep
Tiamat
4,057
527
0
1,515
11,015
9,260
0
711
10,304
38,640
0
L
Erlang Shen
Quandel
Erlang Shen
6,380
2,604
0
4,004
16,539
6,608
0
3,104
13,435
0
44,494
L
Heimdallr
QwQ4709
Heimdallr
14,398
6,306
0
5,958
14,153
6,519
133
4,724
9,429
0
71,937
W
7,097
3,638
485
5,279
15,680
13,550
0
3,390
12,166
34,922
0
L
Sylvanus
YoungskuII23
Sylvanus
5,136
1,676
623
6,702
17,376
17,290
308
4,677
12,699
28,235
0
W
Ne Zha
7,615
2,438
0
2,812
14,437
5,744
0
1,684
12,599
0
85,901
L
Nu Wa
rldrip_
Nu Wa
7,233
1,436
0
2,871
8,662
2,904
787
4,464
4,198
67,086
0
W
10,076
2,648
0
1,944
7,616
2,274
804
4,183
3,060
69,518
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,726
Gold Earned
40,766
510
Minions Killed
422
0
Camps Cleared
0
1,662,186
Distance Traveled
1,545,700
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,552
621
157
9
0
340,722
4
W
Danzaburou
8,179
481
104
6
0
346,486
0
L
Tiamat
8,512
501
88
5
0
288,686
1
L
Erlang Shen
6,857
403
58
3
0
356,983
2
L
Heimdallr
7,893
464
111
7
0
303,291
1
W
Atlas
8,154
480
29
2
0
365,695
2
L
Sylvanus
8,571
504
35
2
0
298,651
2
W
Ne Zha
9,128
537
110
6
0
360,239
3
L
Nu Wa
8,933
525
130
8
0
298,089
4
W
Nu Wa
8,713
513
110
6
0
249,044
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role