Player Matchup

Thor
Thor
Cjcool007
Thor
Level 69
God Stats
20W - 26L
1,427 SR
Queue Stats
146W - 172L
1,449 Elo+
Party 2
Medusa
Medusa
Death4Zones
Medusa
Level 128
God Stats
1W - 4L
1,192 SR
Queue Stats
118W - 126L
1,456 Elo+
Party 4
Ah Puch
Ah Puch
PurpleDerple05
Ah Puch
Level 98
God Stats
1W - 1L
1,694 SR
Queue Stats
122W - 143L
1,461 Elo+
Party 2
Tyr
Tyr
TAK_MEWTWO
Tyr
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 91L
1,415 Elo+
Party 4
Hel
Hel
fenriryes
Hel
Level 89
God Stats
2W - 3L
1,529 SR
Queue Stats
147W - 187L
1,422 Elo+
Party 2
Team Averages
Level 98
1,468 SR
1,440 Elo+

VS

Team Averages
Level 100
1,461 SR
1,441 Elo+
Mulan
Mulan
AssassinXWolf
Mulan
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 96L
1,441 Elo+
Party 3
Raijin
Raijin
BigBoySitOnU
Raijin
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 12L
1,403 Elo+
Party 1
Anhur
Anhur
TheResistance13
Anhur
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 64L
1,404 Elo+
Party 3
Kuzenbo
Kuzenbo
gonzos619
Kuzenbo
Level 123
God Stats
4W - 10L
1,304 SR
Queue Stats
54W - 63L
1,446 Elo+
Party 3
Pele
Pele
krassoline2_0
Pele
Level 107
God Stats
3W - 0L
1,500 SR
Queue Stats
78W - 61L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
14
3 / 7 / 2
8,555
450
10,140
19,230
7,518
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
15
3 / 3 / 4
8,912
469
13,032
16,662
5,486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
1 / 2 / 6
8,815
464
9,689
13,371
13,141
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
1 / 5 / 1
8,908
469
14,833
25,552
21,654
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
5 / 10 / 1
9,532
502
9,126
16,439
5,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 2 / 7
10,755
566
18,813
21,127
16,285
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Raijin
20
9 / 3 / 6
12,518
659
15,350
13,349
6,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
0 / 4 / 7
9,070
477
7,416
15,702
5,917
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kuzenbo
gonzos619
Kuzenbo
13
3 / 3 / 5
9,039
476
6,385
13,158
13,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

19
13 / 2 / 4
11,905
627
19,629
21,553
9,946
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
55
13
Kills
26
27
Deaths
14
14
Assists
29
Player
Kills
Deaths
Assists
KDA
W
1
2
7
2.25
W
Raijin
9
3
6
4
L
Thor
3
7
2
0.57
L
Medusa
3
3
4
1.67
L
1
2
6
2
L
1
5
1
0.3
W
0
4
7
0.88
L
5
10
1
0.55
W
Kuzenbo
gonzos619
Kuzenbo
3
3
5
1.83
W
13
2
4
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,820
Damage
67,593
91,254
Taken
84,889
53,682
Mitigated
52,533
34,106
Healing
31,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,813
4,376
0
12,401
21,127
16,285
0
714
20,413
0
82,970
W
Raijin
15,350
2,062
0
2,895
13,349
6,514
320
3,695
9,654
116,840
543
L
Thor
10,140
1,932
0
4,276
19,230
7,518
0
3,352
15,878
0
63,112
L
Medusa
13,032
5,494
0
6,599
16,662
5,486
798
6,176
10,486
0
78,396
L
9,689
763
175
6,438
13,371
13,141
380
5,675
7,696
46,179
6,401
L
14,833
4,581
0
11,836
25,552
21,654
0
673
24,879
0
71,763
W
7,416
5,046
0
5,974
15,702
5,917
704
4,372
11,330
0
67,536
L
9,126
1,353
1,327
3,455
16,439
5,883
0
5,383
11,056
63,927
0
W
Kuzenbo
gonzos619
Kuzenbo
6,385
2,239
0
2,486
13,158
13,871
307
5,285
7,515
23,230
1,995
W
19,629
6,835
0
8,060
21,553
9,946
476
4,298
17,255
0
126,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,722
Gold Earned
53,287
541
Minions Killed
668
0
Camps Cleared
0
1,601,502
Distance Traveled
1,811,104
2
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
10,755
566
160
8
0
350,632
4
W
Raijin
12,518
659
185
10
0
333,891
3
L
Thor
8,555
450
93
5
0
343,545
0
L
Medusa
8,912
469
117
6
0
316,950
0
L
Ah Puch
8,815
464
84
4
0
285,547
1
L
Tyr
8,908
469
127
7
0
327,360
0
W
Anhur
9,070
477
119
6
0
325,065
3
L
Hel
9,532
502
120
6
0
328,100
1
W
Kuzenbo
9,039
476
48
3
0
369,274
7
W
Pele
11,905
627
156
8
0
432,242
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role