Player Matchup

Anubis
Anubis
 
Anubis
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
MightyMyla
Medusa
Level 102
God Stats
10W - 11L
1,539 SR
Queue Stats
208W - 187L
1,521 Elo+
Party 1
King Arthur
King Arthur
PremiereRhyme97
King Arthur
Level 158
God Stats
3W - 8L
1,225 SR
Queue Stats
645W - 666L
1,498 Elo+
Solo
Bacchus
Bacchus
SpineLine
Bacchus
Level 124
God Stats
3W - 6L
1,433 SR
Queue Stats
148W - 124L
1,508 Elo+
Party 1
Bellona
Bellona
Wumbo01
Bellona
Level 129
God Stats
2W - 1L
1,917 SR
Queue Stats
16W - 18L
1,460 Elo+
Solo
Team Averages
Level 131
1,523 SR
1,498 Elo+

VS

Team Averages
Level 94
1,559 SR
1,592 Elo+
Anhur
Anhur
CapitanNemo04
Anhur
Level 101
God Stats
1W - 3L
1,370 SR
Queue Stats
69W - 65L
1,547 Elo+
Solo
Hun Batz
Hun Batz
GUTSXD
Hun Batz
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
260W - 299L
1,514 Elo+
Solo
Ishtar
Ishtar
GangsterPanda40
Ishtar
Level 141
God Stats
2W - 3L
1,608 SR
Queue Stats
9W - 4L
1,788 Elo+
Solo
Charybdis
Charybdis
icephantom0
Charybdis
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 13L
1,622 Elo+
Solo
Merlin
Merlin
purpleban4na
Merlin
Level 65
God Stats
3W - 2L
1,814 SR
Queue Stats
45W - 44L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
2 / 0 / 5
7,506
1,072
4,795
2,914
1,597
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
MightyMyla
Medusa
13
2 / 2 / 7
7,772
1,110
5,628
6,603
2,931
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

King Arthur
PremiereRhyme97
King Arthur
13
3 / 0 / 4
7,936
1,134
10,117
7,910
8,643
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
SpineLine
Bacchus
13
0 / 0 / 11
8,135
1,162
8,552
8,590
12,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
Wumbo01
Bellona
13
7 / 0 / 4
9,237
1,320
10,007
9,370
12,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Team 1 Tickets

362

VS

Team 2 Tickets

278

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 2
7,004
1,001
7,206
12,399
4,923
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Hun Batz
GUTSXD
Hun Batz
11
0 / 1 / 0
6,191
884
578
1,574
453
Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 2 / 1
7,186
1,027
4,805
6,559
2,883
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Charybdis
icephantom0
Charybdis
12
0 / 5 / 2
6,820
974
7,600
12,633
4,904
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
12
1 / 2 / 1
7,243
1,035
10,371
8,181
3,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
8
14
Kills
2
2
Deaths
14
31
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
2
0
5
4.5
L
0
4
2
0.25
L
Hun Batz
GUTSXD
Hun Batz
0
1
0
0
L
1
2
1
0.75
W
Medusa
MightyMyla
Medusa
2
2
7
2.75
W
King Arthur
PremiereRhyme97
King Arthur
3
0
4
5
W
Bacchus
SpineLine
Bacchus
0
0
11
5.5
W
Bellona
Wumbo01
Bellona
7
0
4
9
L
Charybdis
icephantom0
Charybdis
0
5
2
0.2
L
Merlin
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,099
Damage
30,560
35,387
Taken
41,346
38,443
Mitigated
16,497
5,135
Healing
4,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
4,795
301
0
102
2,914
1,597
0
1,649
1,265
19,802
0
L
7,206
3,879
0
938
12,399
4,923
0
5,084
7,315
0
24,907
L
Hun Batz
GUTSXD
Hun Batz
578
118
0
200
1,574
453
0
760
814
0
1,449
L
4,805
3,258
0
1,540
6,559
2,883
0
1,747
4,812
0
17,110
W
Medusa
MightyMyla
Medusa
5,628
2,604
0
1,502
6,603
2,931
0
2,149
4,454
0
22,549
W
King Arthur
PremiereRhyme97
King Arthur
10,117
678
0
500
7,910
8,643
0
1,557
6,353
0
24,385
W
Bacchus
SpineLine
Bacchus
8,552
1,779
0
1,544
8,590
12,387
0
2,170
6,420
11,224
0
W
Bellona
Wumbo01
Bellona
10,007
3,194
107
1,380
9,370
12,885
0
2,846
6,524
222
15,515
L
Charybdis
icephantom0
Charybdis
7,600
4,567
0
1,387
12,633
4,904
0
2,794
9,839
0
13,973
L
Merlin
10,371
728
0
0
8,181
3,334
0
3,118
5,063
27,169
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,586
Gold Earned
34,444
123
Minions Killed
121
5
Camps Cleared
5
691,183
Distance Traveled
472,927
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,506
1,072
27
4
0
126,919
0
L
Anhur
7,004
1,001
39
6
1
109,823
0
L
Hun Batz
6,191
884
0
0
0
30,664
0
L
Ishtar
7,186
1,027
30
4
1
97,902
1
W
Medusa
7,772
1,110
48
7
1
119,078
0
W
King Arthur
7,936
1,134
29
4
3
152,389
1
W
Bacchus
8,135
1,162
6
1
0
139,942
0
W
Bellona
9,237
1,320
13
2
1
152,855
0
L
Charybdis
6,820
974
13
2
2
107,755
0
L
Merlin
7,243
1,035
39
6
1
126,783
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role