Player Matchup

Maui
Maui
Faydе
Maui
Level 107
God Stats
2W - 0L
1,837 SR
Queue Stats
82W - 20L
1,862 Elo+
Party 2
Rama
Rama
Murо
Rama
Level 147
God Stats
2W - 0L
1,609 SR
Queue Stats
2W - 0L
1,902 Elo+
Party 2
Ymir
Ymir
Psvchο
Ymir
Level 125
God Stats
1W - 0L
1,669 SR
Queue Stats
139W - 26L
1,944 Elo+
Party 2
Team Averages
Level 126
1,705 SR
1,903 Elo+

VS

Team Averages
Level 130
1,462 SR
1,597 Elo+
Medusa
Medusa
 
Medusa
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
AncientSurfer
Baron Samedi
Level 129
God Stats
4W - 5L
1,539 SR
Queue Stats
238W - 207L
1,628 Elo+
Party 1
Maui
Maui
gerakakel
Maui
Level 157
God Stats
1W - 4L
1,347 SR
Queue Stats
350W - 299L
1,662 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
Faydе
Maui
13
1 / 0 / 10
9,949
765
5,422
16,818
16,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Rama
Murо
Rama
17
8 / 0 / 3
10,756
827
17,303
13,200
6,994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
Psvchο
Ymir
15
2 / 1 / 7
10,378
798
5,496
15,605
18,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
1 / 2 / 0
8,448
650
13,380
8,651
4,796
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
AncientSurfer
Baron Samedi
13
0 / 5 / 1
8,010
616
11,788
11,894
7,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Maui
12
0 / 4 / 1
7,811
601
8,617
16,542
17,030
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
3
11
Kills
1
1
Deaths
11
20
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
2
0
0.5
L
Baron Samedi
AncientSurfer
Baron Samedi
0
5
1
0.1
W
Maui
Faydе
Maui
1
0
10
6
W
Rama
Murо
Rama
8
0
3
9.5
W
Ymir
Psvchο
Ymir
2
1
7
5.5
L
Maui
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,221
Damage
33,785
45,623
Taken
37,087
41,997
Mitigated
29,254
24,235
Healing
8,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
13,380
7,698
0
1,676
8,651
4,796
0
2,618
6,033
0
45,478
L
Baron Samedi
AncientSurfer
Baron Samedi
11,788
843
2,511
2,828
11,894
7,428
0
4,610
7,284
33,898
0
W
Maui
Faydе
Maui
5,422
757
1,265
8,041
16,818
16,940
120
7,387
9,073
18,651
0
W
Rama
Murо
Rama
17,303
13,403
0
8,566
13,200
6,994
3,095
5,216
7,656
0
69,861
W
Ymir
Psvchο
Ymir
5,496
1,370
0
6,363
15,605
18,063
516
7,213
8,096
26,671
0
L
Maui
8,617
2,261
0
1,649
16,542
17,030
0
3,741
12,801
23,789
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,083
Gold Earned
24,269
145
Minions Killed
138
0
Camps Cleared
0
753,514
Distance Traveled
696,508
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,448
650
62
5
0
253,550
2
L
Baron Samedi
8,010
616
56
4
0
222,360
3
W
Maui
9,949
765
20
2
0
254,252
7
W
Rama
10,756
827
98
8
0
250,588
0
W
Ymir
10,378
798
27
2
0
248,674
2
L
Maui
7,811
601
20
2
0
220,598
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role